Player Matchup

Ra
Ra
Brenossauro
Ra
Level 28
God Stats
3W - 5L
1,373 SR
Queue Stats
173W - 170L
1,461 Elo+
Party 2
Apollo
Apollo
Matteeu
Apollo
Level 29
God Stats
1W - 1L
1,684 SR
Queue Stats
169W - 188L
1,432 Elo+
Party 2
Chronos
Chronos
Smook8329
Chronos
Level 4
God Stats
1W - 3L
1,359 SR
Queue Stats
1W - 5L
1,445 Elo+
Party 3
Ullr
Ullr
Thor192599
Ullr
Level 5
God Stats
1W - 3L
1,746 SR
Queue Stats
1W - 5L
1,308 Elo+
Party 3
Cerberus
Cerberus
almirante_lucas7
Cerberus
Level 29
God Stats
4W - 3L
1,669 SR
Queue Stats
70W - 63L
1,479 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,425 Elo+

VS

Team Averages
Level 13
1,464 SR
1,398 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CK-Akuma69
Chaac
Level 28
God Stats
8W - 6L
1,813 SR
Queue Stats
175W - 205L
1,404 Elo+
Solo
Jormungandr
Jormungandr
sKS4104
Jormungandr
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 27L
1,284 Elo+
Solo
Hel
Hel
y Blue Star
Hel
Level 8
God Stats
39W - 38L
1,143 SR
Queue Stats
93W - 85L
1,344 Elo+
Party 1
The Morrigan
The Morrigan
y Red Star
The Morrigan
Level 7
God Stats
1W - 2L
1,366 SR
Queue Stats
124W - 113L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,330
939
14,459
16,855
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Matteeu
Apollo
16
3 / 7 / 3
10,337
940
12,569
19,226
6,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Smook8329
Chronos
16
2 / 10 / 0
9,819
893
8,328
20,137
7,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 13 / 1
9,145
831
2,166
20,418
7,949
17
3 / 9 / 3
10,585
962
13,946
29,367
24,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
21 / 1 / 11
13,547
1,232
36,284
12,917
4,601
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
3 / 1 / 25
12,429
1,130
15,644
16,203
10,444
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
sKS4104
Jormungandr
20
6 / 5 / 22
12,258
1,114
14,111
12,721
16,380
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 1 / 14
11,204
1,019
11,858
7,751
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
y Red Star
The Morrigan
19
8 / 1 / 18
12,600
1,145
18,607
6,337
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
135
9
Kills
45
45
Deaths
9
12
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
21
1
11
26.5
L
1
6
5
0.58
W
Chaac
3
1
25
15.5
L
Apollo
Matteeu
Apollo
3
7
3
0.64
L
Chronos
Smook8329
Chronos
2
10
0
0.2
L
0
13
1
0.04
L
3
9
3
0.5
W
Jormungandr
sKS4104
Jormungandr
6
5
22
3.4
W
7
1
14
14
W
The Morrigan
y Red Star
The Morrigan
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,468
Damage
96,504
106,003
Taken
55,929
52,832
Mitigated
36,507
9,695
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
36,284
19,447
0
4,064
12,917
4,601
0
9,231
3,686
0
49,713
L
14,459
1,262
1,483
2,293
16,855
6,293
0
6,476
10,379
45,792
0
W
Chaac
15,644
4,184
0
4,712
16,203
10,444
0
9,905
6,298
0
51,305
L
Apollo
Matteeu
Apollo
12,569
6,225
0
954
19,226
6,541
0
9,008
10,218
0
31,440
L
Chronos
Smook8329
Chronos
8,328
3,010
0
641
20,137
7,456
0
7,242
12,895
25,363
0
L
2,166
1,537
0
119
20,418
7,949
0
5,640
14,778
0
8,601
L
13,946
456
0
4,205
29,367
24,593
0
14,070
15,297
38,838
0
W
Jormungandr
sKS4104
Jormungandr
14,111
3,995
0
0
12,721
16,380
0
6,644
6,077
27,768
0
W
11,858
2,632
9,323
5,154
7,751
2,495
0
6,684
1,067
20,473
0
W
The Morrigan
y Red Star
The Morrigan
18,607
5,599
0
0
6,337
2,587
0
4,269
2,068
28,525
3,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,216
Gold Earned
62,038
198
Minions Killed
204
5
Camps Cleared
9
1,000,444
Distance Traveled
1,015,737
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,547
1,232
34
3
3
217,877
2
L
Ra
10,330
939
81
7
0
216,070
3
W
Chaac
12,429
1,130
83
8
2
225,810
1
L
Apollo
10,337
940
31
3
2
188,770
0
L
Chronos
9,819
893
23
2
1
194,616
0
L
Ullr
9,145
831
3
0
0
184,224
0
L
Cerberus
10,585
962
60
5
2
216,764
0
W
Jormungandr
12,258
1,114
40
4
0
163,918
0
W
Hel
11,204
1,019
21
2
2
209,685
1
W
The Morrigan
12,600
1,145
26
2
2
198,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role