Player Matchup

Sobek
Sobek
AwesomeAidan758
Sobek
Level 27
God Stats
7W - 12L
1,384 SR
Queue Stats
94W - 83L
1,575 Elo+
Solo
Bellona
Bellona
ChefSalt
Bellona
Level 5
God Stats
24W - 15L
1,592 SR
Queue Stats
238W - 166L
1,547 Elo+
Party 2
Fenrir
Fenrir
EmPeezy
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 157L
1,625 Elo+
Party 2
Merlin
Merlin
Gooberbrain24
Merlin
Level 18
God Stats
11W - 11L
1,417 SR
Queue Stats
54W - 52L
1,522 Elo+
Solo
Skadi
Skadi
TGThree
Skadi
Level 27
God Stats
3W - 2L
1,711 SR
Queue Stats
81W - 72L
1,675 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,589 Elo+

VS

Team Averages
Level 13
1,490 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
EVII777
Morgan Le Fay
Level 27
God Stats
12W - 8L
1,669 SR
Queue Stats
95W - 82L
1,601 Elo+
Party 1
Yemoja
Yemoja
ElMaTaPeK
Yemoja
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 7L
1,338 Elo+
Solo
Hou Yi
Hou Yi
FirstBloodF6
Hou Yi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 99L
1,664 Elo+
Solo
Set
Set
SoloTrollo
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,531 Elo+
Solo
Hercules
Hercules
rllytrash
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 9
12,743
637
7,943
19,049
24,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
ChefSalt
Bellona
20
11 / 1 / 3
13,742
687
17,631
17,728
19,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
EmPeezy
Fenrir
19
7 / 2 / 7
13,127
656
12,529
18,223
8,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 3 / 6
11,823
591
9,533
9,319
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
TGThree
Skadi
16
8 / 1 / 10
12,208
610
13,711
11,457
4,530
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EVII777
Morgan Le Fay
12
2 / 9 / 3
8,489
424
10,951
19,428
8,849
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ElMaTaPeK
Yemoja
11
0 / 6 / 1
7,505
375
4,136
10,482
8,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
13
1 / 8 / 4
8,102
405
5,926
21,595
9,822
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 11 / 0
8,739
437
4,984
17,769
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
rllytrash
Hercules
13
1 / 6 / 0
7,823
391
1,244
15,347
14,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
40
Kills
6
7
Deaths
40
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
W
Bellona
ChefSalt
Bellona
11
1
3
12.5
L
Morgan Le Fay
EVII777
Morgan Le Fay
2
9
3
0.39
L
Yemoja
ElMaTaPeK
Yemoja
0
6
1
0.08
W
Fenrir
EmPeezy
Fenrir
7
2
7
5.25
L
Hou Yi
1
8
4
0.38
W
5
3
6
2.67
L
2
11
0
0.18
W
Skadi
TGThree
Skadi
8
1
10
13
L
Hercules
rllytrash
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,347
Damage
27,241
75,776
Taken
84,621
61,116
Mitigated
48,100
25,904
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,943
1,435
0
7,502
19,049
24,099
1,007
6,127
12,922
31,725
0
W
Bellona
ChefSalt
Bellona
17,631
7,035
0
6,782
17,728
19,608
1,858
2,687
15,041
0
84,746
L
Morgan Le Fay
EVII777
Morgan Le Fay
10,951
849
77
3,605
19,428
8,849
56
6,375
12,948
40,176
0
L
Yemoja
ElMaTaPeK
Yemoja
4,136
667
770
0
10,482
8,209
0
1,978
8,450
24,603
0
W
Fenrir
EmPeezy
Fenrir
12,529
2,682
0
6,718
18,223
8,867
1,806
3,638
14,585
0
101,286
L
Hou Yi
5,926
894
208
3,856
21,595
9,822
0
5,586
15,760
125
35,209
W
9,533
415
238
2,352
9,319
4,012
801
3,506
5,813
70,255
0
L
4,984
1,645
0
418
17,769
6,953
0
1,476
15,922
0
58,580
W
Skadi
TGThree
Skadi
13,711
6,784
0
2,312
11,457
4,530
4,897
3,731
7,726
0
85,165
L
Hercules
rllytrash
Hercules
1,244
792
0
532
15,347
14,267
0
1,908
12,534
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,643
Gold Earned
40,658
538
Minions Killed
264
0
Camps Cleared
0
1,964,772
Distance Traveled
1,577,883
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,743
637
37
2
0
402,291
4
W
Bellona
13,742
687
157
8
0
417,198
2
L
Morgan Le Fay
8,489
424
70
4
0
313,602
4
L
Yemoja
7,505
375
33
2
0
328,861
0
W
Fenrir
13,127
656
138
7
0
414,619
2
L
Hou Yi
8,102
405
42
2
0
243,585
0
W
Merlin
11,823
591
100
5
0
330,442
1
L
Set
8,739
437
97
5
0
328,282
3
W
Skadi
12,208
610
106
5
0
400,222
7
L
Hercules
7,823
391
22
1
0
363,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role