Player Matchup

Eset
Eset
Bbypwderbackhand
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 168L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Telriel
Sun Wukong
Level 106
God Stats
1W - 2L
1,598 SR
Queue Stats
22W - 24L
1,412 Elo+
Party 1
Mulan
Mulan
goulmurash
Mulan
Level 131
God Stats
1W - 1L
1,511 SR
Queue Stats
9W - 12L
1,404 Elo+
Party 1
Team Averages
Level 85
1,536 SR
1,427 Elo+

VS

Team Averages
Level 21
1,540 SR
1,359 Elo+
Cthulhu
Cthulhu
AlastorofRadio
Cthulhu
Level 14
God Stats
0W - 2L
1,546 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Bellona
Bellona
AyyoDOn
Bellona
Level 27
God Stats
11W - 9L
1,521 SR
Queue Stats
63W - 46L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoDiggityNoDoubt
Morgan Le Fay
Level 21
God Stats
2W - 4L
1,553 SR
Queue Stats
10W - 11L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
9,269
618
9,974
9,600
3,630
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Telriel
Sun Wukong
13
1 / 1 / 6
9,085
606
10,695
26,883
21,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
15
5 / 0 / 2
10,170
678
12,525
14,704
16,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
8,267
551
8,986
12,231
7,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
AyyoDOn
Bellona
11
2 / 2 / 3
8,635
576
13,562
15,812
10,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
NoDiggityNoDoubt
Morgan Le Fay
13
3 / 4 / 2
9,049
603
19,691
12,546
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
5
5
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Bellona
AyyoDOn
Bellona
2
2
3
1.75
W
2
4
3
0.88
L
Morgan Le Fay
NoDiggityNoDoubt
Morgan Le Fay
3
4
2
1
W
Sun Wukong
Telriel
Sun Wukong
1
1
6
4
W
Mulan
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
42,239
51,187
Taken
40,589
41,737
Mitigated
22,290
21,197
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,986
739
1,848
1,420
12,231
7,287
306
3,378
7,915
26,430
0
L
Bellona
AyyoDOn
Bellona
13,562
3,889
0
1,912
15,812
10,028
238
5,309
9,429
0
24,422
W
9,974
394
2,193
145
9,600
3,630
746
6,601
2,999
31,292
0
L
Morgan Le Fay
NoDiggityNoDoubt
Morgan Le Fay
19,691
1,331
87
2,853
12,546
4,975
205
3,252
8,728
52,352
0
W
Sun Wukong
Telriel
Sun Wukong
10,695
1,016
0
12,716
26,883
21,172
246
13,674
13,209
0
32,930
W
Mulan
12,525
1,402
653
5,490
14,704
16,935
271
9,004
5,700
5,784
32,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,524
Gold Earned
25,951
169
Minions Killed
141
6
Camps Cleared
4
864,207
Distance Traveled
840,619
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,267
551
37
2
0
277,974
2
L
Bellona
8,635
576
20
1
0
281,313
0
W
Eset
9,269
618
58
4
1
255,317
0
L
Morgan Le Fay
9,049
603
84
6
4
281,332
6
W
Sun Wukong
9,085
606
38
3
2
302,549
10
W
Mulan
10,170
678
73
5
3
306,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role