Player Matchup

Achilles
Achilles
AkiTheWhiteFox
Achilles
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 61L
1,527 Elo+
Solo
Tyr
Tyr
Dy3c
Tyr
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 87L
1,539 Elo+
Solo
Anhur
Anhur
GrovBov
Anhur
Level 24
God Stats
1W - 3L
1,442 SR
Queue Stats
29W - 33L
1,471 Elo+
Solo
Vulcan
Vulcan
PPwete
Vulcan
Level 27
God Stats
8W - 4L
1,864 SR
Queue Stats
70W - 42L
1,693 Elo+
Solo
Thanatos
Thanatos
Pow3rRangerRojo
Thanatos
Level 23
God Stats
0W - 1L
1,830 SR
Queue Stats
35W - 8L
1,880 Elo+
Solo
Team Averages
Level 26
1,627 SR
1,622 Elo+

VS

Team Averages
Level 20
1,628 SR
1,709 Elo+
Nemesis
Nemesis
Paulitician
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,520 Elo+
Solo
Heimdallr
Heimdallr
ThxFxtBxy
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,514 Elo+
Solo
Olorun
Olorun
bravetornado
Olorun
Level 20
God Stats
2W - 0L
1,779 SR
Queue Stats
23W - 8L
1,890 Elo+
Party 1
Sylvanus
Sylvanus
cat4laugh
Sylvanus
Level 25
God Stats
7W - 4L
1,862 SR
Queue Stats
86W - 37L
1,749 Elo+
Party 1
Poseidon
Poseidon
inBluemelWeTrust
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 15L
1,871 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
2 / 4 / 1
5,050
505
2,920
9,370
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tyr
Dy3c
Tyr
9
1 / 2 / 0
5,387
539
2,340
5,826
2,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
GrovBov
Anhur
7
1 / 5 / 2
4,856
486
3,114
6,607
1,611
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
PPwete
Vulcan
12
1 / 1 / 0
6,282
628
5,028
3,807
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
4
0 / 2 / 0
3,863
386
1,285
3,025
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Paulitician
Nemesis
8
0 / 0 / 0
4,738
474
256
4,543
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ThxFxtBxy
Heimdallr
9
6 / 2 / 3
6,014
601
7,380
6,415
1,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
1 / 2 / 3
6,363
636
3,393
6,886
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
cat4laugh
Sylvanus
10
2 / 1 / 6
5,781
578
4,648
3,709
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 0 / 1
7,356
736
2,864
3,401
1,301
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
4
1
0.63
L
Tyr
Dy3c
Tyr
1
2
0
0.5
L
Anhur
GrovBov
Anhur
1
5
2
0.4
L
Vulcan
PPwete
Vulcan
1
1
0
1
W
Nemesis
Paulitician
Nemesis
0
0
0
0
L
Thanatos
0
2
0
0
W
Heimdallr
ThxFxtBxy
Heimdallr
6
2
3
3.75
W
Olorun
1
2
3
1.25
W
Sylvanus
cat4laugh
Sylvanus
2
1
6
5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,687
Damage
18,541
28,635
Taken
24,954
10,965
Mitigated
9,202
6,516
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,920
1,131
0
1,585
9,370
5,073
0
2,655
6,715
0
7,173
L
Tyr
Dy3c
Tyr
2,340
577
0
818
5,826
2,005
0
2,262
3,564
0
29,094
L
Anhur
GrovBov
Anhur
3,114
1,781
0
1,365
6,607
1,611
0
1,114
5,493
0
19,547
L
Vulcan
PPwete
Vulcan
5,028
573
0
875
3,807
1,265
0
1,450
2,357
43,093
0
W
Nemesis
Paulitician
Nemesis
256
0
0
568
4,543
1,545
0
370
4,159
0
23,805
L
Thanatos
1,285
353
0
1,873
3,025
1,011
0
2,189
836
0
7,237
W
Heimdallr
ThxFxtBxy
Heimdallr
7,380
3,155
0
1,103
6,415
1,842
0
0
6,415
0
26,226
W
Olorun
3,393
1,394
112
2,929
6,886
2,420
0
3,635
2,927
36,443
3,750
W
Sylvanus
cat4laugh
Sylvanus
4,648
2,299
1,078
1,237
3,709
2,094
0
671
2,972
16,142
5,302
W
2,864
869
0
2,187
3,401
1,301
652
60
3,341
44,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,438
Gold Earned
30,252
210
Minions Killed
311
0
Camps Cleared
0
938,668
Distance Traveled
997,469
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,050
505
11
1
0
203,091
0
L
Tyr
5,387
539
60
6
0
242,983
2
L
Anhur
4,856
486
37
4
0
194,892
2
L
Vulcan
6,282
628
91
9
0
225,550
7
W
Nemesis
4,738
474
40
4
0
227,779
0
L
Thanatos
3,863
386
11
1
0
72,152
1
W
Heimdallr
6,014
601
46
5
0
193,067
2
W
Olorun
6,363
636
97
10
0
192,538
4
W
Sylvanus
5,781
578
36
4
0
173,890
1
W
Poseidon
7,356
736
92
9
0
210,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role