Player Matchup

Cupid
Cupid
Atumis Rex
Cupid
Level 28
God Stats
46W - 31L
1,553 SR
Queue Stats
89W - 80L
1,418 Elo+
Solo
Arachne
Arachne
Beastygamer3459
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 18L
1,515 Elo+
Solo
Hou Yi
Hou Yi
DIEGOCORO98
Hou Yi
Level 10
God Stats
6W - 1L
1,620 SR
Queue Stats
19W - 21L
1,334 Elo+
Solo
Mercury
Mercury
MaxKhan6965613
Mercury
Level 30
God Stats
34W - 38L
1,439 SR
Queue Stats
79W - 71L
1,425 Elo+
Solo
Cthulhu
Cthulhu
PV_Linguine
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,391 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,417 Elo+

VS

Team Averages
Level 18
1,390 SR
1,356 Elo+
Loki
Loki
Drankcat_core
Loki
Level 28
God Stats
91W - 103L
1,451 SR
Queue Stats
131W - 147L
1,397 Elo+
Solo
Scylla
Scylla
Lua_skhati
Scylla
Level 28
God Stats
12W - 13L
1,368 SR
Queue Stats
185W - 221L
1,364 Elo+
Solo
Ares
Ares
PringlesNinja
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,456 Elo+
Solo
Thanatos
Thanatos
VORA777
Thanatos
Level 5
God Stats
17W - 23L
1,169 SR
Queue Stats
51W - 70L
1,175 Elo+
Solo
Neith
Neith
xnegamx
Neith
Level 26
God Stats
58W - 73L
1,464 SR
Queue Stats
80W - 105L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
7 / 1 / 13
13,274
1,207
13,992
6,636
2,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
21 / 3 / 15
15,621
1,420
27,569
13,788
7,267
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
18
4 / 3 / 17
11,722
1,066
11,853
10,753
3,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 8 / 10
11,886
1,081
15,309
14,189
4,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
PV_Linguine
Cthulhu
18
3 / 1 / 11
11,375
1,034
8,082
11,351
7,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 5
13,680
1,244
17,457
17,350
8,514
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Lua_skhati
Scylla
17
2 / 9 / 8
10,717
974
10,569
13,515
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 12 / 8
10,923
993
6,749
24,471
28,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
VORA777
Thanatos
17
3 / 8 / 3
10,936
994
5,798
13,551
6,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
xnegamx
Neith
17
0 / 6 / 8
10,242
931
7,002
15,541
7,032
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
47
43
Kills
15
16
Deaths
43
66
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
7
1
13
13.5
W
21
3
15
9.5
W
Hou Yi
4
3
17
4.17
L
9
8
5
1.44
L
Scylla
Lua_skhati
Scylla
2
9
8
0.67
W
8
8
10
1.63
W
Cthulhu
PV_Linguine
Cthulhu
3
1
11
8.5
L
1
12
8
0.42
L
Thanatos
VORA777
Thanatos
3
8
3
0.56
L
Neith
xnegamx
Neith
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,805
Damage
47,575
56,717
Taken
84,428
25,466
Mitigated
55,387
8,581
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
13,992
8,709
482
1,271
6,636
2,155
0
1,636
5,000
0
46,735
W
27,569
16,622
30
3,909
13,788
7,267
0
5,481
7,893
0
40,906
W
Hou Yi
11,853
7,223
0
0
10,753
3,687
0
3,973
6,780
0
35,426
L
17,457
4,791
0
2,631
17,350
8,514
0
1,075
16,275
0
36,754
L
Scylla
Lua_skhati
Scylla
10,569
2,775
0
0
13,515
5,127
0
1,382
12,133
32,394
0
W
15,309
10,280
74
1,194
14,189
4,376
0
1,597
11,864
0
24,514
W
Cthulhu
PV_Linguine
Cthulhu
8,082
63
257
1,364
11,351
7,981
0
4,631
6,720
29,433
340
L
6,749
891
0
0
24,471
28,153
0
2,303
22,168
20,411
0
L
Thanatos
VORA777
Thanatos
5,798
139
0
2,681
13,551
6,561
0
527
13,024
0
17,521
L
Neith
xnegamx
Neith
7,002
2,537
0
1,272
15,541
7,032
0
2,779
12,762
0
31,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,878
Gold Earned
56,498
235
Minions Killed
185
13
Camps Cleared
5
1,047,777
Distance Traveled
998,355
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,274
1,207
71
6
11
224,123
0
W
Arachne
15,621
1,420
32
3
2
203,595
3
W
Hou Yi
11,722
1,066
69
6
0
173,442
1
L
Loki
13,680
1,244
39
4
3
233,348
0
L
Scylla
10,717
974
54
5
1
158,909
0
W
Mercury
11,886
1,081
15
1
0
238,296
1
W
Cthulhu
11,375
1,034
48
4
0
208,321
0
L
Ares
10,923
993
9
1
0
197,003
1
L
Thanatos
10,936
994
26
2
0
242,250
0
L
Neith
10,242
931
57
5
1
166,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role