Player Matchup

Artemis
Artemis
BeastofHentai
Artemis
Level 27
God Stats
34W - 13L
1,751 SR
Queue Stats
65W - 37L
1,587 Elo+
Party 2
Arachne
Arachne
BootiBurglar
Arachne
Level 29
God Stats
7W - 3L
1,690 SR
Queue Stats
320W - 362L
1,530 Elo+
Party 1
Mulan
Mulan
GRAYPUMa
Mulan
Level 69
God Stats
10W - 6L
1,638 SR
Queue Stats
214W - 156L
1,624 Elo+
Party 2
Kukulkan
Kukulkan
JadeSabreX
Kukulkan
Level 101
God Stats
34W - 27L
1,608 SR
Queue Stats
197W - 203L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
R3AL ffiT
Gilgamesh
Level 116
God Stats
26W - 28L
1,496 SR
Queue Stats
110W - 146L
1,353 Elo+
Solo
Team Averages
Level 68
1,637 SR
1,508 Elo+

VS

Team Averages
Level 40
1,575 SR
1,506 Elo+
Merlin
Merlin
B0B1337SWAGGER
Merlin
Level 48
God Stats
38W - 37L
1,574 SR
Queue Stats
325W - 318L
1,558 Elo+
Solo
Nu Wa
Nu Wa
DonBoscoSSJ
Nu Wa
Level 31
God Stats
55W - 48L
1,585 SR
Queue Stats
104W - 126L
1,542 Elo+
Solo
Nox
Nox
PapaQuest
Nox
Level 37
God Stats
0W - 3L
1,673 SR
Queue Stats
88W - 118L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlaGuE Tempest
Morgan Le Fay
Level 45
God Stats
5W - 7L
1,647 SR
Queue Stats
127W - 129L
1,467 Elo+
Solo
Thor
Thor
xoDyln
Thor
Level 37
God Stats
1W - 5L
1,396 SR
Queue Stats
175W - 179L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
10 / 1 / 25
13,705
1,142
25,418
12,280
3,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
BootiBurglar
Arachne
19
12 / 3 / 13
13,211
1,101
13,143
17,305
5,517
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
GRAYPUMa
Mulan
20
9 / 0 / 22
13,712
1,143
16,035
18,728
20,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
JadeSabreX
Kukulkan
20
4 / 0 / 19
12,636
1,053
16,472
11,359
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
R3AL ffiT
Gilgamesh
19
7 / 4 / 14
12,349
1,029
11,288
21,605
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 3
11,688
974
16,114
14,025
5,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 11 / 5
11,279
940
19,127
20,259
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 10 / 3
11,742
979
10,930
16,872
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
PlaGuE Tempest
Morgan Le Fay
18
0 / 9 / 6
10,702
892
19,118
18,950
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
xoDyln
Thor
17
0 / 9 / 6
10,740
895
9,358
17,001
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
31
42
Kills
8
8
Deaths
42
93
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Artemis
10
1
25
22.5
W
Arachne
BootiBurglar
Arachne
12
3
13
6.17
L
2
11
5
0.41
W
Mulan
GRAYPUMa
Mulan
9
0
22
20
W
Kukulkan
JadeSabreX
Kukulkan
4
0
19
13.5
L
3
10
3
0.45
L
Morgan Le Fay
PlaGuE Tempest
Morgan Le Fay
0
9
6
0.33
W
Gilgamesh
R3AL ffiT
Gilgamesh
7
4
14
3.5
L
Thor
xoDyln
Thor
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,356
Damage
74,647
81,277
Taken
87,107
45,357
Mitigated
32,749
9,117
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,114
947
0
105
14,025
5,039
0
809
13,165
52,647
0
W
Artemis
25,418
17,789
0
769
12,280
3,850
0
11,286
994
0
39,546
W
Arachne
BootiBurglar
Arachne
13,143
9,613
0
2,486
17,305
5,517
0
13,570
3,393
0
21,348
L
19,127
5,161
0
132
20,259
6,721
0
6,037
13,982
47,399
0
W
Mulan
GRAYPUMa
Mulan
16,035
3,018
0
1,860
18,728
20,502
0
12,625
6,103
0
47,893
W
Kukulkan
JadeSabreX
Kukulkan
16,472
676
0
825
11,359
3,981
0
9,063
2,296
61,262
0
L
10,930
838
0
0
16,872
6,577
0
2,390
14,235
29,928
0
L
Morgan Le Fay
PlaGuE Tempest
Morgan Le Fay
19,118
1,833
70
1,977
18,950
7,077
0
4,131
14,638
39,632
0
W
Gilgamesh
R3AL ffiT
Gilgamesh
11,288
1,341
1,154
2,023
21,605
11,507
0
18,745
2,860
8,504
23,024
L
Thor
xoDyln
Thor
9,358
1,728
0
35
17,001
7,335
0
5,132
11,682
0
27,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,613
Gold Earned
56,151
283
Minions Killed
243
9
Camps Cleared
9
1,245,050
Distance Traveled
1,106,984
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,688
974
60
5
3
227,580
0
W
Artemis
13,705
1,142
34
3
1
252,042
1
W
Arachne
13,211
1,101
14
1
4
252,342
0
L
Nu Wa
11,279
940
62
5
3
201,393
1
W
Mulan
13,712
1,143
66
6
3
264,081
2
W
Kukulkan
12,636
1,053
124
10
1
249,716
2
L
Nox
11,742
979
41
3
0
224,440
3
L
Morgan Le Fay
10,702
892
34
3
2
248,829
2
W
Gilgamesh
12,349
1,029
45
4
0
226,869
0
L
Thor
10,740
895
46
4
1
204,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role