Player Matchup

King Arthur
King Arthur
JerryCan829
King Arthur
Level 59
God Stats
10W - 13L
1,389 SR
Queue Stats
180W - 199L
1,260 Elo+
Party 1
Discordia
Discordia
bravehuntere
Discordia
Level 23
God Stats
26W - 47L
1,340 SR
Queue Stats
44W - 71L
1,227 Elo+
Party 1
Cernunnos
Cernunnos
taskmaster34156
Cernunnos
Level 26
God Stats
32W - 30L
1,350 SR
Queue Stats
86W - 129L
1,184 Elo+
Solo
Team Averages
Level 36
1,360 SR
1,224 Elo+

VS

Team Averages
Level 56
1,430 SR
1,288 Elo+
Cthulhu
Cthulhu
TYRONETHEBLUE
Cthulhu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 79L
1,271 Elo+
Solo
Chaac
Chaac
ltaIian food
Chaac
Level 74
God Stats
6W - 4L
1,480 SR
Queue Stats
95W - 112L
1,300 Elo+
Party 2
Scylla
Scylla
satansfist
Scylla
Level 26
God Stats
4W - 9L
1,310 SR
Queue Stats
79W - 104L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JerryCan829
King Arthur
14
4 / 2 / 12
9,759
751
9,871
20,675
12,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
bravehuntere
Discordia
13
3 / 1 / 12
9,726
748
7,896
6,441
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
taskmaster34156
Cernunnos
16
15 / 0 / 7
11,518
886
22,604
11,749
4,618
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 7 / 1
7,329
564
6,622
15,565
5,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 7 / 1
8,388
645
14,475
20,879
14,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
satansfist
Scylla
10
1 / 8 / 0
7,910
608
5,958
12,180
3,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
22
Kills
3
3
Deaths
22
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JerryCan829
King Arthur
4
2
12
5
L
Cthulhu
0
7
1
0.07
W
Discordia
bravehuntere
Discordia
3
1
12
9
L
2
7
1
0.36
L
Scylla
satansfist
Scylla
1
8
0
0.13
W
Cernunnos
taskmaster34156
Cernunnos
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,371
Damage
27,055
38,865
Taken
48,624
18,941
Mitigated
22,407
14,006
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JerryCan829
King Arthur
9,871
463
0
7,709
20,675
12,251
256
6,253
14,422
62
34,483
L
Cthulhu
6,622
569
86
429
15,565
5,198
215
1,883
13,333
17,790
0
W
Discordia
bravehuntere
Discordia
7,896
218
0
1,563
6,441
2,072
747
2,471
3,970
23,378
0
L
14,475
3,103
0
4,756
20,879
14,079
302
2,994
17,540
0
35,664
L
Scylla
satansfist
Scylla
5,958
359
0
799
12,180
3,130
0
2,308
9,494
19,415
0
W
Cernunnos
taskmaster34156
Cernunnos
22,604
11,732
0
4,734
11,749
4,618
1,463
4,762
6,987
0
55,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
23,627
139
Minions Killed
103
7
Camps Cleared
4
704,995
Distance Traveled
627,342
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,759
751
38
3
1
254,674
1
L
Cthulhu
7,329
564
26
2
0
193,571
1
W
Discordia
9,726
748
27
2
4
230,541
0
L
Chaac
8,388
645
54
4
3
221,797
0
L
Scylla
7,910
608
23
2
1
211,974
0
W
Cernunnos
11,518
886
74
6
2
219,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role