Player Matchup

Hachiman
Hachiman
Disguised13
Hachiman
Level 25
God Stats
1W - 1L
1,552 SR
Queue Stats
69W - 57L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
IIBros
Ah Puch
Level 25
God Stats
2W - 0L
1,917 SR
Queue Stats
13W - 10L
1,305 Elo+
Party 1
Bellona
Bellona
LEETLEAVER
Bellona
Level 28
God Stats
53W - 55L
1,481 SR
Queue Stats
133W - 132L
1,433 Elo+
Solo
Sylvanus
Sylvanus
LightxSeeker
Sylvanus
Level 19
God Stats
17W - 11L
1,369 SR
Queue Stats
71W - 72L
1,448 Elo+
Party 1
Susano
Susano
Sulrandir
Susano
Level 24
God Stats
5W - 4L
1,314 SR
Queue Stats
57W - 31L
1,309 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,409 Elo+

VS

Team Averages
Level 25
1,558 SR
1,435 Elo+
Chaac
Chaac
BerryBerserker92
Chaac
Level 25
God Stats
0W - 2L
1,309 SR
Queue Stats
41W - 39L
1,409 Elo+
Solo
Thoth
Thoth
Leothehero2110
Thoth
Level 27
God Stats
2W - 3L
1,583 SR
Queue Stats
8W - 6L
1,544 Elo+
Solo
Terra
Terra
PsamtikEU
Terra
Level 21
God Stats
5W - 3L
1,715 SR
Queue Stats
20W - 24L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Thornitaravor
Danzaburou
Level 25
God Stats
16W - 20L
1,475 SR
Queue Stats
60W - 80L
1,343 Elo+
Solo
Bastet
Bastet
kalamarinho
Bastet
Level 29
God Stats
12W - 8L
1,710 SR
Queue Stats
157W - 179L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Disguised13
Hachiman
19
7 / 3 / 6
12,940
563
15,549
14,670
5,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
IIBros
Ah Puch
17
6 / 5 / 16
12,591
547
16,191
14,360
6,086
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LEETLEAVER
Bellona
18
3 / 3 / 6
12,567
546
13,259
14,964
16,695
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
LightxSeeker
Sylvanus
14
0 / 4 / 12
9,616
418
6,705
13,628
11,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Sulrandir
Susano
20
27 / 3 / 6
15,499
674
33,952
17,272
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,690
421
7,909
20,450
18,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 9 / 8
9,764
425
8,404
18,211
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
PsamtikEU
Terra
13
5 / 7 / 6
9,540
415
4,897
22,822
22,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Thornitaravor
Danzaburou
13
1 / 11 / 7
8,967
390
7,081
21,167
6,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
7 / 13 / 5
12,339
536
13,294
22,004
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
43
Kills
17
18
Deaths
43
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Hachiman
Disguised13
Hachiman
7
3
6
3.33
W
Ah Puch
IIBros
Ah Puch
6
5
16
2.8
W
Bellona
LEETLEAVER
Bellona
3
3
6
2
L
1
9
8
0.56
W
Sylvanus
LightxSeeker
Sylvanus
0
4
12
1.5
L
Terra
PsamtikEU
Terra
5
7
6
1.14
W
Susano
Sulrandir
Susano
27
3
6
10
L
Danzaburou
Thornitaravor
Danzaburou
1
11
7
0.41
L
Bastet
7
13
5
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,656
Damage
41,585
74,894
Taken
104,654
47,827
Mitigated
61,231
22,262
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,909
1,059
0
6,879
20,450
18,234
0
4,884
15,566
0
35,579
W
Hachiman
Disguised13
Hachiman
15,549
9,063
0
3,437
14,670
5,434
5,555
2,348
12,322
0
107,593
W
Ah Puch
IIBros
Ah Puch
16,191
838
0
5,232
14,360
6,086
1,283
3,468
10,892
63,093
0
W
Bellona
LEETLEAVER
Bellona
13,259
2,494
0
2,386
14,964
16,695
1,009
1,408
13,556
13,853
55,292
L
8,404
567
0
1,853
18,211
6,103
171
5,357
12,854
53,388
0
W
Sylvanus
LightxSeeker
Sylvanus
6,705
1,196
2,293
2,664
13,628
11,893
1,846
3,287
10,341
15,297
4,627
L
Terra
PsamtikEU
Terra
4,897
1,840
2,236
2,762
22,822
22,468
0
7,058
15,764
10,726
0
W
Susano
Sulrandir
Susano
33,952
6,814
0
6,250
17,272
7,719
2,977
2,790
14,482
0
115,099
L
Danzaburou
Thornitaravor
Danzaburou
7,081
2,875
0
2,237
21,167
6,784
0
2,992
18,175
0
46,843
L
Bastet
13,294
2,808
0
1,180
22,004
7,642
0
4,165
17,839
0
53,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,213
Gold Earned
50,300
578
Minions Killed
330
0
Camps Cleared
0
2,085,277
Distance Traveled
1,823,768
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,690
421
57
2
0
405,931
3
W
Hachiman
12,940
563
153
7
0
404,804
5
W
Ah Puch
12,591
547
122
5
0
397,604
4
W
Bellona
12,567
546
130
6
0
424,856
4
L
Thoth
9,764
425
98
4
0
356,943
9
W
Sylvanus
9,616
418
18
1
0
396,052
7
L
Terra
9,540
415
15
1
0
386,508
3
W
Susano
15,499
674
155
7
0
461,961
1
L
Danzaburou
8,967
390
78
3
0
316,762
2
L
Bastet
12,339
536
82
4
0
357,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role