Player Matchup

Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MajoMonster
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
SiIberdrache
Kukulkan
Level 8
God Stats
0W - 3L
1,535 SR
Queue Stats
10W - 13L
1,499 Elo+
Party 1
Team Averages
Level 44
1,512 SR
1,499 Elo+

VS

Team Averages
Level 91
1,586 SR
1,489 Elo+
Neith
Neith
Dientedeleon
Neith
Level 27
God Stats
13W - 16L
1,539 SR
Queue Stats
15W - 22L
1,295 Elo+
Party 2
Bacchus
Bacchus
Erkanicho
Bacchus
Level 152
God Stats
1W - 2L
1,464 SR
Queue Stats
72W - 52L
1,651 Elo+
Party 2
Hel
Hel
Fepcheat
Hel
Level 95
God Stats
1W - 0L
1,754 SR
Queue Stats
34W - 37L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 12 / 4
10,682
562
11,442
23,949
17,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
MajoMonster
Cernunnos
13
3 / 10 / 1
10,923
575
14,111
18,358
5,736
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
SiIberdrache
Kukulkan
14
2 / 9 / 3
11,155
587
25,190
15,712
4,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 17
12,552
661
13,331
19,562
9,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Erkanicho
Bacchus
19
17 / 0 / 14
14,449
760
25,250
21,851
38,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 2 / 18
13,507
711
12,302
20,728
17,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
6
Kills
31
31
Deaths
6
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
12
4
0.25
W
6
4
17
3.63
W
Bacchus
Erkanicho
Bacchus
17
0
14
24
W
8
2
18
8.5
L
Cernunnos
MajoMonster
Cernunnos
3
10
1
0.35
L
Kukulkan
SiIberdrache
Kukulkan
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,743
Damage
50,883
58,019
Taken
62,141
28,536
Mitigated
65,488
7,994
Healing
34,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,442
3,299
273
5,241
23,949
17,993
0
12,995
10,662
0
35,389
W
13,331
8,281
0
4,848
19,562
9,320
631
7,774
11,788
0
39,634
W
Bacchus
Erkanicho
Bacchus
25,250
3,561
0
3,272
21,851
38,245
883
6,794
15,057
41,556
0
W
12,302
1,193
12,884
13,851
20,728
17,923
582
11,245
9,483
57,641
0
L
Cernunnos
MajoMonster
Cernunnos
14,111
8,888
0
1,333
18,358
5,736
0
12,113
6,021
0
31,311
L
Kukulkan
SiIberdrache
Kukulkan
25,190
2,153
0
1,147
15,712
4,807
0
12,062
3,443
56,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
40,508
171
Minions Killed
173
6
Camps Cleared
8
870,221
Distance Traveled
1,012,996
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,682
562
44
2
3
300,180
3
W
Neith
12,552
661
55
3
0
300,140
0
W
Bacchus
14,449
760
32
2
3
363,663
3
W
Hel
13,507
711
86
5
5
349,193
3
L
Cernunnos
10,923
575
46
2
1
279,531
7
L
Kukulkan
11,155
587
81
4
2
290,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role