Player Matchup

Kumbhakarna
Kumbhakarna
BearKnight14
Kumbhakarna
Level 32
God Stats
1W - 1L
1,252 SR
Queue Stats
43W - 53L
1,546 Elo+
Party 1
Artemis
Artemis
DragonsXl3gacy
Artemis
Level 108
God Stats
1W - 0L
1,510 SR
Queue Stats
18W - 11L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
Gohdin
Kukulkan
Level 106
God Stats
19W - 5L
1,775 SR
Queue Stats
688W - 665L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
Shwfty J3w
Cabrakan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,557 Elo+
Party 1
Nemesis
Nemesis
SlNBlN
Nemesis
Level 92
God Stats
5W - 4L
1,606 SR
Queue Stats
428W - 406L
1,491 Elo+
Party 1
Team Averages
Level 81
1,529 SR
1,540 Elo+

VS

Team Averages
Level 110
1,484 SR
1,536 Elo+
Fenrir
Fenrir
Batman781
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,589 Elo+
Solo
Cthulhu
Cthulhu
NoSaver
Cthulhu
Level 149
God Stats
1W - 2L
1,236 SR
Queue Stats
127W - 135L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Relion_JMals
Nu Wa
Level 144
God Stats
1W - 1L
1,909 SR
Queue Stats
85W - 83L
1,497 Elo+
Solo
Skadi
Skadi
cutter23
Skadi
Level 84
God Stats
3W - 5L
1,320 SR
Queue Stats
191W - 182L
1,595 Elo+
Solo
Olorun
Olorun
noooooooope02
Olorun
Level 47
God Stats
2W - 3L
1,457 SR
Queue Stats
161W - 192L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BearKnight14
Kumbhakarna
18
2 / 4 / 13
11,117
695
4,507
15,546
21,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 5 / 14
11,849
741
12,868
12,805
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Gohdin
Kukulkan
20
6 / 2 / 8
13,331
833
21,761
8,738
3,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Shwfty J3w
Cabrakan
18
3 / 3 / 12
11,156
697
5,122
14,459
17,655
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SlNBlN
Nemesis
18
10 / 5 / 13
12,421
776
13,876
18,141
17,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Batman781
Fenrir
13
2 / 5 / 8
9,340
584
3,482
9,816
5,108
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
NoSaver
Cthulhu
17
4 / 3 / 9
11,171
698
9,933
12,015
11,907
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 5 / 8
11,829
739
18,915
12,936
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
cutter23
Skadi
17
3 / 7 / 7
10,449
653
10,813
13,982
5,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 4 / 10
11,879
742
12,783
15,572
7,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
61
24
Kills
19
19
Deaths
24
60
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Batman781
Fenrir
2
5
8
1.2
W
Kumbhakarna
BearKnight14
Kumbhakarna
2
4
13
2.13
W
3
5
14
2
W
Kukulkan
Gohdin
Kukulkan
6
2
8
5
L
Cthulhu
NoSaver
Cthulhu
4
3
9
2.83
L
7
5
8
2.2
W
Cabrakan
Shwfty J3w
Cabrakan
3
3
12
3
W
Nemesis
SlNBlN
Nemesis
10
5
13
3.3
L
Skadi
cutter23
Skadi
3
7
7
0.93
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,134
Damage
55,926
69,689
Taken
64,321
65,198
Mitigated
34,010
17,044
Healing
23,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Batman781
Fenrir
3,482
107
341
1,118
9,816
5,108
37
6,140
3,454
0
5,769
W
Kumbhakarna
BearKnight14
Kumbhakarna
4,507
395
608
403
15,546
21,145
494
8,324
7,222
6,518
0
W
12,868
3,085
0
2,363
12,805
5,370
3,253
9,407
3,398
0
47,633
W
Kukulkan
Gohdin
Kukulkan
21,761
1,423
2,571
2,921
8,738
3,976
245
6,278
2,460
70,857
0
L
Cthulhu
NoSaver
Cthulhu
9,933
257
808
2,691
12,015
11,907
0
6,476
5,176
24,877
0
L
18,915
3,557
1,698
2,370
12,936
4,635
776
5,708
7,148
40,463
0
W
Cabrakan
Shwfty J3w
Cabrakan
5,122
48
3,215
2,168
14,459
17,655
748
8,699
5,760
13,124
0
W
Nemesis
SlNBlN
Nemesis
13,876
3,895
0
2,795
18,141
17,052
1,140
8,923
9,218
0
20,636
L
Skadi
cutter23
Skadi
10,813
3,725
395
769
13,982
5,196
519
6,157
7,454
0
29,035
L
12,783
4,892
5,791
7,107
15,572
7,164
356
6,909
8,362
30,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,874
Gold Earned
54,668
204
Minions Killed
151
0
Camps Cleared
0
1,421,488
Distance Traveled
1,290,156
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,340
584
3
0
0
218,994
3
W
Kumbhakarna
11,117
695
7
0
0
275,206
0
W
Artemis
11,849
741
71
4
0
278,272
1
W
Kukulkan
13,331
833
104
7
0
292,984
0
L
Cthulhu
11,171
698
23
1
0
269,246
0
L
Nu Wa
11,829
739
40
3
0
284,800
0
W
Cabrakan
11,156
697
13
1
0
268,503
0
W
Nemesis
12,421
776
9
1
0
306,523
2
L
Skadi
10,449
653
42
3
0
244,065
0
L
Olorun
11,879
742
43
3
0
273,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role