Player Matchup

Odin
Odin
LANNNDSHARK
Odin
Level 5
God Stats
2W - 1L
1,348 SR
Queue Stats
2W - 1L
1,389 Elo+
Solo
Tiamat
Tiamat
Ohh_svs
Tiamat
Level 28
God Stats
18W - 19L
1,561 SR
Queue Stats
82W - 76L
1,583 Elo+
Solo
Anhur
Anhur
Smitenoob1499
Anhur
Level 27
God Stats
1W - 2L
1,219 SR
Queue Stats
74W - 77L
1,562 Elo+
Solo
Fenrir
Fenrir
loko_an1me-_
Fenrir
Level 5
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Sylvanus
Sylvanus
rodrigoelpibe
Sylvanus
Level 29
God Stats
10W - 7L
1,446 SR
Queue Stats
141W - 140L
1,501 Elo+
Solo
Team Averages
Level 19
1,368 SR
1,492 Elo+

VS

Team Averages
Level 20
1,612 SR
1,528 Elo+
Ratatoskr
Ratatoskr
Gordillojaka
Ratatoskr
Level 12
God Stats
3W - 6L
1,717 SR
Queue Stats
111W - 130L
1,438 Elo+
Solo
Anhur
Anhur
ReApEr961005
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 120L
1,478 Elo+
Solo
Ymir
Ymir
Shaman4
Ymir
Level 13
God Stats
2W - 2L
1,724 SR
Queue Stats
11W - 13L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
genkum_god
Zhong Kui
Level 29
God Stats
6W - 3L
1,518 SR
Queue Stats
286W - 297L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxL4MBORGHINIxx
Morgan Le Fay
Level 18
God Stats
5W - 5L
1,603 SR
Queue Stats
67W - 55L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
6,663
392
2,182
10,756
3,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Ohh_svs
Tiamat
16
13 / 1 / 7
10,033
590
20,113
11,464
7,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 14
8,500
500
9,210
10,166
3,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
16
8 / 1 / 10
10,049
591
8,476
13,123
6,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
rodrigoelpibe
Sylvanus
12
2 / 4 / 15
7,686
452
6,058
11,552
10,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gordillojaka
Ratatoskr
10
3 / 8 / 2
7,071
416
3,848
9,146
1,934
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 7 / 1
7,811
459
4,091
11,838
2,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Shaman4
Ymir
10
0 / 6 / 6
7,081
417
4,481
15,052
6,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
genkum_god
Zhong Kui
14
5 / 5 / 1
8,869
522
12,240
12,787
8,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
xxL4MBORGHINIxx
Morgan Le Fay
13
5 / 5 / 4
8,603
506
13,932
11,954
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
29
Kills
15
15
Deaths
31
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Gordillojaka
Ratatoskr
3
8
2
0.5
W
0
8
5
0.31
W
Tiamat
Ohh_svs
Tiamat
13
1
7
16.5
L
2
7
1
0.36
L
Ymir
Shaman4
Ymir
0
6
6
0.5
W
6
1
14
13
L
Zhong Kui
genkum_god
Zhong Kui
5
5
1
1.1
W
Fenrir
8
1
10
13
W
Sylvanus
rodrigoelpibe
Sylvanus
2
4
15
2.38
L
Morgan Le Fay
xxL4MBORGHINIxx
Morgan Le Fay
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,039
Damage
38,592
57,061
Taken
60,777
31,862
Mitigated
23,670
21,903
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Gordillojaka
Ratatoskr
3,848
1,223
417
426
9,146
1,934
0
4,059
4,963
0
14,367
W
2,182
735
0
10
10,756
3,493
909
5,446
5,310
0
20,946
W
Tiamat
Ohh_svs
Tiamat
20,113
2,443
198
6,826
11,464
7,516
268
8,159
3,305
63,663
0
L
4,091
2,131
0
2,723
11,838
2,387
1,670
2,886
8,818
0
46,116
L
Ymir
Shaman4
Ymir
4,481
1,346
0
250
15,052
6,686
308
6,386
8,401
17,681
0
W
9,210
5,105
0
3,395
10,166
3,724
2,597
4,952
5,214
0
47,113
L
Zhong Kui
genkum_god
Zhong Kui
12,240
1,237
0
4,117
12,787
8,332
2,283
5,535
6,976
52,405
0
W
Fenrir
8,476
1,666
0
6,276
13,123
6,642
0
5,960
7,163
0
58,688
W
Sylvanus
rodrigoelpibe
Sylvanus
6,058
1,841
1,658
3,540
11,552
10,487
700
6,136
5,416
23,919
7,263
L
Morgan Le Fay
xxL4MBORGHINIxx
Morgan Le Fay
13,932
1,503
99
3,040
11,954
4,331
0
5,432
6,182
57,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
39,435
393
Minions Killed
326
0
Camps Cleared
0
1,583,696
Distance Traveled
1,471,871
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,071
416
23
1
0
300,036
0
W
Odin
6,663
392
40
2
0
336,743
0
W
Tiamat
10,033
590
116
7
0
326,937
3
L
Anhur
7,811
459
94
6
0
269,692
3
L
Ymir
7,081
417
31
2
0
329,412
6
W
Anhur
8,500
500
82
5
0
313,725
3
L
Zhong Kui
8,869
522
93
5
0
268,717
0
W
Fenrir
10,049
591
97
6
0
346,747
1
W
Sylvanus
7,686
452
58
3
0
259,544
1
L
Morgan Le Fay
8,603
506
85
5
0
304,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role