Player Matchup

Cthulhu
Cthulhu
Bigbrun5415
Cthulhu
Level 17
God Stats
1W - 1L
1,263 SR
Queue Stats
68W - 94L
1,315 Elo+
Solo
Ares
Ares
Count_Vendetta
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,336 Elo+
Party 1
Thor
Thor
KillaSkillz
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,638 Elo+
Party 1
Ra
Ra
Revive N0 0ne
Ra
Level 8
God Stats
4W - 1L
1,756 SR
Queue Stats
7W - 8L
1,181 Elo+
Solo
Medusa
Medusa
Yankze
Medusa
Level 17
God Stats
33W - 37L
1,392 SR
Queue Stats
46W - 57L
1,297 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,353 Elo+

VS

Team Averages
Level 14
1,315 SR
1,172 Elo+
Artemis
Artemis
CHIEFENMYSTER_HD
Artemis
Level 15
God Stats
9W - 11L
1,185 SR
Queue Stats
12W - 23L
1,088 Elo+
Party 2
Cerberus
Cerberus
GAME OVER6710
Cerberus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 25L
1,040 Elo+
Solo
Merlin
Merlin
Unluckypig11
Merlin
Level 16
God Stats
14W - 18L
1,321 SR
Queue Stats
58W - 65L
1,294 Elo+
Solo
Bakasura
Bakasura
kellyja24
Bakasura
Level 22
God Stats
51W - 54L
1,437 SR
Queue Stats
56W - 60L
1,331 Elo+
Party 2
Apollo
Apollo
ltsblugamer
Apollo
Level 11
God Stats
2W - 8L
1,130 SR
Queue Stats
12W - 28L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigbrun5415
Cthulhu
20
8 / 6 / 22
14,930
1,066
20,109
27,291
38,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 7 / 14
15,048
1,075
23,068
29,423
41,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 9 / 16
13,286
949
12,197
17,983
9,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 15
14,091
1,007
11,819
13,191
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Yankze
Medusa
20
13 / 10 / 13
15,783
1,127
29,133
21,107
16,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 11
15,280
1,091
28,513
19,808
8,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
GAME OVER6710
Cerberus
20
1 / 15 / 16
13,675
977
4,889
26,978
12,225
Merlin
20
4 / 1 / 15
15,137
1,081
24,124
17,393
7,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
kellyja24
Bakasura
20
21 / 11 / 5
18,201
1,300
45,059
32,046
13,917
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
20
0 / 8 / 7
11,690
835
1,115
13,003
5,300

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
89
40
Kills
35
35
Deaths
40
80
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigbrun5415
Cthulhu
8
6
22
3.17
L
9
5
11
2.9
W
11
7
14
2.57
L
Cerberus
GAME OVER6710
Cerberus
1
15
16
0.6
W
4
9
16
1.33
W
4
3
15
3.83
L
Merlin
4
1
15
11.5
W
Medusa
Yankze
Medusa
13
10
13
1.95
L
Bakasura
kellyja24
Bakasura
21
11
5
2.14
L
Apollo
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,326
Damage
103,700
108,995
Taken
109,228
112,683
Mitigated
47,660
3,412
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigbrun5415
Cthulhu
20,109
799
0
0
27,291
38,491
0
6,999
18,850
41,398
0
L
28,513
20,004
0
0
19,808
8,657
0
12,255
7,493
0
45,275
W
23,068
3,207
0
0
29,423
41,636
0
6,102
20,874
49,188
0
L
Cerberus
GAME OVER6710
Cerberus
4,889
382
0
570
26,978
12,225
0
13,900
12,215
16,831
0
W
12,197
3,935
653
776
17,983
9,332
0
8,027
9,638
0
23,180
W
11,819
5,465
185
261
13,191
6,829
0
3,458
9,343
33,144
0
L
Merlin
24,124
2,059
0
7,370
17,393
7,561
0
7,894
9,343
82,725
0
W
Medusa
Yankze
Medusa
29,133
13,062
425
1,112
21,107
16,395
0
4,427
15,771
0
45,355
L
Bakasura
kellyja24
Bakasura
45,059
38,198
0
4,226
32,046
13,917
0
13,687
18,169
0
51,217
L
Apollo
1,115
483
0
0
13,003
5,300
0
6,610
6,300
0
3,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,138
Gold Earned
73,983
227
Minions Killed
226
0
Camps Cleared
2
1,131,460
Distance Traveled
1,270,911
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,930
1,066
45
3
0
269,761
0
L
Artemis
15,280
1,091
27
2
0
250,875
0
W
Ares
15,048
1,075
49
4
0
232,012
0
L
Cerberus
13,675
977
24
2
0
251,530
0
W
Thor
13,286
949
33
2
0
189,756
3
W
Ra
14,091
1,007
66
5
0
215,750
0
L
Merlin
15,137
1,081
133
10
2
243,912
0
W
Medusa
15,783
1,127
34
2
0
224,181
0
L
Bakasura
18,201
1,300
40
3
0
280,409
0
L
Apollo
11,690
835
2
0
0
244,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role