Player Matchup

Tiamat
Tiamat
Darklonist
Tiamat
Level 24
God Stats
4W - 5L
1,240 SR
Queue Stats
48W - 47L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
Hobofarts
Cthulhu
Level 28
God Stats
4W - 1L
1,540 SR
Queue Stats
75W - 67L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
KevFlem
Gilgamesh
Level 6
God Stats
1W - 1L
1,333 SR
Queue Stats
3W - 6L
1,438 Elo+
Party 1
Ymir
Ymir
RaG3 Bubblez
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
blooner 69
Medusa
Level 29
God Stats
4W - 4L
1,529 SR
Queue Stats
73W - 65L
1,560 Elo+
Solo
Team Averages
Level 18
1,428 SR
1,523 Elo+

VS

Team Averages
Level 16
1,496 SR
1,418 Elo+
Thanatos
Thanatos
HankFutan
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,243 Elo+
Solo
Hades
Hades
SocknessMonster
Hades
Level 27
God Stats
23W - 19L
1,491 SR
Queue Stats
123W - 133L
1,383 Elo+
Solo
Athena
Athena
SoulT0wn
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,543 Elo+
Solo
Bastet
Bastet
XxjericogilesxX
Bastet
Level 28
God Stats
8W - 5L
1,602 SR
Queue Stats
74W - 67L
1,396 Elo+
Solo
Fenrir
Fenrir
ice_wolfgod
Fenrir
Level 14
God Stats
47W - 55L
1,385 SR
Queue Stats
216W - 278L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darklonist
Tiamat
13
6 / 2 / 1
7,577
631
8,276
5,963
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Hobofarts
Cthulhu
13
5 / 0 / 1
7,430
619
5,855
6,912
2,860
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
KevFlem
Gilgamesh
9
2 / 3 / 2
6,193
516
2,148
7,065
3,259
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
1 / 7 / 0
5,035
420
801
6,517
2,275
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
blooner 69
Medusa
12
2 / 3 / 2
7,136
595
3,275
7,684
2,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HankFutan
Thanatos
7
0 / 5 / 2
4,651
388
1,033
6,269
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
5,656
471
2,789
7,004
2,786
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
SoulT0wn
Athena
7
2 / 3 / 3
5,489
457
2,831
7,897
4,168
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 3 / 1
6,269
522
4,659
8,217
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
12
7 / 2 / 2
7,381
615
3,916
7,617
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
16
Kills
12
15
Deaths
16
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Darklonist
Tiamat
6
2
1
3.25
L
Thanatos
HankFutan
Thanatos
0
5
2
0.2
W
Cthulhu
Hobofarts
Cthulhu
5
0
1
5.5
W
Gilgamesh
KevFlem
Gilgamesh
2
3
2
1
W
1
7
0
0.14
L
0
3
1
0.17
L
Athena
SoulT0wn
Athena
2
3
3
1.17
L
3
3
1
1.17
W
Medusa
blooner 69
Medusa
2
3
2
1
L
Fenrir
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,355
Damage
15,228
34,141
Taken
37,004
14,000
Mitigated
14,116
5,497
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Darklonist
Tiamat
8,276
1,331
0
1,498
5,963
2,959
541
732
5,029
39,178
0
L
Thanatos
HankFutan
Thanatos
1,033
330
0
810
6,269
2,005
0
3,361
2,698
0
8,607
W
Cthulhu
Hobofarts
Cthulhu
5,855
220
89
2,051
6,912
2,860
0
2,439
4,351
39,552
0
W
Gilgamesh
KevFlem
Gilgamesh
2,148
371
0
1,399
7,065
3,259
322
495
6,570
0
26,978
W
801
309
0
0
6,517
2,275
0
1,114
5,255
5,668
0
L
2,789
583
146
2,177
7,004
2,786
0
3,061
3,943
25,719
0
L
Athena
SoulT0wn
Athena
2,831
1,235
0
0
7,897
4,168
0
2,894
4,851
10,010
0
L
4,659
2,130
0
0
8,217
2,334
0
3,514
4,573
0
32,159
W
Medusa
blooner 69
Medusa
3,275
1,054
0
460
7,684
2,647
346
368
7,316
0
46,811
L
Fenrir
3,916
1,083
0
182
7,617
2,823
0
1,524
6,007
0
31,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
29,446
307
Minions Killed
196
0
Camps Cleared
0
1,153,558
Distance Traveled
1,130,866
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,577
631
72
6
0
256,248
2
L
Thanatos
4,651
388
14
1
0
214,997
1
W
Cthulhu
7,430
619
85
7
0
230,581
6
W
Gilgamesh
6,193
516
54
5
0
239,232
0
W
Ymir
5,035
420
11
1
0
225,487
0
L
Hades
5,656
471
51
4
0
217,487
10
L
Athena
5,489
457
23
2
0
223,264
3
L
Bastet
6,269
522
58
5
0
227,087
0
W
Medusa
7,136
595
85
7
0
202,010
2
L
Fenrir
7,381
615
50
4
0
248,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role