Player Matchup

Olorun
Olorun
FrWzz
Olorun
Level 18
God Stats
7W - 8L
1,715 SR
Queue Stats
33W - 40L
1,411 Elo+
Party 2
Hachiman
Hachiman
cstellic
Hachiman
Level 64
God Stats
10W - 15L
1,346 SR
Queue Stats
283W - 334L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
samadazo1222
Sylvanus
Level 55
God Stats
11W - 12L
1,362 SR
Queue Stats
101W - 145L
1,303 Elo+
Party 3
Achilles
Achilles
sluggga
Achilles
Level 68
God Stats
19W - 16L
1,228 SR
Queue Stats
372W - 434L
1,464 Elo+
Party 2
Anubis
Anubis
tritan1221
Anubis
Level 24
God Stats
1W - 0L
1,489 SR
Queue Stats
45W - 55L
1,429 Elo+
Party 3
Team Averages
Level 46
1,428 SR
1,412 Elo+

VS

Team Averages
Level 60
1,476 SR
1,429 Elo+
Osiris
Osiris
Daichiko
Osiris
Level 35
God Stats
1W - 1L
1,681 SR
Queue Stats
126W - 110L
1,508 Elo+
Solo
Kali
Kali
RODRIGORAAD
Kali
Level 84
God Stats
2W - 1L
1,820 SR
Queue Stats
36W - 36L
1,488 Elo+
Party 1
Artemis
Artemis
Snaipapai
Artemis
Level 6
God Stats
5W - 9L
1,360 SR
Queue Stats
11W - 11L
1,329 Elo+
Party 1
Poseidon
Poseidon
XDthiagoA
Poseidon
Level 65
God Stats
1W - 1L
1,211 SR
Queue Stats
37W - 49L
1,323 Elo+
Party 1
Aphrodite
Aphrodite
Yussenno
Aphrodite
Level 109
God Stats
0W - 5L
1,310 SR
Queue Stats
226W - 232L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FrWzz
Olorun
15
2 / 7 / 0
9,316
548
7,439
11,541
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
cstellic
Hachiman
16
5 / 2 / 5
10,038
590
6,404
10,754
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
samadazo1222
Sylvanus
12
1 / 2 / 12
8,232
484
4,255
13,123
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
sluggga
Achilles
17
9 / 3 / 8
10,860
639
12,446
15,354
11,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
tritan1221
Anubis
15
8 / 5 / 9
10,169
598
18,280
15,537
9,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daichiko
Osiris
10
2 / 4 / 0
6,847
403
5,743
8,975
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 7 / 3
8,925
525
9,872
17,911
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Snaipapai
Artemis
14
4 / 5 / 6
8,408
495
9,395
11,394
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
XDthiagoA
Poseidon
12
3 / 6 / 4
8,068
475
9,333
10,566
2,711
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Yussenno
Aphrodite
14
4 / 3 / 6
9,408
553
6,410
14,592
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
25
Kills
17
19
Deaths
25
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
Daichiko
Osiris
2
4
0
0.5
W
Olorun
FrWzz
Olorun
2
7
0
0.29
L
4
7
3
0.79
L
Artemis
Snaipapai
Artemis
4
5
6
1.4
L
Poseidon
XDthiagoA
Poseidon
3
6
4
0.83
L
Aphrodite
Yussenno
Aphrodite
4
3
6
2.33
W
Hachiman
cstellic
Hachiman
5
2
5
3.75
W
Sylvanus
samadazo1222
Sylvanus
1
2
12
3.5
W
Achilles
sluggga
Achilles
9
3
8
4.33
W
Anubis
tritan1221
Anubis
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,824
Damage
40,753
66,309
Taken
63,438
40,332
Mitigated
35,552
23,369
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Daichiko
Osiris
5,743
2,434
0
1,973
8,975
7,364
0
245
8,730
0
23,447
W
Olorun
FrWzz
Olorun
7,439
2,967
0
2,946
11,541
5,233
3,142
2,481
9,060
53,673
6,190
L
9,872
3,983
0
5,495
17,911
7,911
0
5,740
12,083
0
52,834
L
Artemis
Snaipapai
Artemis
9,395
3,879
0
1,507
11,394
3,975
654
7,000
4,394
0
47,063
L
Poseidon
XDthiagoA
Poseidon
9,333
1,094
0
1,491
10,566
2,711
0
6,008
4,558
40,114
0
L
Aphrodite
Yussenno
Aphrodite
6,410
660
4,309
8,234
14,592
13,591
0
9,751
4,789
29,252
0
W
Hachiman
cstellic
Hachiman
6,404
2,668
0
3,526
10,754
4,834
1,526
1,442
9,312
0
65,979
W
Sylvanus
samadazo1222
Sylvanus
4,255
1,119
1,733
3,432
13,123
9,239
160
4,129
8,994
20,975
8,740
W
Achilles
sluggga
Achilles
12,446
4,084
0
4,546
15,354
11,109
130
1,053
14,301
0
66,549
W
Anubis
tritan1221
Anubis
18,280
1,892
0
7,186
15,537
9,917
1,135
6,813
8,724
53,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
41,656
423
Minions Killed
350
0
Camps Cleared
0
1,549,029
Distance Traveled
1,449,679
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,847
403
52
3
0
227,509
3
W
Olorun
9,316
548
113
7
0
285,520
1
L
Kali
8,925
525
87
5
0
325,037
0
L
Artemis
8,408
495
84
5
0
279,161
2
L
Poseidon
8,068
475
76
4
0
298,062
3
L
Aphrodite
9,408
553
51
3
0
319,910
0
W
Hachiman
10,038
590
93
5
0
312,212
3
W
Sylvanus
8,232
484
36
2
0
297,762
2
W
Achilles
10,860
639
109
6
0
358,981
1
W
Anubis
10,169
598
72
4
0
294,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role