Player Matchup

Baron Samedi
Baron Samedi
Alejandri_to12
Baron Samedi
Level 123
God Stats
32W - 45L
1,476 SR
Queue Stats
303W - 341L
1,483 Elo+
Party 1
Chaac
Chaac
L1l_P3P3-_-
Chaac
Level 89
God Stats
5W - 12L
1,581 SR
Queue Stats
279W - 313L
1,490 Elo+
Party 1
He Bo
He Bo
iBetskii
He Bo
Level 86
God Stats
3W - 3L
1,682 SR
Queue Stats
192W - 227L
1,504 Elo+
Party 1
Arachne
Arachne
iCappiin
Arachne
Level 96
God Stats
16W - 8L
1,684 SR
Queue Stats
200W - 247L
1,515 Elo+
Party 1
Chiron
Chiron
lil_Marcos1012
Chiron
Level 49
God Stats
1W - 0L
1,784 SR
Queue Stats
68W - 92L
1,485 Elo+
Party 1
Team Averages
Level 89
1,641 SR
1,495 Elo+

VS

Team Averages
Level 49
1,594 SR
1,555 Elo+
Danzaburou
Danzaburou
CDN La bola
Danzaburou
Level 33
God Stats
1W - 2L
1,532 SR
Queue Stats
151W - 97L
1,686 Elo+
Solo
Yemoja
Yemoja
DonnyD0215
Yemoja
Level 45
God Stats
7W - 9L
1,416 SR
Queue Stats
165W - 236L
1,280 Elo+
Solo
Bastet
Bastet
Jip8304
Bastet
Level 26
God Stats
5W - 2L
1,685 SR
Queue Stats
232W - 165L
1,629 Elo+
Party 2
Bellona
Bellona
Strawhat Joe488
Bellona
Level 37
God Stats
1W - 1L
1,728 SR
Queue Stats
44W - 27L
1,633 Elo+
Solo
Hera
Hera
rich2rich3
Hera
Level 103
God Stats
10W - 15L
1,609 SR
Queue Stats
409W - 340L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alejandri_to12
Baron Samedi
18
7 / 3 / 11
11,397
570
8,866
14,218
12,500
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 3 / 5
12,126
606
16,247
18,049
23,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
iBetskii
He Bo
17
6 / 8 / 6
11,890
595
12,392
15,271
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
iCappiin
Arachne
18
9 / 3 / 6
12,106
605
12,199
20,705
8,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 10 / 6
9,216
461
7,422
15,234
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CDN La bola
Danzaburou
17
9 / 4 / 2
11,493
575
19,176
21,188
7,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
DonnyD0215
Yemoja
12
1 / 5 / 5
8,449
422
2,222
9,499
5,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Jip8304
Bastet
18
13 / 6 / 2
11,597
580
13,638
17,214
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 3
9,938
497
10,728
16,585
11,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 10 / 7
9,951
498
12,034
13,099
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
29
Kills
27
27
Deaths
29
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alejandri_to12
Baron Samedi
7
3
11
4.17
L
Danzaburou
CDN La bola
Danzaburou
9
4
2
2.5
L
Yemoja
DonnyD0215
Yemoja
1
5
5
0.7
L
Bastet
Jip8304
Bastet
13
6
2
2.33
W
6
3
5
2.83
L
3
4
3
1.13
W
He Bo
iBetskii
He Bo
6
8
6
1.13
W
Arachne
iCappiin
Arachne
9
3
6
4
W
1
10
6
0.4
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,126
Damage
57,798
83,477
Taken
77,585
53,307
Mitigated
34,958
30,359
Healing
20,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alejandri_to12
Baron Samedi
8,866
1,394
1,303
4,521
14,218
12,500
0
2,249
11,969
58,851
0
L
Danzaburou
CDN La bola
Danzaburou
19,176
11,478
0
10,197
21,188
7,214
328
6,240
14,513
0
94,263
L
Yemoja
DonnyD0215
Yemoja
2,222
475
447
1,015
9,499
5,665
49
1,979
7,468
22,798
0
L
Bastet
Jip8304
Bastet
13,638
4,104
0
500
17,214
5,953
0
5,896
10,870
0
70,038
W
16,247
3,103
0
8,301
18,049
23,932
1,985
1,497
16,552
11,251
74,412
L
10,728
4,831
0
6,358
16,585
11,834
174
4,223
11,624
0
56,574
W
He Bo
iBetskii
He Bo
12,392
222
0
4,841
15,271
4,562
592
4,747
10,524
62,585
0
W
Arachne
iCappiin
Arachne
12,199
8,556
0
8,675
20,705
8,053
0
3,313
17,392
0
95,590
W
7,422
3,762
221
2,497
15,234
4,260
854
2,450
12,784
0
39,694
L
12,034
2,728
26
1,554
13,099
4,292
24
5,590
7,083
74,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,735
Gold Earned
51,428
510
Minions Killed
540
0
Camps Cleared
0
1,823,522
Distance Traveled
1,681,832
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,397
570
89
4
0
332,319
1
L
Danzaburou
11,493
575
148
7
0
358,127
3
L
Yemoja
8,449
422
37
2
0
210,188
1
L
Bastet
11,597
580
106
5
0
395,858
1
W
Chaac
12,126
606
135
7
0
380,776
0
L
Bellona
9,938
497
116
6
0
372,463
4
W
He Bo
11,890
595
106
5
0
326,100
5
W
Arachne
12,106
605
113
6
0
428,033
5
W
Chiron
9,216
461
67
3
0
356,294
0
L
Hera
9,951
498
133
7
0
345,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role