Player Matchup

Jormungandr
Jormungandr
BornSupreme1
Jormungandr
Level 83
God Stats
11W - 9L
1,504 SR
Queue Stats
201W - 213L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
JocStrap4
Kukulkan
Level 6
God Stats
10W - 8L
1,506 SR
Queue Stats
12W - 14L
1,417 Elo+
Solo
Sol
Sol
skellyskul
Sol
Level 20
God Stats
43W - 32L
1,470 SR
Queue Stats
61W - 65L
1,274 Elo+
Party 2
Team Averages
Level 36
1,493 SR
1,353 Elo+

VS

Team Averages
Level 79
1,545 SR
1,283 Elo+
Amaterasu
Amaterasu
Moist Sour
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,022 Elo+
Party 1
Zhong Kui
Zhong Kui
grizzwoldd
Zhong Kui
Level 102
God Stats
7W - 9L
1,433 SR
Queue Stats
370W - 435L
1,479 Elo+
Solo
Cthulhu
Cthulhu
xXUncleToucheyXx
Cthulhu
Level 128
God Stats
5W - 2L
1,701 SR
Queue Stats
78W - 75L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BornSupreme1
Jormungandr
16
5 / 3 / 4
13,686
652
19,557
24,348
25,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
JocStrap4
Kukulkan
15
3 / 6 / 3
12,146
578
12,285
11,816
4,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 4
11,694
557
8,683
13,149
4,781
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Moist Sour
Amaterasu
13
1 / 7 / 6
11,463
546
7,523
21,011
10,254
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
grizzwoldd
Zhong Kui
18
7 / 2 / 4
13,677
651
19,632
19,279
26,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 6
12,732
606
15,435
20,206
23,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
12
13
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BornSupreme1
Jormungandr
5
3
4
2.33
L
Kukulkan
JocStrap4
Kukulkan
3
6
3
0.75
W
Amaterasu
Moist Sour
Amaterasu
1
7
6
0.57
W
Zhong Kui
grizzwoldd
Zhong Kui
7
2
4
4.5
L
1
4
4
0.75
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,525
Damage
42,590
49,313
Taken
60,496
34,845
Mitigated
60,467
7,861
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BornSupreme1
Jormungandr
19,557
7,322
0
4,274
24,348
25,379
337
15,949
8,399
57,333
0
L
Kukulkan
JocStrap4
Kukulkan
12,285
712
0
2,263
11,816
4,685
272
9,135
2,681
44,807
0
W
Amaterasu
Moist Sour
Amaterasu
7,523
3,547
0
1,777
21,011
10,254
0
14,186
6,825
0
25,968
W
Zhong Kui
grizzwoldd
Zhong Kui
19,632
1,048
0
5,929
19,279
26,268
1,298
13,026
6,253
71,301
0
L
8,683
2,555
0
1,324
13,149
4,781
389
10,823
2,326
21,529
0
W
15,435
860
1,132
3,485
20,206
23,945
0
13,568
6,638
44,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
37,872
192
Minions Killed
187
6
Camps Cleared
8
1,091,232
Distance Traveled
1,217,486
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,686
652
78
4
5
380,476
0
L
Kukulkan
12,146
578
73
3
1
343,165
6
W
Amaterasu
11,463
546
28
1
2
420,681
0
W
Zhong Kui
13,677
651
104
5
6
362,150
5
L
Sol
11,694
557
41
2
0
367,591
0
W
Cthulhu
12,732
606
55
3
0
434,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role