Player Matchup

Awilix
Awilix
Gold II
Flaow-con
Awilix
Gold II
Level 144
God Stats
36W - 27L
1,641 SR
Queue Stats
176W - 182L
1,558 MMR
Party 1
Odin
Odin
Gold III
Lrs92_
Odin
Gold III
Level 108
God Stats
12W - 8L
1,690 SR
Queue Stats
159W - 167L
1,630 MMR
Party 1
Olorun
Olorun
Platinum III
Raph_ouz
Olorun
Platinum III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 429L
1,588 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,611 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,497 SR
1,553 MMR
Merlin
Merlin
Gold IV
LiL-Tetz
Merlin
Gold IV
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 22L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold IV
Ryukilla666
Cerberus
Gold IV
Level 126
God Stats
15W - 17L
1,434 SR
Queue Stats
271W - 275L
1,530 MMR
Solo
Neith
Neith
Gold V
ouTi2k
Neith
Gold V
Level 158
God Stats
16W - 18L
1,556 SR
Queue Stats
31W - 31L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Flaow-con
Awilix
15
5 / 4 / 9
11,370
711
13,757
15,993
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Lrs92_
Odin
15
5 / 0 / 9
10,946
684
11,028
11,597
9,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Raph_ouz
Olorun
14
4 / 5 / 7
10,629
664
8,336
14,082
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneGilgameshMorgan Le FayKumbhakarnaAthena

VS

Bans
TiamatChaacCupidCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LiL-Tetz
Merlin
14
2 / 6 / 4
10,106
632
13,110
9,967
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Ryukilla666
Cerberus
12
1 / 4 / 5
9,474
592
3,144
13,338
11,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ouTi2k
Neith
15
6 / 4 / 2
11,346
709
16,090
14,206
4,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
9
9
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
Flaow-con
Awilix
5
4
9
2.38
W
Merlin
LiL-Tetz
Merlin
2
6
4
0.67
L
Odin
Lrs92_
Odin
5
0
9
9.5
L
Olorun
Raph_ouz
Olorun
4
5
7
1.5
W
Cerberus
Ryukilla666
Cerberus
1
4
5
0.88
W
Neith
ouTi2k
Neith
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,121
Damage
32,344
41,672
Taken
37,511
23,493
Mitigated
20,141
15,398
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Flaow-con
Awilix
13,757
5,203
0
5,528
15,993
9,653
0
7,759
8,234
0
37,614
W
Merlin
LiL-Tetz
Merlin
13,110
526
86
911
9,967
3,472
673
1,990
7,865
42,565
0
L
Odin
Lrs92_
Odin
11,028
1,818
229
2,935
11,597
9,163
0
4,101
7,496
6,241
25,143
L
Olorun
Raph_ouz
Olorun
8,336
3,768
291
6,415
14,082
4,677
2,174
5,023
9,059
41,294
0
W
Cerberus
Ryukilla666
Cerberus
3,144
299
45
1,438
13,338
11,698
251
3,405
9,701
17,719
0
W
Neith
ouTi2k
Neith
16,090
8,702
0
5,763
14,206
4,971
2,131
4,449
9,494
0
43,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
30,926
166
Minions Killed
169
9
Camps Cleared
4
881,169
Distance Traveled
771,238
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,370
711
48
3
4
310,840
5
W
Merlin
10,106
632
76
5
0
261,426
2
L
Odin
10,946
684
36
2
4
316,350
6
L
Olorun
10,629
664
82
5
1
253,979
0
W
Cerberus
9,474
592
29
2
1
242,961
5
W
Neith
11,346
709
64
4
3
266,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role