Player Matchup

Ra
Ra
Dayrup
Ra
Level 22
God Stats
5W - 5L
1,549 SR
Queue Stats
78W - 59L
1,523 Elo+
Solo
Ymir
Ymir
LucaMorales
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,685 Elo+
Solo
Nox
Nox
amoaabigail
Nox
Level 29
God Stats
11W - 14L
1,338 SR
Queue Stats
152W - 166L
1,458 Elo+
Solo
Artemis
Artemis
hppy11
Artemis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 32L
1,615 Elo+
Solo
Odin
Odin
tiagomeloblack
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,543 Elo+

VS

Team Averages
Level 10
1,548 SR
1,583 Elo+
Cupid
Cupid
Astrath1613
Cupid
Level 4
God Stats
5W - 2L
1,884 SR
Queue Stats
21W - 11L
1,866 Elo+
Party 2
Loki
Loki
GabrielZW
Loki
Level 6
God Stats
1W - 1L
1,600 SR
Queue Stats
6W - 3L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
NickExiled
Kukulkan
Level 8
God Stats
1W - 0L
1,215 SR
Queue Stats
4W - 4L
1,411 Elo+
Party 1
Bellona
Bellona
Warapshory
Bellona
Level 25
God Stats
3W - 1L
1,541 SR
Queue Stats
176W - 156L
1,556 Elo+
Solo
Ymir
Ymir
thedumbguy74
Ymir
Level 6
God Stats
7W - 1L
1,500 SR
Queue Stats
67W - 29L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
5 / 4 / 2
11,734
587
11,378
15,491
7,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 5 / 3
11,147
557
14,664
20,628
11,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 8 / 5
7,485
374
5,681
10,416
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
hppy11
Artemis
14
1 / 5 / 5
8,575
429
7,153
12,037
4,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 4 / 0
5,736
287
370
4,046
1,326
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 4
12,187
609
11,309
14,205
4,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
2 / 2 / 5
10,303
515
4,970
14,681
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
NickExiled
Kukulkan
17
4 / 4 / 2
11,433
572
10,026
8,861
3,329
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Warapshory
Bellona
18
7 / 3 / 4
11,908
595
15,831
15,721
17,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 5 / 11
10,654
533
9,019
17,424
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
16
Kills
26
26
Deaths
17
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
3
4
4
L
Ra
5
4
2
1.5
W
Loki
2
2
5
2.25
L
9
5
3
2.1
W
Kukulkan
NickExiled
Kukulkan
4
4
2
1.25
W
Bellona
Warapshory
Bellona
7
3
4
3
L
1
8
5
0.44
L
Artemis
hppy11
Artemis
1
5
5
0.7
W
3
5
11
1.7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,246
Damage
51,155
62,618
Taken
70,892
28,465
Mitigated
47,399
16,023
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,309
6,317
1,071
8,822
14,205
4,917
904
4,315
9,665
0
102,734
L
Ra
11,378
1,010
214
7,245
15,491
7,726
0
7,533
7,808
99,402
0
W
Loki
4,970
1,235
0
5,424
14,681
4,837
0
5,010
9,519
0
71,464
L
14,664
5,486
0
4,702
20,628
11,828
0
4,062
15,873
67,043
0
W
Kukulkan
NickExiled
Kukulkan
10,026
1,072
0
1,742
8,861
3,329
454
6,150
2,490
69,649
0
W
Bellona
Warapshory
Bellona
15,831
7,200
0
5,564
15,721
17,122
0
8,686
6,886
0
78,624
L
5,681
142
718
946
10,416
3,388
12
4,163
6,154
16,280
0
L
Artemis
hppy11
Artemis
7,153
3,344
0
2,198
12,037
4,197
96
3,287
8,697
0
50,785
W
9,019
1,354
0
1,065
17,424
17,194
456
7,276
9,726
42,139
0
L
370
312
0
0
4,046
1,326
58
0
3,729
0
4,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,677
Gold Earned
56,485
443
Minions Killed
560
0
Camps Cleared
0
1,541,642
Distance Traveled
1,916,820
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,187
609
135
7
0
374,653
0
L
Ra
11,734
587
193
10
0
352,909
2
W
Loki
10,303
515
112
6
0
440,681
1
L
Ymir
11,147
557
106
5
0
324,448
4
W
Kukulkan
11,433
572
141
7
0
379,502
4
W
Bellona
11,908
595
125
6
0
355,185
5
L
Nox
7,485
374
32
2
0
392,688
6
L
Artemis
8,575
429
102
5
0
346,196
0
W
Ymir
10,654
533
47
2
0
366,799
3
L
Odin
5,736
287
10
1
0
125,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role