Player Matchup

Cerberus
Cerberus
CasualRamsey
Cerberus
Level 11
God Stats
3W - 4L
1,407 SR
Queue Stats
61W - 48L
1,466 Elo+
Party 1
Neith
Neith
MikeyMozzarella
Neith
Level 6
God Stats
13W - 15L
1,653 SR
Queue Stats
39W - 45L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
NTSJ
Cabrakan
Level 10
God Stats
1W - 3L
1,608 SR
Queue Stats
112W - 99L
1,491 Elo+
Party 1
Fenrir
Fenrir
bigtrackr
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,681 Elo+
Solo
Discordia
Discordia
epps1502
Discordia
Level 22
God Stats
1W - 1L
1,732 SR
Queue Stats
18W - 20L
1,444 Elo+
Solo
Team Averages
Level 13
1,580 SR
1,509 Elo+

VS

Team Averages
Level 18
1,417 SR
1,509 Elo+
Persephone
Persephone
Bac0nPancakes
Persephone
Level 26
God Stats
6W - 6L
1,490 SR
Queue Stats
40W - 35L
1,493 Elo+
Solo
Chernobog
Chernobog
Jeeerd
Chernobog
Level 18
God Stats
30W - 22L
1,586 SR
Queue Stats
90W - 78L
1,555 Elo+
Solo
Kukulkan
Kukulkan
NotYourender
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,654 Elo+
Solo
Jormungandr
Jormungandr
ThermalToucan
Jormungandr
Level 28
God Stats
11W - 13L
1,464 SR
Queue Stats
35W - 37L
1,459 Elo+
Solo
Hachiman
Hachiman
boancouevo
Hachiman
Level 14
God Stats
1W - 2L
1,047 SR
Queue Stats
5W - 6L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CasualRamsey
Cerberus
18
6 / 8 / 11
12,830
1,166
12,327
24,574
34,794
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 10 / 11
12,007
1,092
11,001
18,425
6,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
NTSJ
Cabrakan
19
4 / 9 / 11
11,976
1,089
13,949
22,339
30,626
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
bigtrackr
Fenrir
19
4 / 14 / 11
11,793
1,072
14,879
26,169
17,585
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
epps1502
Discordia
20
7 / 6 / 13
13,489
1,226
20,069
14,493
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bac0nPancakes
Persephone
19
8 / 4 / 20
13,714
1,247
21,776
12,124
3,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Jeeerd
Chernobog
19
9 / 7 / 20
13,208
1,201
21,803
15,224
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
NotYourender
Kukulkan
20
22 / 4 / 16
16,327
1,484
27,341
15,709
6,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ThermalToucan
Jormungandr
20
3 / 1 / 27
12,728
1,157
15,510
18,347
21,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
boancouevo
Hachiman
19
4 / 8 / 18
11,319
1,029
11,855
15,057
4,774
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
147
24
Kills
46
47
Deaths
24
57
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Persephone
Bac0nPancakes
Persephone
8
4
20
4.5
L
Cerberus
CasualRamsey
Cerberus
6
8
11
1.44
W
Chernobog
Jeeerd
Chernobog
9
7
20
2.71
L
3
10
11
0.85
L
Cabrakan
NTSJ
Cabrakan
4
9
11
1.06
W
Kukulkan
NotYourender
Kukulkan
22
4
16
7.5
W
Jormungandr
ThermalToucan
Jormungandr
3
1
27
16.5
L
Fenrir
bigtrackr
Fenrir
4
14
11
0.68
W
Hachiman
boancouevo
Hachiman
4
8
18
1.63
L
Discordia
epps1502
Discordia
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,225
Damage
98,285
106,000
Taken
76,461
95,649
Mitigated
41,002
7,107
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Bac0nPancakes
Persephone
21,776
1,388
0
523
12,124
3,755
0
7,806
4,314
50,857
0
L
Cerberus
CasualRamsey
Cerberus
12,327
630
0
1,258
24,574
34,794
0
14,174
9,963
30,699
0
W
Chernobog
Jeeerd
Chernobog
21,803
12,617
0
1,639
15,224
5,318
0
10,621
4,603
0
29,788
L
11,001
3,451
0
2,238
18,425
6,874
0
12,109
6,110
0
31,858
L
Cabrakan
NTSJ
Cabrakan
13,949
2,656
0
1,095
22,339
30,626
0
13,073
8,686
28,328
0
W
Kukulkan
NotYourender
Kukulkan
27,341
4,135
0
2,015
15,709
6,100
0
8,718
6,991
46,361
0
W
Jormungandr
ThermalToucan
Jormungandr
15,510
2,039
0
1,396
18,347
21,055
0
10,022
8,325
47,911
0
L
Fenrir
bigtrackr
Fenrir
14,879
4,702
0
518
26,169
17,585
0
15,022
10,680
0
26,248
W
Hachiman
boancouevo
Hachiman
11,855
5,904
0
0
15,057
4,774
0
9,175
5,882
0
19,058
L
Discordia
epps1502
Discordia
20,069
2,767
103
1,895
14,493
5,770
0
8,465
5,934
52,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,095
Gold Earned
67,296
211
Minions Killed
222
7
Camps Cleared
3
1,023,715
Distance Traveled
926,390
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,714
1,247
69
6
1
213,721
0
L
Cerberus
12,830
1,166
28
3
1
211,117
0
W
Chernobog
13,208
1,201
17
2
2
160,502
0
L
Neith
12,007
1,092
44
4
1
195,486
0
L
Cabrakan
11,976
1,089
44
4
0
206,850
0
W
Kukulkan
16,327
1,484
53
5
0
190,955
1
W
Jormungandr
12,728
1,157
71
6
0
209,214
1
L
Fenrir
11,793
1,072
22
2
3
197,157
0
W
Hachiman
11,319
1,029
12
1
0
151,998
1
L
Discordia
13,489
1,226
73
7
2
213,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role