Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Homer2712
Hou Yi
Level 150
God Stats
4W - 1L
1,539 SR
Queue Stats
232W - 249L
1,525 Elo+
Solo
Nox
Nox
Kurahk
Nox
Level 148
God Stats
4W - 1L
1,624 SR
Queue Stats
101W - 116L
1,437 Elo+
Solo
Geb
Geb
V BLEACH
Geb
Level 144
God Stats
3W - 1L
1,499 SR
Queue Stats
125W - 136L
1,500 Elo+
Solo
Khepri
Khepri
techboipede
Khepri
Level 104
God Stats
8W - 5L
1,573 SR
Queue Stats
370W - 421L
1,507 Elo+
Solo
Team Averages
Level 138
1,547 SR
1,494 Elo+

VS

Team Averages
Level 119
1,584 SR
1,567 Elo+
Cupid
Cupid
BigSpit
Cupid
Level 88
God Stats
1W - 1L
1,610 SR
Queue Stats
45W - 40L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
GGasoline
Cthulhu
Level 137
God Stats
7W - 2L
1,738 SR
Queue Stats
161W - 141L
1,586 Elo+
Party 1
Neith
Neith
Katdabra
Neith
Level 144
God Stats
5W - 4L
1,516 SR
Queue Stats
101W - 95L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
Kelngu
Heimdallr
Level 99
God Stats
1W - 1L
1,557 SR
Queue Stats
122W - 107L
1,524 Elo+
Solo
The Morrigan
The Morrigan
Narinaya
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 86L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 6 / 5
11,003
734
15,653
14,376
7,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Homer2712
Hou Yi
19
5 / 3 / 14
11,716
781
19,831
16,674
8,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
Kurahk
Nox
20
9 / 6 / 9
12,472
831
19,188
14,016
7,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 4 / 16
11,419
761
14,525
17,284
18,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
17
0 / 3 / 15
10,049
670
6,405
26,760
28,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigSpit
Cupid
17
4 / 5 / 10
10,805
720
10,069
16,178
6,550
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
GGasoline
Cthulhu
19
4 / 4 / 13
11,623
775
20,259
25,199
29,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Katdabra
Neith
18
3 / 4 / 13
10,723
715
17,933
13,423
6,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Kelngu
Heimdallr
18
6 / 4 / 13
11,408
761
19,136
20,281
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Narinaya
The Morrigan
16
5 / 6 / 8
10,276
685
11,237
13,299
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
79
23
Kills
22
22
Deaths
23
59
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
6
5
1.42
L
Cupid
BigSpit
Cupid
4
5
10
1.8
L
Cthulhu
GGasoline
Cthulhu
4
4
13
2.63
W
Hou Yi
Homer2712
Hou Yi
5
3
14
4
L
Neith
Katdabra
Neith
3
4
13
2.38
L
Heimdallr
Kelngu
Heimdallr
6
4
13
3.13
W
Nox
Kurahk
Nox
9
6
9
2.25
L
The Morrigan
Narinaya
The Morrigan
5
6
8
1.5
W
3
4
16
2.75
W
Khepri
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,602
Damage
78,634
89,110
Taken
88,380
71,313
Mitigated
61,163
27,378
Healing
32,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,653
2,530
875
647
14,376
7,473
854
3,675
10,425
0
28,437
L
Cupid
BigSpit
Cupid
10,069
5,697
2,491
3,251
16,178
6,550
290
9,872
6,306
0
22,226
L
Cthulhu
GGasoline
Cthulhu
20,259
843
6,341
6,150
25,199
29,900
81
11,307
13,892
35,517
0
W
Hou Yi
Homer2712
Hou Yi
19,831
11,437
593
3,527
16,674
8,655
3,591
7,676
8,576
0
47,732
L
Neith
Katdabra
Neith
17,933
5,492
1,578
3,229
13,423
6,253
856
4,842
8,581
0
33,633
L
Heimdallr
Kelngu
Heimdallr
19,136
4,316
73
6,152
20,281
12,170
938
8,417
11,864
0
33,648
W
Nox
Kurahk
Nox
19,188
638
1,502
895
14,016
7,922
1,056
4,694
8,860
36,781
0
L
The Morrigan
Narinaya
The Morrigan
11,237
1,065
2,371
592
13,299
6,290
1,155
5,680
7,619
17,539
1,421
W
14,525
1,539
4,068
2,903
17,284
18,549
948
5,487
11,299
29,988
0
W
Khepri
6,405
269
2,202
10,166
26,760
28,714
335
7,926
18,083
18,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,659
Gold Earned
54,835
167
Minions Killed
173
0
Camps Cleared
0
1,509,025
Distance Traveled
1,304,073
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,003
734
30
2
0
307,154
0
L
Cupid
10,805
720
41
3
0
248,258
0
L
Cthulhu
11,623
775
26
2
0
290,394
0
W
Hou Yi
11,716
781
58
4
0
282,747
1
L
Neith
10,723
715
45
3
0
252,519
5
L
Heimdallr
11,408
761
37
2
0
280,339
0
W
Nox
12,472
831
43
3
0
261,242
1
L
The Morrigan
10,276
685
24
2
0
232,563
1
W
Geb
11,419
761
17
1
0
324,671
3
W
Khepri
10,049
670
19
1
0
333,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role