Player Matchup

Odin
Odin
Gold V
 
Odin
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
Garadoses
Mercury
Gold IV
Level 152
God Stats
7W - 6L
1,609 SR
Queue Stats
258W - 247L
1,298 MMR
Solo
Raijin
Raijin
Gold IV
NatheSG
Raijin
Gold IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 147L
1,258 MMR
Solo
Izanami
Izanami
Silver I
Pedrolangas
Izanami
Silver I
Level 123
God Stats
82W - 55L
1,618 SR
Queue Stats
519W - 529L
1,246 MMR
Solo
Ares
Ares
Silver I
Yunagi714
Ares
Silver I
Level 102
God Stats
2W - 1L
1,465 SR
Queue Stats
110W - 110L
1,238 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,538 SR
1,308 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,511 SR
1,269 MMR
Persephone
Persephone
Gold V
ColoBby
Persephone
Gold V
Level 129
God Stats
10W - 9L
1,576 SR
Queue Stats
344W - 336L
1,267 MMR
Solo
Hercules
Hercules
Bronze IV
PeanutButterCupz
Hercules
Bronze IV
Level 121
God Stats
0W - 1L
1,805 SR
Queue Stats
21W - 22L
1,267 MMR
Party 1
Apollo
Apollo
Gold V
RFKÑ
Apollo
Gold V
Level 153
God Stats
0W - 1L
1,216 SR
Queue Stats
188W - 193L
1,266 MMR
Solo
King Arthur
King Arthur
Silver I
cklader
King Arthur
Silver I
Level 66
God Stats
4W - 2L
1,458 SR
Queue Stats
135W - 134L
1,214 MMR
Solo
Sol
Sol
Bronze IV
Åndres
Sol
Bronze IV
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 53L
1,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
3 / 2 / 9
12,367
562
11,012
17,856
15,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Garadoses
Mercury
20
16 / 0 / 10
16,130
733
30,095
21,313
12,733
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
NatheSG
Raijin
20
6 / 0 / 8
13,822
628
14,326
10,015
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Pedrolangas
Izanami
20
3 / 4 / 2
14,058
639
10,794
13,007
3,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
14
3 / 5 / 9
10,891
495
11,874
22,605
19,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GilgameshMorgan Le FayOsirisArtemisSet

VS

Bans
TiamatMerlinAthenaThothBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ColoBby
Persephone
17
3 / 8 / 0
10,724
487
8,201
16,376
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 3
9,070
412
3,702
21,025
16,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
RFKÑ
Apollo
14
2 / 9 / 3
9,549
434
9,274
18,744
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
cklader
King Arthur
14
1 / 8 / 3
8,978
408
7,638
28,844
16,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
20
4 / 4 / 2
11,483
522
14,089
18,423
7,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
31
Kills
11
11
Deaths
32
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
9
3.75
L
Persephone
ColoBby
Persephone
3
8
0
0.38
W
Mercury
Garadoses
Mercury
16
0
10
21
W
Raijin
NatheSG
Raijin
6
0
8
10
L
1
3
3
0.83
W
Izanami
Pedrolangas
Izanami
3
4
2
1
L
Apollo
RFKÑ
Apollo
2
9
3
0.39
W
Ares
3
5
9
1.5
L
King Arthur
cklader
King Arthur
1
8
3
0.31
L
Sol
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,101
Damage
42,904
84,796
Taken
103,412
55,885
Mitigated
54,679
29,938
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,012
1,939
0
7,049
17,856
15,806
721
3,990
13,826
12,704
45,465
L
Persephone
ColoBby
Persephone
8,201
480
63
2,797
16,376
6,010
0
6,022
10,346
78,811
0
W
Mercury
Garadoses
Mercury
30,095
20,420
0
9,047
21,313
12,733
6,926
3,579
17,700
0
172,818
W
Raijin
NatheSG
Raijin
14,326
870
0
5,455
10,015
4,163
2,663
2,534
7,481
99,878
0
L
3,702
758
0
4,823
21,025
16,485
0
6,646
14,379
0
23,365
W
Izanami
Pedrolangas
Izanami
10,794
6,997
0
3,296
13,007
3,839
2,196
6,661
6,052
0
131,832
L
Apollo
RFKÑ
Apollo
9,274
4,559
0
1,463
18,744
8,723
0
5,155
13,589
0
68,116
W
Ares
11,874
442
0
5,091
22,605
19,344
934
6,791
15,355
20,189
0
L
King Arthur
cklader
King Arthur
7,638
1,146
0
6,044
28,844
16,294
0
7,923
20,921
0
48,217
L
Sol
14,089
3,967
0
9,996
18,423
7,167
2,453
3,355
15,068
99,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,268
Gold Earned
49,804
707
Minions Killed
572
0
Camps Cleared
0
2,320,144
Distance Traveled
2,020,711
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,367
562
99
5
0
450,713
11
L
Persephone
10,724
487
142
6
0
416,268
4
W
Mercury
16,130
733
219
10
0
575,181
4
W
Raijin
13,822
628
161
7
0
451,265
4
L
Hercules
9,070
412
31
1
0
470,814
9
W
Izanami
14,058
639
209
10
0
386,334
5
L
Apollo
9,549
434
119
5
0
393,004
1
W
Ares
10,891
495
19
1
0
456,651
4
L
King Arthur
8,978
408
95
4
0
369,150
1
L
Sol
11,483
522
185
8
0
371,475
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role