Player Matchup

Fenrir
Fenrir
DFBRUM
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,517 Elo+
Party 1
Hachiman
Hachiman
Lvkevv_
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 63L
1,310 Elo+
Solo
Ra
Ra
SMURFFCHEETOS
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,132 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,320 Elo+

VS

Team Averages
Level 25
1,518 SR
1,411 Elo+
Sylvanus
Sylvanus
M0sk4_xD
Sylvanus
Level 6
God Stats
1W - 4L
1,476 SR
Queue Stats
3W - 15L
1,309 Elo+
Solo
Izanami
Izanami
Met4lic4
Izanami
Level 29
God Stats
7W - 9L
1,468 SR
Queue Stats
111W - 103L
1,490 Elo+
Solo
Zeus
Zeus
VemMamando
Zeus
Level 41
God Stats
37W - 20L
1,609 SR
Queue Stats
486W - 498L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DFBRUM
Fenrir
17
7 / 7 / 4
14,318
651
15,044
25,286
24,664
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Lvkevv_
Hachiman
18
5 / 2 / 6
14,380
654
15,052
18,814
8,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 3 / 10
13,157
598
8,804
14,680
10,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
M0sk4_xD
Sylvanus
16
2 / 2 / 8
12,592
572
5,832
14,845
17,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Met4lic4
Izanami
18
6 / 5 / 4
14,246
648
24,847
17,691
9,821
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 6 / 4
12,495
568
16,755
11,432
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
12
12
Deaths
13
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DFBRUM
Fenrir
7
7
4
1.29
W
Hachiman
Lvkevv_
Hachiman
5
2
6
4
L
Sylvanus
M0sk4_xD
Sylvanus
2
2
8
3
L
Izanami
Met4lic4
Izanami
6
5
4
1.6
W
1
3
10
2
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,900
Damage
47,434
58,780
Taken
43,968
43,011
Mitigated
31,532
24,806
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DFBRUM
Fenrir
15,044
3,440
0
2,453
25,286
24,664
415
8,884
15,692
0
37,409
W
Hachiman
Lvkevv_
Hachiman
15,052
8,369
0
5,537
18,814
8,192
2,293
6,226
12,402
0
69,812
L
Sylvanus
M0sk4_xD
Sylvanus
5,832
789
919
2,337
14,845
17,212
264
3,966
10,879
11,687
0
L
Izanami
Met4lic4
Izanami
24,847
14,037
0
1,076
17,691
9,821
1,015
3,211
14,480
0
101,913
W
8,804
920
9,238
7,578
14,680
10,155
202
7,030
7,366
61,006
0
L
16,755
687
0
1,796
11,432
4,499
0
2,001
9,431
45,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,855
Gold Earned
39,333
279
Minions Killed
260
10
Camps Cleared
10
1,071,270
Distance Traveled
1,118,398
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,318
651
33
2
3
369,475
7
W
Hachiman
14,380
654
133
6
4
333,523
2
L
Sylvanus
12,592
572
12
1
0
413,576
0
L
Izanami
14,246
648
182
8
8
365,619
1
W
Ra
13,157
598
113
5
3
368,272
4
L
Zeus
12,495
568
66
3
2
339,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role