Player Matchup

Neith
Neith
ABecker03
Neith
Level 7
God Stats
1W - 6L
1,091 SR
Queue Stats
5W - 10L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Gamakixhi
Cthulhu
Level 10
God Stats
6W - 4L
1,585 SR
Queue Stats
14W - 10L
1,534 Elo+
Party 2
Aphrodite
Aphrodite
SussyPeepoBaka
Aphrodite
Level 23
God Stats
13W - 10L
1,644 SR
Queue Stats
24W - 30L
1,436 Elo+
Solo
He Bo
He Bo
Toxic59613
He Bo
Level 28
God Stats
0W - 1L
1,483 SR
Queue Stats
25W - 23L
1,561 Elo+
Solo
Kali
Kali
kenbinetti
Kali
Level 25
God Stats
8W - 6L
1,731 SR
Queue Stats
103W - 75L
1,529 Elo+
Party 2
Team Averages
Level 19
1,507 SR
1,482 Elo+

VS

Team Averages
Level 22
1,421 SR
1,488 Elo+
He Bo
He Bo
AvocadoCrocs
He Bo
Level 29
God Stats
5W - 11L
1,209 SR
Queue Stats
466W - 508L
1,492 Elo+
Solo
Bellona
Bellona
DanielMuck
Bellona
Level 18
God Stats
27W - 28L
1,459 SR
Queue Stats
53W - 69L
1,474 Elo+
Party 1
Chang'e
Chang'e
FrnchyShortcake
Chang'e
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 37L
1,501 Elo+
Solo
Neith
Neith
Snoopy828
Neith
Level 18
God Stats
3W - 1L
1,506 SR
Queue Stats
33W - 32L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
wellwinter
Guan Yu
Level 28
God Stats
2W - 1L
1,432 SR
Queue Stats
16W - 9L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABecker03
Neith
8
2 / 5 / 3
5,280
480
5,014
7,553
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Gamakixhi
Cthulhu
7
0 / 4 / 2
4,858
442
3,612
7,966
5,241
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SussyPeepoBaka
Aphrodite
11
2 / 1 / 3
6,301
573
5,587
7,232
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
5
1 / 3 / 1
4,458
405
1,827
2,131
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 3 / 3
7,097
645
5,690
11,184
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,545
504
1,748
4,120
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DanielMuck
Bellona
10
0 / 2 / 2
5,818
529
2,324
7,582
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 4 / 2
6,835
621
5,336
8,011
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Snoopy828
Neith
10
5 / 2 / 3
6,449
586
7,668
6,173
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
wellwinter
Guan Yu
11
6 / 1 / 7
7,369
670
6,617
9,046
5,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
16
16
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
ABecker03
Neith
2
5
3
0.7
W
1
1
1
1.5
W
Bellona
DanielMuck
Bellona
0
2
2
0.5
W
4
4
2
1.25
L
Cthulhu
Gamakixhi
Cthulhu
0
4
2
0.25
W
Neith
Snoopy828
Neith
5
2
3
3.25
L
Aphrodite
SussyPeepoBaka
Aphrodite
2
1
3
3.5
L
He Bo
1
3
1
0.5
L
5
3
3
2.17
W
Guan Yu
wellwinter
Guan Yu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
23,693
36,066
Taken
34,932
15,404
Mitigated
13,979
12,441
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ABecker03
Neith
5,014
3,475
0
622
7,553
1,615
0
0
7,553
0
12,274
W
1,748
247
0
1,773
4,120
731
0
52
4,068
21,678
0
W
Bellona
DanielMuck
Bellona
2,324
180
0
2,338
7,582
4,021
960
3,551
4,031
0
21,957
W
5,336
356
221
2,420
8,011
2,327
566
2,288
5,723
33,141
0
L
Cthulhu
Gamakixhi
Cthulhu
3,612
604
312
1,573
7,966
5,241
0
2,015
5,951
19,131
0
W
Neith
Snoopy828
Neith
7,668
4,149
0
2,205
6,173
1,869
2,373
2,235
3,938
0
24,861
L
Aphrodite
SussyPeepoBaka
Aphrodite
5,587
1,703
547
5,218
7,232
3,286
598
1,567
5,665
28,422
0
L
He Bo
1,827
90
0
0
2,131
513
0
873
1,258
8,893
0
L
5,690
2,584
0
4,169
11,184
4,749
0
2,629
8,555
0
29,551
W
Guan Yu
wellwinter
Guan Yu
6,617
1,105
415
2,648
9,046
5,031
556
2,900
6,146
0
26,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
32,016
178
Minions Killed
248
0
Camps Cleared
0
883,233
Distance Traveled
996,068
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,280
480
15
1
0
181,038
0
W
He Bo
5,545
504
51
5
0
200,387
5
W
Bellona
5,818
529
54
5
0
191,022
1
W
Chang'e
6,835
621
61
6
0
204,261
1
L
Cthulhu
4,858
442
34
3
0
205,025
1
W
Neith
6,449
586
43
4
0
187,385
1
L
Aphrodite
6,301
573
56
5
0
185,692
2
L
He Bo
4,458
405
15
1
0
85,130
1
L
Kali
7,097
645
58
5
0
226,348
1
W
Guan Yu
7,369
670
39
4
0
213,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role