Player Matchup

Baron Samedi
Baron Samedi
ALCaponeZ98
Baron Samedi
Level 16
God Stats
18W - 21L
1,128 SR
Queue Stats
47W - 62L
1,239 Elo+
Solo
Cu Chulainn
Cu Chulainn
Strifecta
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,151 Elo+
Solo
Sun Wukong
Sun Wukong
jjosel_
Sun Wukong
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 228L
1,364 Elo+
Party 1
Da Ji
Da Ji
monster10232
Da Ji
Level 18
God Stats
6W - 5L
1,474 SR
Queue Stats
99W - 91L
1,333 Elo+
Solo
Hercules
Hercules
papitoelmoreno08
Hercules
Level 8
God Stats
1W - 3L
1,357 SR
Queue Stats
9W - 22L
1,425 Elo+
Party 1
Team Averages
Level 21
1,392 SR
1,302 Elo+

VS

Team Averages
Level 17
1,508 SR
1,206 Elo+
Sol
Sol
AerialSalmon
Sol
Level 18
God Stats
4W - 2L
1,456 SR
Queue Stats
32W - 35L
1,332 Elo+
Solo
Kukulkan
Kukulkan
Spectrodi
Kukulkan
Level 23
God Stats
13W - 3L
1,693 SR
Queue Stats
15W - 8L
1,116 Elo+
Solo
Nu Wa
Nu Wa
Stxrx
Nu Wa
Level 14
God Stats
16W - 8L
1,624 SR
Queue Stats
27W - 29L
1,325 Elo+
Solo
Nemesis
Nemesis
alehyuga337xd
Nemesis
Level 5
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 3L
1,068 Elo+
Solo
Neith
Neith
jumblemos1000
Neith
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 33L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALCaponeZ98
Baron Samedi
20
1 / 4 / 7
14,200
888
28,661
21,010
7,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
Strifecta
Cu Chulainn
20
2 / 7 / 5
14,316
895
18,615
42,988
28,228
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
jjosel_
Sun Wukong
20
0 / 4 / 3
13,240
828
8,825
23,957
20,800
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 3 / 2
17,153
1,072
17,221
22,325
9,794
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 6 / 4
12,921
808
2,138
15,351
5,321
Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
14,899
931
16,970
20,510
6,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Spectrodi
Kukulkan
20
3 / 3 / 14
14,896
931
23,727
12,100
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Stxrx
Nu Wa
20
12 / 1 / 11
17,208
1,076
46,172
13,962
4,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
20
1 / 3 / 11
13,463
841
8,988
15,072
5,642
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 4 / 8
14,159
885
15,349
17,125
5,951
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
14
Kills
24
24
Deaths
14
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALCaponeZ98
Baron Samedi
1
4
7
1.13
W
4
3
10
3
W
Kukulkan
Spectrodi
Kukulkan
3
3
14
3.33
L
Cu Chulainn
Strifecta
Cu Chulainn
2
7
5
0.64
W
Nu Wa
Stxrx
Nu Wa
12
1
11
17.5
W
Nemesis
1
3
11
2.17
L
Sun Wukong
jjosel_
Sun Wukong
0
4
3
0.38
W
4
4
8
2
L
11
3
2
4
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,460
Damage
111,206
125,631
Taken
78,769
71,936
Mitigated
27,474
16,129
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALCaponeZ98
Baron Samedi
28,661
2,089
2,381
6,728
21,010
7,793
0
16,155
4,625
62,588
0
W
16,970
5,259
0
6,098
20,510
6,422
0
7,585
12,925
43,246
0
W
Kukulkan
Spectrodi
Kukulkan
23,727
1,777
0
0
12,100
4,865
0
4,270
7,830
50,405
0
L
Cu Chulainn
Strifecta
Cu Chulainn
18,615
4,844
0
2,946
42,988
28,228
0
28,910
13,566
0
65,610
W
Nu Wa
Stxrx
Nu Wa
46,172
14,047
202
3,712
13,962
4,594
0
4,865
9,097
93,191
0
W
Nemesis
8,988
2,956
0
427
15,072
5,642
0
5,152
9,920
0
26,312
L
Sun Wukong
jjosel_
Sun Wukong
8,825
848
0
998
23,957
20,800
0
15,109
8,509
793
45,323
W
15,349
6,670
750
2,736
17,125
5,951
0
7,440
9,685
0
30,586
L
17,221
4,780
0
286
22,325
9,794
0
13,809
8,194
0
38,140
L
2,138
163
0
2,790
15,351
5,321
0
11,137
3,868
0
13,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,830
Gold Earned
74,625
307
Minions Killed
315
3
Camps Cleared
8
1,355,581
Distance Traveled
1,466,067
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,200
888
68
4
0
263,359
0
W
Sol
14,899
931
64
4
4
331,781
0
W
Kukulkan
14,896
931
64
4
0
266,488
1
L
Cu Chulainn
14,316
895
82
5
1
293,786
2
W
Nu Wa
17,208
1,076
127
8
1
283,294
1
W
Nemesis
13,463
841
31
2
3
338,178
1
L
Sun Wukong
13,240
828
72
5
0
291,694
0
W
Neith
14,159
885
29
2
0
246,326
1
L
Da Ji
17,153
1,072
51
3
1
331,793
0
L
Hercules
12,921
808
34
2
1
174,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role