Player Matchup

Ganesha
Ganesha
Divasd3
Ganesha
Level 22
God Stats
2W - 6L
1,283 SR
Queue Stats
98W - 121L
1,374 Elo+
Party 1
Fenrir
Fenrir
Facu_9527
Fenrir
Level 25
God Stats
4W - 8L
1,313 SR
Queue Stats
102W - 124L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
centu_15
Danzaburou
Level 18
God Stats
46W - 46L
1,490 SR
Queue Stats
63W - 77L
1,351 Elo+
Party 1
Hachiman
Hachiman
muzim2009
Hachiman
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,323 Elo+
Solo
Ares
Ares
nicoguili
Ares
Level 4
God Stats
1W - 2L
1,154 SR
Queue Stats
2W - 7L
1,024 Elo+
Party 1
Team Averages
Level 18
1,348 SR
1,282 Elo+

VS

Team Averages
Level 19
1,303 SR
1,267 Elo+
Ullr
Ullr
Caslu88
Ullr
Level 6
God Stats
4W - 5L
1,204 SR
Queue Stats
4W - 5L
1,211 Elo+
Solo
Scylla
Scylla
LukeGamer8770
Scylla
Level 10
God Stats
2W - 3L
1,395 SR
Queue Stats
5W - 7L
1,085 Elo+
Solo
Anhur
Anhur
TigerFênix
Anhur
Level 27
God Stats
4W - 3L
1,153 SR
Queue Stats
110W - 118L
1,484 Elo+
Solo
Neith
Neith
rfvrgs
Neith
Level 33
God Stats
42W - 34L
1,552 SR
Queue Stats
138W - 148L
1,325 Elo+
Party 2
Pele
Pele
vailavic
Pele
Level 17
God Stats
10W - 13L
1,211 SR
Queue Stats
17W - 23L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Divasd3
Ganesha
20
0 / 2 / 17
13,437
960
13,981
35,443
39,195
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Facu_9527
Fenrir
20
5 / 5 / 12
13,958
997
16,085
23,891
12,196
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
centu_15
Danzaburou
19
5 / 0 / 9
14,490
1,035
19,858
11,673
4,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
muzim2009
Hachiman
19
11 / 17 / 5
14,573
1,041
22,075
29,689
8,045
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
19
1 / 10 / 6
11,893
850
3,945
23,390
16,054
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Caslu88
Ullr
20
8 / 7 / 14
14,220
1,016
16,688
21,027
10,239
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
1 / 4 / 19
12,863
919
10,823
13,358
8,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 4 / 18
14,792
1,057
42,714
16,056
7,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
rfvrgs
Neith
20
11 / 2 / 12
15,428
1,102
27,893
15,940
7,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pele
20
5 / 6 / 14
13,147
939
15,889
18,839
8,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
111
22
Kills
34
34
Deaths
23
49
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ullr
Caslu88
Ullr
8
7
14
2.14
L
Ganesha
Divasd3
Ganesha
0
2
17
4.25
L
Fenrir
Facu_9527
Fenrir
5
5
12
2.2
W
1
4
19
2.63
W
9
4
18
4.5
L
Danzaburou
centu_15
Danzaburou
5
0
9
9.5
L
Hachiman
muzim2009
Hachiman
11
17
5
0.79
L
Ares
1
10
6
0.4
W
Neith
rfvrgs
Neith
11
2
12
8.5
W
Pele
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,944
Damage
114,007
124,086
Taken
85,220
79,868
Mitigated
42,329
2,522
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Caslu88
Ullr
16,688
14,740
0
1,166
21,027
10,239
0
4,488
16,362
0
26,067
L
Ganesha
Divasd3
Ganesha
13,981
3,339
0
0
35,443
39,195
0
1,917
33,526
38,839
0
L
Fenrir
Facu_9527
Fenrir
16,085
2,973
0
216
23,891
12,196
0
2,670
21,221
0
23,249
W
10,823
3,677
0
974
13,358
8,669
0
2,074
11,080
29,067
0
W
42,714
26,507
0
5,829
16,056
7,547
0
4,241
11,714
0
66,522
L
Danzaburou
centu_15
Danzaburou
19,858
8,596
0
462
11,673
4,378
0
1,277
10,396
0
68,159
L
Hachiman
muzim2009
Hachiman
22,075
17,703
0
925
29,689
8,045
0
2,162
27,527
0
33,713
L
Ares
3,945
607
0
919
23,390
16,054
0
2,797
20,593
12,477
0
W
Neith
rfvrgs
Neith
27,893
17,991
0
7,026
15,940
7,495
0
2,258
13,441
0
71,349
W
Pele
15,889
4,540
0
2,633
18,839
8,379
0
3,803
14,697
0
37,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,351
Gold Earned
70,450
205
Minions Killed
282
4
Camps Cleared
9
1,187,064
Distance Traveled
1,188,855
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,220
1,016
17
1
0
216,000
0
L
Ganesha
13,437
960
8
1
0
248,519
0
L
Fenrir
13,958
997
20
1
1
303,522
0
W
Scylla
12,863
919
36
3
0
218,600
0
W
Anhur
14,792
1,057
67
5
4
209,461
0
L
Danzaburou
14,490
1,035
128
9
2
246,463
0
L
Hachiman
14,573
1,041
33
2
1
187,992
0
L
Ares
11,893
850
16
1
0
200,568
0
W
Neith
15,428
1,102
110
8
3
265,214
2
W
Pele
13,147
939
52
4
2
279,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role