Player Matchup

Ares
Ares
AxKNiGHTx
Ares
Level 24
God Stats
88W - 67L
1,570 SR
Queue Stats
182W - 175L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cheap Chopstick
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
LANNNDSHARK
Tsukuyomi
Level 6
God Stats
3W - 2L
1,733 SR
Queue Stats
48W - 42L
1,373 Elo+
Solo
Merlin
Merlin
SunGodXl
Merlin
Level 5
God Stats
4W - 1L
1,291 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TetsuoTheZOMBi3
Kukulkan
Level 27
God Stats
100W - 74L
1,641 SR
Queue Stats
143W - 123L
1,595 Elo+
Party 1
Team Averages
Level 18
1,547 SR
1,522 Elo+

VS

Team Averages
Level 27
1,489 SR
1,486 Elo+
Thanatos
Thanatos
AvengingDevil01
Thanatos
Level 26
God Stats
3W - 4L
1,397 SR
Queue Stats
32W - 34L
1,455 Elo+
Party 2
Izanami
Izanami
HomeSickAngel26
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,458 Elo+
Party 2
Hachiman
Hachiman
KazuTheWhiteWolf
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,509 Elo+
Party 2
Odin
Odin
Ral_Zarek43
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,510 Elo+
Party 2
Nox
Nox
ReputedTech88
Nox
Level 27
God Stats
73W - 86L
1,546 SR
Queue Stats
209W - 207L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
9 / 2 / 20
13,252
1,104
12,350
17,458
23,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Cheap Chopstick
Ah Muzen Cab
19
7 / 3 / 19
12,975
1,081
20,869
14,046
7,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
LANNNDSHARK
Tsukuyomi
20
6 / 5 / 17
12,604
1,050
11,085
13,868
8,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SunGodXl
Merlin
20
12 / 0 / 19
13,286
1,107
25,888
7,413
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
20
8 / 3 / 20
13,275
1,106
21,677
12,471
7,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 12 / 1
11,367
947
10,217
23,259
9,339
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 5 / 4
12,772
1,064
20,768
16,985
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 12 / 5
10,918
910
9,774
21,132
6,998
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 10 / 4
10,927
911
7,487
19,755
14,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 3 / 9
12,112
1,009
11,212
21,136
15,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
36
42
Kills
13
13
Deaths
42
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
12
1
0.29
W
Ares
9
2
20
9.5
W
Ah Muzen Cab
Cheap Chopstick
Ah Muzen Cab
7
3
19
5.5
L
6
5
4
1.6
L
1
12
5
0.29
W
Tsukuyomi
LANNNDSHARK
Tsukuyomi
6
5
17
2.9
L
1
10
4
0.3
L
2
3
9
2.17
W
Merlin
SunGodXl
Merlin
12
0
19
21.5
W
Kukulkan
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,869
Damage
59,458
65,256
Taken
102,267
52,167
Mitigated
53,083
5,441
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,217
3,841
0
5,095
23,259
9,339
0
13,485
9,774
0
20,685
W
Ares
12,350
682
0
0
17,458
23,979
0
2,872
14,394
16,756
0
W
Ah Muzen Cab
Cheap Chopstick
Ah Muzen Cab
20,869
11,362
0
3,200
14,046
7,717
0
3,082
10,842
0
41,987
L
20,768
15,549
0
262
16,985
6,693
0
10,895
6,090
0
60,371
L
9,774
7,564
280
211
21,132
6,998
0
14,120
7,012
0
18,172
W
Tsukuyomi
LANNNDSHARK
Tsukuyomi
11,085
4,030
0
117
13,868
8,830
0
2,674
11,194
0
22,874
L
7,487
1,510
0
0
19,755
14,270
0
10,983
8,772
8,520
30,780
L
11,212
393
0
0
21,136
15,783
0
10,432
10,704
30,557
0
W
Merlin
SunGodXl
Merlin
25,888
992
0
1,440
7,413
4,106
0
833
6,580
56,760
0
W
Kukulkan
21,677
1,912
0
684
12,471
7,535
0
3,386
9,085
53,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,392
Gold Earned
58,096
229
Minions Killed
242
6
Camps Cleared
8
1,103,012
Distance Traveled
1,038,174
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,367
947
27
2
2
183,348
0
W
Ares
13,252
1,104
4
0
0
242,244
0
W
Ah Muzen Cab
12,975
1,081
48
4
1
213,439
0
L
Izanami
12,772
1,064
85
7
3
220,994
0
L
Hachiman
10,918
910
22
2
2
197,348
0
W
Tsukuyomi
12,604
1,050
17
1
1
214,330
0
L
Odin
10,927
911
70
6
0
206,493
0
L
Nox
12,112
1,009
38
3
1
229,991
0
W
Merlin
13,286
1,107
74
6
2
230,312
1
W
Kukulkan
13,275
1,106
86
7
2
202,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role