Player Matchup

Cthulhu
Cthulhu
E1mondo
Cthulhu
Level 87
God Stats
4W - 7L
1,434 SR
Queue Stats
367W - 439L
1,427 Elo+
Solo
Nu Wa
Nu Wa
FiveOhTree89
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,467 Elo+
Solo
Izanami
Izanami
xxBUTT_STALLIONx
Izanami
Level 37
God Stats
5W - 6L
1,500 SR
Queue Stats
131W - 180L
1,423 Elo+
Solo
Team Averages
Level 82
1,478 SR
1,439 Elo+

VS

Team Averages
Level 104
1,500 SR
1,466 Elo+
Baron Samedi
Baron Samedi
WarHeads1998
Baron Samedi
Level 106
God Stats
9W - 5L
1,747 SR
Queue Stats
73W - 90L
1,495 Elo+
Party 1
Thanatos
Thanatos
Zboko
Thanatos
Level 85
God Stats
4W - 5L
1,288 SR
Queue Stats
33W - 35L
1,475 Elo+
Party 1
Chaac
Chaac
changguito
Chaac
Level 122
God Stats
26W - 29L
1,464 SR
Queue Stats
1,350W - 1,593L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E1mondo
Cthulhu
13
2 / 3 / 5
10,117
562
10,602
18,780
11,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 7 / 6
9,885
549
9,146
10,878
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 4 / 2
11,243
625
6,854
10,029
3,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WarHeads1998
Baron Samedi
15
2 / 2 / 12
11,529
641
13,883
11,673
5,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Zboko
Thanatos
15
7 / 4 / 5
12,098
672
7,951
13,682
5,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
15
5 / 4 / 7
11,485
638
13,032
18,218
19,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
14
14
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
E1mondo
Cthulhu
2
3
5
1.5
L
1
7
6
0.57
W
Baron Samedi
WarHeads1998
Baron Samedi
2
2
12
4
W
Thanatos
Zboko
Thanatos
7
4
5
2.38
W
Chaac
5
4
7
2.13
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,602
Damage
34,866
39,687
Taken
43,573
17,832
Mitigated
30,988
9,640
Healing
22,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
E1mondo
Cthulhu
10,602
182
21
7,819
18,780
11,368
255
6,755
12,025
37,744
0
L
9,146
897
0
1,480
10,878
3,069
240
4,523
6,355
28,656
0
W
Baron Samedi
WarHeads1998
Baron Samedi
13,883
1,382
1,958
6,618
11,673
5,372
1,062
7,348
4,325
50,950
0
W
Thanatos
Zboko
Thanatos
7,951
619
0
7,039
13,682
5,826
676
5,269
8,413
0
26,427
W
Chaac
13,032
524
40
6,456
18,218
19,790
244
7,911
10,307
1,673
39,663
L
6,854
5,055
0
320
10,029
3,395
531
3,517
6,512
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
35,112
154
Minions Killed
179
6
Camps Cleared
7
801,072
Distance Traveled
992,229
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,117
562
56
3
1
280,247
0
L
Nu Wa
9,885
549
55
3
5
254,307
3
W
Baron Samedi
11,529
641
92
5
2
324,355
0
W
Thanatos
12,098
672
36
2
2
334,994
0
W
Chaac
11,485
638
51
3
3
332,880
3
L
Izanami
11,243
625
43
2
0
266,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role