Player Matchup

Kumbhakarna
Kumbhakarna
Bronze IV
C0L0SSUSvdm
Kumbhakarna
Bronze IV
Level 34
God Stats
3W - 0L
1,583 SR
Queue Stats
21W - 27L
1,179 MMR
Solo
Apollo
Apollo
Gold IV
David66
Apollo
Gold IV
Level 121
God Stats
10W - 11L
1,596 SR
Queue Stats
161W - 160L
1,434 MMR
Party 1
Set
Set
Gold IV
ElPerroMapache
Set
Gold IV
Level 155
God Stats
4W - 8L
1,450 SR
Queue Stats
361W - 372L
1,201 MMR
Solo
Merlin
Merlin
Silver II
LordAstria
Merlin
Silver II
Level 119
God Stats
28W - 30L
1,551 SR
Queue Stats
287W - 283L
1,016 MMR
Party 1
Nike
Nike
Gold V
MajorZero90
Nike
Gold V
Level 156
God Stats
57W - 36L
1,645 SR
Queue Stats
712W - 734L
1,196 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,565 SR
1,205 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,500 SR
1,269 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
JosePro205
Ne Zha
Silver I
Level 154
God Stats
0W - 1L
1,624 SR
Queue Stats
77W - 94L
1,243 MMR
Solo
Sobek
Sobek
Silver II
Standupbruce
Sobek
Silver II
Level 148
God Stats
6W - 7L
1,464 SR
Queue Stats
61W - 77L
1,173 MMR
Solo
Chernobog
Chernobog
Gold V
TickleMeDingo
Chernobog
Gold V
Level 100
God Stats
1W - 8L
1,155 SR
Queue Stats
654W - 660L
1,182 MMR
Solo
Artio
Artio
Silver II
TootyMcBooty
Artio
Silver II
Level 40
God Stats
2W - 2L
1,755 SR
Queue Stats
45W - 54L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
C0L0SSUSvdm
Kumbhakarna
14
1 / 0 / 14
9,929
523
3,805
14,905
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
David66
Apollo
17
10 / 2 / 7
11,276
593
14,719
12,206
4,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 5 / 5
10,862
572
8,860
11,974
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
LordAstria
Merlin
17
5 / 3 / 7
10,844
571
13,863
13,399
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 9
11,302
595
13,868
14,234
11,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
GilgameshTiamatArtemisMorgan Le FayCerberus

VS

Bans
AthenaScyllaJanusOdinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 4 / 1
9,912
522
13,224
13,272
7,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
JosePro205
Ne Zha
14
1 / 9 / 1
8,305
437
6,373
15,394
7,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 5
7,765
409
2,982
16,253
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
TickleMeDingo
Chernobog
14
1 / 6 / 4
8,887
468
8,819
12,501
3,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 2
8,886
468
6,131
20,297
18,805
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
28
Kills
12
12
Deaths
28
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
4
1
1.88
W
Kumbhakarna
C0L0SSUSvdm
Kumbhakarna
1
0
14
8
W
Apollo
David66
Apollo
10
2
7
6.75
W
7
5
5
1.9
L
Ne Zha
JosePro205
Ne Zha
1
9
1
0.17
W
Merlin
LordAstria
Merlin
5
3
7
2.83
W
5
2
9
4.75
L
1
5
5
0.7
L
Chernobog
TickleMeDingo
Chernobog
1
6
4
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,115
Damage
37,529
66,718
Taken
77,717
38,988
Mitigated
52,431
24,104
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,224
546
0
6,749
13,272
7,078
0
3,983
9,005
59,879
0
W
Kumbhakarna
C0L0SSUSvdm
Kumbhakarna
3,805
116
0
4,071
14,905
11,599
0
6,425
8,480
11,820
0
W
Apollo
David66
Apollo
14,719
8,974
0
5,959
12,206
4,575
4,653
3,878
8,328
0
76,578
W
8,860
4,675
0
3,243
11,974
6,640
0
3,447
8,527
0
72,690
L
Ne Zha
JosePro205
Ne Zha
6,373
2,207
0
3,444
15,394
7,546
0
2,894
12,338
67
57,368
W
Merlin
LordAstria
Merlin
13,863
994
454
5,434
13,399
4,855
894
5,188
8,211
84,808
0
W
13,868
3,607
0
4,943
14,234
11,319
742
6,856
7,378
3,377
69,539
L
2,982
129
0
2,996
16,253
15,234
0
4,890
11,135
13,940
0
L
Chernobog
TickleMeDingo
Chernobog
8,819
4,698
0
2,438
12,501
3,768
0
2,727
9,755
0
67,742
L
6,131
1,040
213
7,039
20,297
18,805
0
3,150
17,079
49,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
43,755
498
Minions Killed
453
0
Camps Cleared
0
1,793,049
Distance Traveled
1,672,129
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,912
522
100
5
0
297,798
4
W
Kumbhakarna
9,929
523
10
1
0
420,633
3
W
Apollo
11,276
593
130
7
0
351,869
4
W
Set
10,862
572
109
6
0
362,590
6
L
Ne Zha
8,305
437
97
5
0
337,312
2
W
Merlin
10,844
571
129
7
0
333,073
5
W
Nike
11,302
595
120
6
0
324,884
4
L
Sobek
7,765
409
11
1
0
352,596
7
L
Chernobog
8,887
468
119
6
0
325,481
1
L
Artio
8,886
468
126
7
0
358,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role