Player Matchup

Discordia
Discordia
Aluichi
Discordia
Level 30
God Stats
2W - 4L
1,783 SR
Queue Stats
32W - 62L
1,463 Elo+
Party 1
Artemis
Artemis
DonHopOnSmite
Artemis
Level 34
God Stats
0W - 3L
1,482 SR
Queue Stats
50W - 79L
1,411 Elo+
Party 1
Cerberus
Cerberus
IconicEgg
Cerberus
Level 39
God Stats
12W - 17L
1,711 SR
Queue Stats
52W - 75L
1,446 Elo+
Party 1
Team Averages
Level 34
1,659 SR
1,440 Elo+

VS

Team Averages
Level 38
1,507 SR
1,382 Elo+
Artemis
Artemis
Elmejillonapache
Artemis
Level 17
God Stats
11W - 6L
1,576 SR
Queue Stats
29W - 33L
1,277 Elo+
Solo
Olorun
Olorun
l0st in sauce
Olorun
Level 94
God Stats
6W - 6L
1,445 SR
Queue Stats
447W - 443L
1,371 Elo+
Party 2
Ymir
Ymir
xLooneyGoon92714
Ymir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 83L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aluichi
Discordia
3
0 / 1 / 4
9,225
543
0
1,317
367
Artemis
18
8 / 7 / 6
13,161
774
18,281
15,625
6,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
IconicEgg
Cerberus
16
7 / 6 / 8
12,923
760
15,852
24,696
35,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 9
10,447
615
9,886
14,303
4,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
10 / 6 / 3
13,489
793
16,099
15,834
6,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 3 / 10
12,365
727
9,730
18,299
26,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
15
Kills
14
14
Deaths
16
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aluichi
Discordia
0
1
4
2
L
Artemis
8
7
6
1.57
W
0
7
9
0.64
L
Cerberus
IconicEgg
Cerberus
7
6
8
1.83
W
10
6
3
1.92
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
35,715
41,638
Taken
48,436
42,726
Mitigated
37,079
5,834
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aluichi
Discordia
0
0
0
0
1,317
367
0
1,299
0
0
0
L
Artemis
18,281
7,855
0
1,176
15,625
6,675
1,586
10,837
4,578
0
62,123
W
9,886
6,039
0
1,716
14,303
4,290
1,367
6,397
7,906
0
36,708
L
Cerberus
IconicEgg
Cerberus
15,852
953
355
4,303
24,696
35,684
85
13,339
10,936
35,839
0
W
16,099
8,476
1,876
4,852
15,834
6,516
889
4,733
11,101
61,888
0
W
9,730
2,016
0
2,542
18,299
26,273
242
5,859
12,440
29,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
36,301
176
Minions Killed
188
2
Camps Cleared
10
500,422
Distance Traveled
825,909
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,225
543
0
0
0
0
0
L
Artemis
13,161
774
100
6
1
231,679
0
W
Artemis
10,447
615
49
3
6
267,416
0
L
Cerberus
12,923
760
76
4
1
268,743
0
W
Olorun
13,489
793
96
6
2
263,143
0
W
Ymir
12,365
727
43
3
2
295,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role