Player Matchup

Zeus
Zeus
 
Zeus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Raideeen
Gilgamesh
Level 120
God Stats
4W - 3L
1,543 SR
Queue Stats
143W - 131L
1,553 Elo+
Party 1
Baba Yaga
Baba Yaga
TiQ79
Baba Yaga
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
388W - 365L
1,548 Elo+
Party 1
Team Averages
Level 137
1,509 SR
1,520 Elo+

VS

Team Averages
Level 137
1,515 SR
1,502 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HOMIINEM
Odin
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 198L
1,436 Elo+
Party 2
Skadi
Skadi
Salor187
Skadi
Level 86
God Stats
26W - 16L
1,670 SR
Queue Stats
595W - 572L
1,557 Elo+
Solo
Jormungandr
Jormungandr
pepelino23
Jormungandr
Level 137
God Stats
3W - 3L
1,492 SR
Queue Stats
288W - 287L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
psyco91000
Jing Wei
Level 160
God Stats
2W - 4L
1,414 SR
Queue Stats
534W - 532L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
12 / 1 / 9
10,885
990
21,839
10,075
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
 
Bastet
14
5 / 4 / 12
8,845
804
14,834
14,038
5,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
 
Chang'e
15
3 / 1 / 13
8,761
796
8,767
11,324
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Raideeen
Gilgamesh
15
2 / 1 / 14
9,029
821
9,462
12,116
12,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
TiQ79
Baba Yaga
15
2 / 2 / 15
8,857
805
10,038
8,899
4,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 5 / 2
8,017
729
7,370
16,172
15,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
1 / 4 / 7
7,773
707
7,908
14,136
16,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Salor187
Skadi
13
3 / 5 / 2
8,028
730
8,509
11,864
4,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
pepelino23
Jormungandr
16
1 / 4 / 5
8,901
809
13,018
18,344
19,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
psyco91000
Jing Wei
14
0 / 6 / 5
7,573
688
5,683
10,597
4,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
24
Kills
8
9
Deaths
24
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
9
16.5
W
Bastet
 
Bastet
5
4
12
2.75
W
Chang'e
 
Chang'e
3
1
13
9.5
L
Guan Yu
 
Guan Yu
3
5
2
0.8
L
Odin
1
4
7
1.13
W
Gilgamesh
Raideeen
Gilgamesh
2
1
14
9
L
Skadi
Salor187
Skadi
3
5
2
0.8
W
Baba Yaga
TiQ79
Baba Yaga
2
2
15
4.75
L
Jormungandr
pepelino23
Jormungandr
1
4
5
0.88
L
Jing Wei
psyco91000
Jing Wei
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,940
Damage
42,488
56,452
Taken
71,113
37,040
Mitigated
60,993
27,512
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,839
2,317
0
1,554
10,075
4,804
853
2,806
7,045
39,326
0
W
Bastet
 
Bastet
14,834
4,174
881
3,742
14,038
5,693
0
1,384
12,290
0
17,121
W
Chang'e
 
Chang'e
8,767
887
10,102
5,606
11,324
9,785
1,379
3,986
7,030
17,673
0
L
Guan Yu
 
Guan Yu
7,370
632
3,431
6,589
16,172
15,979
305
10,096
5,720
0
10,184
L
Odin
7,908
602
1,615
2,363
14,136
16,675
25
6,640
7,312
0
12,703
W
Gilgamesh
Raideeen
Gilgamesh
9,462
2,771
226
1,525
12,116
12,457
705
2,547
9,022
0
12,098
L
Skadi
Salor187
Skadi
8,509
2,727
2,118
1,161
11,864
4,335
28
6,590
5,106
0
17,373
W
Baba Yaga
TiQ79
Baba Yaga
10,038
491
1,978
1,898
8,899
4,301
1,080
2,295
6,430
25,663
0
L
Jormungandr
pepelino23
Jormungandr
13,018
2,086
1,378
2,837
18,344
19,716
0
11,712
6,140
29,955
0
L
Jing Wei
psyco91000
Jing Wei
5,683
3,429
0
765
10,597
4,288
1,502
4,284
6,191
0
15,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
40,292
111
Minions Killed
103
0
Camps Cleared
0
1,138,718
Distance Traveled
984,386
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,885
990
54
5
0
218,252
0
W
Bastet
8,845
804
2
0
0
253,229
1
W
Chang'e
8,761
796
19
2
0
218,261
2
L
Guan Yu
8,017
729
6
1
0
217,747
2
L
Odin
7,773
707
8
1
0
204,967
1
W
Gilgamesh
9,029
821
6
1
0
225,194
0
L
Skadi
8,028
730
35
3
0
165,113
1
W
Baba Yaga
8,857
805
30
3
0
223,782
0
L
Jormungandr
8,901
809
28
3
0
193,138
0
L
Jing Wei
7,573
688
26
2
0
203,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role