Player Matchup

Hou Yi
Hou Yi
Centauro663523
Hou Yi
Level 21
God Stats
11W - 26L
1,325 SR
Queue Stats
11W - 30L
1,190 Elo+
Solo
Ymir
Ymir
Kapoowe
Ymir
Level 7
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,105 Elo+
Solo
Ne Zha
Ne Zha
LilPhobicXx
Ne Zha
Level 8
God Stats
1W - 5L
1,284 SR
Queue Stats
23W - 32L
1,260 Elo+
Party 1
Khepri
Khepri
RedManiakoXx
Khepri
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,292 Elo+
Party 1
Anubis
Anubis
WholeLottaHough
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,347 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,239 Elo+

VS

Team Averages
Level 26
1,480 SR
1,392 Elo+
Olorun
Olorun
Tre05_Zoe1914
Olorun
Level 27
God Stats
48W - 39L
1,488 SR
Queue Stats
102W - 89L
1,408 Elo+
Solo
Ullr
Ullr
VvV-DdUuCcKk
Ullr
Level 29
God Stats
2W - 3L
1,128 SR
Queue Stats
65W - 68L
1,397 Elo+
Solo
Arachne
Arachne
knightsof21
Arachne
Level 29
God Stats
15W - 10L
1,794 SR
Queue Stats
98W - 114L
1,424 Elo+
Solo
King Arthur
King Arthur
mr_henis
King Arthur
Level 16
God Stats
13W - 7L
1,489 SR
Queue Stats
29W - 33L
1,399 Elo+
Solo
Cthulhu
Cthulhu
x iR4nDoMz
Cthulhu
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 27L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 0
10,706
465
13,990
20,660
7,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Kapoowe
Ymir
6
1 / 2 / 1
6,738
293
1,302
5,684
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
14
2 / 8 / 2
8,968
390
6,158
13,940
5,948
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
13
0 / 10 / 3
7,921
344
5,123
19,849
17,663
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 11 / 3
10,491
456
16,359
18,964
9,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 9
12,828
558
12,261
16,926
5,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 2 / 5
13,252
576
13,433
19,163
7,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
knightsof21
Arachne
20
18 / 1 / 4
14,349
624
19,037
22,227
10,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
mr_henis
King Arthur
17
6 / 1 / 10
12,599
548
9,393
19,628
24,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
x iR4nDoMz
Cthulhu
16
2 / 4 / 22
11,294
491
10,088
15,983
14,858
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
11
Kills
39
40
Deaths
12
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Ymir
Kapoowe
Ymir
1
2
1
0.75
L
Ne Zha
2
8
2
0.38
L
Khepri
0
10
3
0.15
W
5
4
9
2.38
W
8
2
5
5.25
L
6
11
3
0.68
W
Arachne
knightsof21
Arachne
18
1
4
20
W
King Arthur
mr_henis
King Arthur
6
1
10
11
W
Cthulhu
x iR4nDoMz
Cthulhu
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,932
Damage
64,212
79,097
Taken
93,927
42,843
Mitigated
63,674
7,445
Healing
31,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,990
6,634
0
1,660
20,660
7,763
1,516
3,230
17,430
0
73,108
L
Ymir
Kapoowe
Ymir
1,302
526
0
1,062
5,684
2,274
0
1,614
4,070
8,716
0
L
Ne Zha
6,158
1,296
0
921
13,940
5,948
64
5,655
8,285
0
48,876
L
Khepri
5,123
744
0
30
19,849
17,663
64
7,761
12,088
22,396
0
W
12,261
5,623
863
7,496
16,926
5,719
6,936
4,381
12,545
89,626
0
W
13,433
9,545
0
7,898
19,163
7,525
5,584
4,265
14,898
0
84,608
L
16,359
540
0
3,772
18,964
9,195
0
4,089
14,875
53,698
0
W
Arachne
knightsof21
Arachne
19,037
13,265
0
9,552
22,227
10,680
0
2,278
19,949
0
133,518
W
King Arthur
mr_henis
King Arthur
9,393
994
0
5,400
19,628
24,892
714
3,753
15,875
0
57,560
W
Cthulhu
x iR4nDoMz
Cthulhu
10,088
1,417
307
0
15,983
14,858
217
8,107
7,876
30,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,824
Gold Earned
64,322
329
Minions Killed
520
0
Camps Cleared
0
1,506,608
Distance Traveled
2,177,496
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,706
465
128
6
0
316,399
0
L
Ymir
6,738
293
16
1
0
131,948
4
L
Ne Zha
8,968
390
90
4
0
373,348
0
L
Khepri
7,921
344
37
2
0
380,612
1
W
Olorun
12,828
558
153
7
0
365,439
6
W
Ullr
13,252
576
110
5
0
408,466
1
L
Anubis
10,491
456
58
3
0
304,301
0
W
Arachne
14,349
624
131
6
0
490,997
4
W
King Arthur
12,599
548
85
4
0
426,977
0
W
Cthulhu
11,294
491
41
2
0
485,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role