Player Matchup

Susano
Susano
DOOM-INPROGRESS
Susano
Level 128
God Stats
2W - 3L
1,627 SR
Queue Stats
276W - 265L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
VanitoINPROGRESS
Cthulhu
Level 125
God Stats
10W - 10L
1,576 SR
Queue Stats
256W - 267L
1,468 Elo+
Party 1
Ra
Ra
jjjbean
Ra
Level 28
God Stats
3W - 4L
1,895 SR
Queue Stats
268W - 353L
1,417 Elo+
Party 1
Team Averages
Level 94
1,699 SR
1,448 Elo+

VS

Team Averages
Level 13
1,546 SR
1,260 Elo+
Yemoja
Yemoja
GodMothaOfPAIN
Yemoja
Level 7
God Stats
1W - 3L
1,637 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo
Odin
Odin
RGC_Luna_
Odin
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 19L
1,227 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tno10
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 4
15,357
640
31,966
21,530
11,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 3 / 7
14,061
586
24,322
27,456
34,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 5
13,099
546
14,535
11,223
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
16,205
675
13,174
28,748
26,203
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
17
3 / 3 / 9
14,003
583
18,582
25,467
27,157
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Tno10
Tsukuyomi
17
5 / 8 / 7
14,505
604
17,396
30,692
22,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
12
Kills
13
13
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
6
4
1.67
W
5
1
7
8.5
W
Odin
3
3
9
2.5
W
Tsukuyomi
Tno10
Tsukuyomi
5
8
7
1.06
L
3
3
7
2.17
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,823
Damage
49,152
60,209
Taken
84,907
49,914
Mitigated
75,666
15,964
Healing
39,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,966
8,006
59
2,602
21,530
11,079
662
6,501
15,029
0
77,294
W
13,174
4,324
24,279
13,812
28,748
26,203
672
16,047
12,295
55,748
0
W
Odin
18,582
8,029
0
726
25,467
27,157
1,532
12,818
12,248
0
43,120
W
Tsukuyomi
Tno10
Tsukuyomi
17,396
3,812
0
578
30,692
22,306
0
9,878
20,434
0
57,111
L
24,322
1,035
634
9,525
27,456
34,880
288
6,632
20,824
50,514
0
L
14,535
1,418
2,112
1,032
11,223
3,955
326
1,281
9,942
45,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
44,713
222
Minions Killed
201
7
Camps Cleared
8
1,166,772
Distance Traveled
1,256,693
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
15,357
640
80
3
5
408,081
3
W
Yemoja
16,205
675
78
3
3
413,442
8
W
Odin
14,003
583
54
2
0
414,131
0
W
Tsukuyomi
14,505
604
69
3
5
429,120
3
L
Cthulhu
14,061
586
61
3
1
415,629
0
L
Ra
13,099
546
81
3
1
343,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role