Player Matchup

Fafnir
Fafnir
Silver II
D3LT_181
Fafnir
Silver II
Level 118
God Stats
4W - 2L
1,578 SR
Queue Stats
132W - 139L
949 MMR
Solo
Vulcan
Vulcan
Silver II
VigorouslyBaked
Vulcan
Silver II
Level 111
God Stats
2W - 1L
1,682 SR
Queue Stats
74W - 85L
980 MMR
Solo
Cernunnos
Cernunnos
Silver I
Yelded
Cernunnos
Silver I
Level 63
God Stats
20W - 20L
1,607 SR
Queue Stats
101W - 105L
1,059 MMR
Solo
Bastet
Bastet
Silver III
YouKnoTheVibez
Bastet
Silver III
Level 158
God Stats
8W - 10L
1,429 SR
Queue Stats
197W - 211L
1,006 MMR
Solo
Jormungandr
Jormungandr
Silver II
diehardy21
Jormungandr
Silver II
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
974 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,559 SR
994 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,519 SR
994 MMR
Sol
Sol
Silver III
God Tier PVP
Sol
Silver III
Level 67
God Stats
1W - 2L
1,308 SR
Queue Stats
10W - 20L
1,090 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
MrDUP
Gilgamesh
Silver I
Level 160
God Stats
2W - 6L
1,433 SR
Queue Stats
533W - 530L
1,054 MMR
Party 1
Odin
Odin
Silver II
Pronto_33
Odin
Silver II
Level 49
God Stats
7W - 6L
1,491 SR
Queue Stats
56W - 78L
1,039 MMR
Solo
Osiris
Osiris
Silver III
Tvoya_Mamka_b
Osiris
Silver III
Level 74
God Stats
0W - 2L
1,768 SR
Queue Stats
109W - 133L
923 MMR
Solo
Danzaburou
Danzaburou
Silver III
rawdigie
Danzaburou
Silver III
Level 154
God Stats
83W - 75L
1,593 SR
Queue Stats
697W - 689L
864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
D3LT_181
Fafnir
20
3 / 5 / 19
17,163
554
11,489
27,871
44,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 6 / 6
17,959
579
25,616
20,939
12,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Yelded
Cernunnos
20
17 / 3 / 10
20,322
656
47,686
26,590
14,515
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 4 / 10
17,993
580
21,112
27,291
19,429
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
diehardy21
Jormungandr
20
9 / 5 / 17
18,012
581
26,365
32,478
51,903
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ThanatosSetIzanamiCu ChulainnSylvanus

VS

Bans
CthulhuSun WukongNeithKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
10,167
328
5,863
8,000
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
MrDUP
Gilgamesh
19
4 / 18 / 7
13,623
439
18,622
34,321
11,767
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
20
6 / 5 / 10
14,948
482
14,750
36,849
36,509
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 14 / 6
13,587
438
15,143
45,457
45,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
rawdigie
Danzaburou
20
5 / 13 / 8
14,867
480
23,603
31,878
11,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
53
53
Kills
22
23
Deaths
53
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fafnir
D3LT_181
Fafnir
3
5
19
2.5
L
3
3
0
1
L
Gilgamesh
MrDUP
Gilgamesh
4
18
7
0.42
L
Odin
6
5
10
2.2
L
4
14
6
0.5
W
10
6
6
2.17
W
Cernunnos
Yelded
Cernunnos
17
3
10
7.33
W
14
4
10
4.75
W
Jormungandr
diehardy21
Jormungandr
9
5
17
3.5
L
Danzaburou
rawdigie
Danzaburou
5
13
8
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,268
Damage
77,981
135,169
Taken
156,505
143,670
Mitigated
107,818
38,485
Healing
26,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
D3LT_181
Fafnir
11,489
2,684
0
6,601
27,871
44,874
959
1,416
26,455
52,113
0
L
5,863
2,957
0
3,659
8,000
2,387
625
4,237
3,763
42,668
0
L
Gilgamesh
MrDUP
Gilgamesh
18,622
6,619
0
5,693
34,321
11,767
0
15,452
18,869
0
74,370
L
Odin
14,750
2,352
776
3,455
36,849
36,509
0
11,009
25,840
7,469
59,094
L
15,143
5,152
0
5,643
45,457
45,156
270
22,380
23,077
0
67,915
W
25,616
8,275
0
7,449
20,939
12,949
977
5,383
15,556
116,183
0
W
Cernunnos
Yelded
Cernunnos
47,686
30,164
0
8,560
26,590
14,515
5,590
1,329
25,261
0
220,195
W
21,112
6,996
0
10,343
27,291
19,429
6,200
1,764
25,527
0
142,943
W
Jormungandr
diehardy21
Jormungandr
26,365
10,121
0
5,532
32,478
51,903
4,374
1,218
31,260
110,827
0
L
Danzaburou
rawdigie
Danzaburou
23,603
9,975
0
6,861
31,878
11,999
0
10,392
21,486
0
106,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,449
Gold Earned
67,192
791
Minions Killed
559
0
Camps Cleared
0
2,641,260
Distance Traveled
2,129,567
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
17,163
554
70
2
0
527,621
10
L
Sol
10,167
328
85
3
0
173,872
1
L
Gilgamesh
13,623
439
108
3
0
420,150
0
L
Odin
14,948
482
102
3
0
634,355
3
L
Osiris
13,587
438
94
3
0
452,280
2
W
Vulcan
17,959
579
162
5
0
524,776
2
W
Cernunnos
20,322
656
244
8
0
544,077
6
W
Bastet
17,993
580
137
4
0
571,632
5
W
Jormungandr
18,012
581
178
6
0
473,154
0
L
Danzaburou
14,867
480
170
5
0
448,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role