Player Matchup

Sylvanus
Sylvanus
Bansheee90
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 18L
1,669 Elo+
Party 2
Charybdis
Charybdis
Tibulis
Charybdis
Level 155
God Stats
4W - 3L
1,490 SR
Queue Stats
534W - 289L
1,739 Elo+
Party 2
Sol
Sol
missita62
Sol
Level 27
God Stats
11W - 4L
1,714 SR
Queue Stats
170W - 55L
1,748 Elo+
Party 2
Team Averages
Level 70
1,568 SR
1,718 Elo+

VS

Team Averages
Level 17
1,533 SR
1,541 Elo+
Sylvanus
Sylvanus
DESPERADDOZ
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,758 Elo+
Party 1
Nemesis
Nemesis
EK01EXES
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,427 Elo+
Party 1
Fenrir
Fenrir
IObitoUchihaI
Fenrir
Level 26
God Stats
2W - 1L
1,600 SR
Queue Stats
20W - 25L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bansheee90
Sylvanus
11
6 / 1 / 16
9,319
847
10,021
7,646
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Tibulis
Charybdis
12
8 / 0 / 12
9,427
857
7,371
5,929
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
10 / 0 / 13
9,378
853
12,275
4,190
1,714
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DESPERADDOZ
Sylvanus
8
0 / 7 / 1
6,099
554
4,620
17,246
13,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
EK01EXES
Nemesis
9
1 / 10 / 0
6,941
631
3,982
13,194
4,759
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 8 / 1
6,652
605
3,480
12,226
6,466
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
24
Kills
1
1
Deaths
25
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bansheee90
Sylvanus
6
1
16
14
L
Sylvanus
DESPERADDOZ
Sylvanus
0
7
1
0.07
L
Nemesis
EK01EXES
Nemesis
1
10
0
0.1
L
0
8
1
0.06
W
Charybdis
Tibulis
Charybdis
8
0
12
14
W
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,667
Damage
12,082
17,765
Taken
42,666
11,911
Mitigated
24,849
7,984
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bansheee90
Sylvanus
10,021
3,366
1,024
3,354
7,646
7,972
381
2,762
4,884
19,754
0
L
Sylvanus
DESPERADDOZ
Sylvanus
4,620
1,292
291
831
17,246
13,624
0
10,076
7,170
9,931
0
L
Nemesis
EK01EXES
Nemesis
3,982
1,439
0
196
13,194
4,759
0
7,079
6,115
0
15,155
L
3,480
891
0
1,606
12,226
6,466
0
5,544
6,682
0
17,832
W
Charybdis
Tibulis
Charybdis
7,371
4,082
0
1,445
5,929
2,225
484
1,159
4,770
0
37,636
W
12,275
5,101
0
2,161
4,190
1,714
1,757
978
3,212
23,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
19,692
119
Minions Killed
63
8
Camps Cleared
1
562,917
Distance Traveled
502,758
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,319
847
16
1
0
168,575
0
L
Sylvanus
6,099
554
5
0
0
159,655
1
L
Nemesis
6,941
631
31
3
1
174,701
2
L
Fenrir
6,652
605
27
2
0
168,402
0
W
Charybdis
9,427
857
72
7
5
211,375
3
W
Sol
9,378
853
31
3
3
182,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role