Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Kyton Juarez
Skadi
Level 41
God Stats
2W - 2L
1,571 SR
Queue Stats
131W - 157L
1,431 Elo+
Party 2
Odin
Odin
iNz Diogenes
Odin
Level 136
God Stats
1W - 2L
1,484 SR
Queue Stats
100W - 101L
1,519 Elo+
Party 2
Team Averages
Level 113
1,511 SR
1,490 Elo+

VS

Team Averages
Level 121
1,487 SR
1,474 Elo+
Jing Wei
Jing Wei
TACO-chacha
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 131L
1,462 Elo+
Solo
Ymir
Ymir
Tegy
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,331 Elo+
Solo
Amaterasu
Amaterasu
cbarg11
Amaterasu
Level 111
God Stats
8W - 7L
1,551 SR
Queue Stats
564W - 543L
1,507 Elo+
Solo
Charybdis
Charybdis
iRuLeU1-Jr
Charybdis
Level 103
God Stats
0W - 2L
1,504 SR
Queue Stats
54W - 47L
1,559 Elo+
Solo
Ne Zha
Ne Zha
miradanatural
Ne Zha
Level 149
God Stats
2W - 4L
1,380 SR
Queue Stats
462W - 466L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 2 / 13
11,339
756
16,046
10,015
4,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
 
Mulan
18
5 / 2 / 16
11,268
751
17,319
15,519
21,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
 
Sun Wukong
18
4 / 2 / 13
10,978
732
9,464
21,928
24,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 10
11,348
757
15,675
10,927
4,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 4 / 17
10,968
731
16,169
16,625
21,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TACO-chacha
Jing Wei
19
3 / 6 / 8
11,586
772
15,461
16,054
7,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Tegy
Ymir
11
0 / 2 / 5
7,944
530
3,496
8,468
8,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
cbarg11
Amaterasu
18
4 / 2 / 6
10,569
705
13,807
31,028
27,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
iRuLeU1-Jr
Charybdis
15
4 / 8 / 7
9,875
658
16,138
14,891
6,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 8 / 4
9,807
654
9,297
15,373
6,881
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
43
26
Kills
13
13
Deaths
26
69
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
13
6.25
W
Mulan
 
Mulan
5
2
16
6.5
W
Sun Wukong
 
Sun Wukong
4
2
13
5.25
W
6
3
10
3.67
L
Jing Wei
TACO-chacha
Jing Wei
3
6
8
1.17
L
Ymir
Tegy
Ymir
0
2
5
1.25
L
Amaterasu
cbarg11
Amaterasu
4
2
6
3.5
W
5
4
17
3.38
L
Charybdis
iRuLeU1-Jr
Charybdis
4
8
7
0.94
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,673
Damage
58,199
75,014
Taken
85,814
76,557
Mitigated
57,299
29,795
Healing
28,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,046
948
1,956
1,599
10,015
4,727
1,677
685
9,330
30,632
0
W
Mulan
 
Mulan
17,319
3,492
1,835
5,026
15,519
21,466
350
345
15,174
0
30,403
W
Sun Wukong
 
Sun Wukong
9,464
2,341
352
8,639
21,928
24,139
584
1,498
20,430
0
17,129
W
15,675
6,413
1,311
2,201
10,927
4,956
2,783
770
10,157
0
43,784
L
Jing Wei
TACO-chacha
Jing Wei
15,461
11,801
932
2,994
16,054
7,336
866
2,758
13,296
0
38,439
L
Ymir
Tegy
Ymir
3,496
91
453
429
8,468
8,828
0
2,214
6,254
7,633
0
L
Amaterasu
cbarg11
Amaterasu
13,807
5,218
258
15,930
31,028
27,906
159
6,382
24,646
0
25,850
W
16,169
2,483
3,065
3,811
16,625
21,269
0
198
16,019
2,856
25,685
L
Charybdis
iRuLeU1-Jr
Charybdis
16,138
6,518
2,202
1,783
14,891
6,348
208
2,395
12,496
0
31,671
L
9,297
3,270
1,186
2,270
15,373
6,881
301
3,589
11,784
0
23,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,901
Gold Earned
49,781
140
Minions Killed
128
0
Camps Cleared
0
1,367,316
Distance Traveled
1,036,410
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,339
756
24
2
0
284,052
0
W
Mulan
11,268
751
25
2
0
298,769
2
W
Sun Wukong
10,978
732
12
1
0
255,829
0
W
Skadi
11,348
757
63
4
0
248,755
2
L
Jing Wei
11,586
772
44
3
0
200,061
0
L
Ymir
7,944
530
5
0
0
137,368
0
L
Amaterasu
10,569
705
22
1
0
291,601
0
W
Odin
10,968
731
16
1
0
279,911
1
L
Charybdis
9,875
658
29
2
0
184,326
0
L
Ne Zha
9,807
654
28
2
0
223,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role