Player Matchup

Zhong Kui
Zhong Kui
AdamRev
Zhong Kui
Level 71
God Stats
0W - 3L
1,174 SR
Queue Stats
356W - 343L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
JonClifton
Gilgamesh
Level 61
God Stats
1W - 2L
1,272 SR
Queue Stats
36W - 27L
1,515 Elo+
Party 1
Yemoja
Yemoja
LaurenceM
Yemoja
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 285L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MikeCaino
Morgan Le Fay
Level 66
God Stats
2W - 5L
1,329 SR
Queue Stats
276W - 265L
1,467 Elo+
Party 1
Susano
Susano
W4tto
Susano
Level 66
God Stats
2W - 3L
1,547 SR
Queue Stats
229W - 208L
1,482 Elo+
Party 1
Team Averages
Level 66
1,365 SR
1,487 Elo+

VS

Team Averages
Level 119
1,499 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DeathKnock
Kuzenbo
Level 127
God Stats
10W - 4L
1,604 SR
Queue Stats
420W - 426L
1,427 Elo+
Party 2
Tiamat
Tiamat
Garouk-SG14
Tiamat
Level 104
God Stats
5W - 2L
1,755 SR
Queue Stats
631W - 651L
1,463 Elo+
Solo
Jing Wei
Jing Wei
TheAnguish88
Jing Wei
Level 151
God Stats
5W - 7L
1,495 SR
Queue Stats
423W - 420L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
azzzehh
Sun Wukong
Level 86
God Stats
1W - 0L
1,139 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdamRev
Zhong Kui
19
3 / 8 / 14
11,255
662
17,877
24,159
20,590
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
JonClifton
Gilgamesh
18
7 / 6 / 11
11,256
662
18,745
20,844
10,605
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
LaurenceM
Yemoja
18
1 / 3 / 8
9,501
559
7,369
16,116
17,322
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
MikeCaino
Morgan Le Fay
18
3 / 5 / 8
10,440
614
23,510
19,253
9,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
W4tto
Susano
19
7 / 4 / 10
10,985
646
18,135
18,821
14,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
4 / 5 / 15
12,296
723
19,198
17,383
11,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
DeathKnock
Kuzenbo
20
5 / 4 / 16
11,871
698
10,184
26,464
39,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
19
4 / 4 / 16
12,217
719
13,788
11,419
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TheAnguish88
Jing Wei
20
8 / 4 / 12
12,807
753
26,137
19,880
10,356
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
azzzehh
Sun Wukong
19
5 / 4 / 17
12,337
726
21,030
26,954
24,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
102
21
Kills
26
26
Deaths
21
51
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
5
15
2.3
L
Zhong Kui
AdamRev
Zhong Kui
3
8
14
1.25
W
Kuzenbo
DeathKnock
Kuzenbo
5
4
16
3.25
W
Tiamat
4
4
16
3
L
Gilgamesh
JonClifton
Gilgamesh
7
6
11
2.08
L
Yemoja
LaurenceM
Yemoja
1
3
8
1.67
L
Morgan Le Fay
MikeCaino
Morgan Le Fay
3
5
8
1.4
W
Jing Wei
TheAnguish88
Jing Wei
8
4
12
3.5
L
Susano
W4tto
Susano
7
4
10
3
W
Sun Wukong
azzzehh
Sun Wukong
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,636
Damage
90,337
99,193
Taken
102,100
73,185
Mitigated
93,171
44,709
Healing
45,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,198
1,514
11,284
5,864
17,383
11,877
1,208
8,947
8,128
40,732
0
L
Zhong Kui
AdamRev
Zhong Kui
17,877
3,362
2,251
5,408
24,159
20,590
742
11,713
11,911
43,166
0
W
Kuzenbo
DeathKnock
Kuzenbo
10,184
3,544
1,009
2,046
26,464
39,501
377
11,232
14,718
14,313
0
W
Tiamat
13,788
2,725
2,148
2,606
11,419
7,066
367
6,295
5,103
35,260
0
L
Gilgamesh
JonClifton
Gilgamesh
18,745
7,661
3,111
5,503
20,844
10,605
60
8,738
11,676
121
33,350
L
Yemoja
LaurenceM
Yemoja
7,369
1,296
12,479
5,250
16,116
17,322
0
7,189
8,502
15,777
0
L
Morgan Le Fay
MikeCaino
Morgan Le Fay
23,510
2,868
1,104
3,551
19,253
9,741
0
8,299
10,676
45,481
0
W
Jing Wei
TheAnguish88
Jing Wei
26,137
16,607
2,306
4,960
19,880
10,356
2,076
9,316
10,473
0
51,125
L
Susano
W4tto
Susano
18,135
2,405
2,275
3,777
18,821
14,927
0
7,231
11,202
0
32,215
W
Sun Wukong
azzzehh
Sun Wukong
21,030
1,946
1,196
12,084
26,954
24,371
276
13,076
13,407
0
38,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,437
Gold Earned
61,528
202
Minions Killed
173
0
Camps Cleared
0
1,442,339
Distance Traveled
1,585,367
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,296
723
41
2
0
294,186
0
L
Zhong Kui
11,255
662
71
4
0
246,204
0
W
Kuzenbo
11,871
698
10
1
0
332,470
0
W
Tiamat
12,217
719
46
3
0
301,868
0
L
Gilgamesh
11,256
662
26
2
0
320,406
2
L
Yemoja
9,501
559
14
1
0
289,088
0
L
Morgan Le Fay
10,440
614
51
3
0
279,787
0
W
Jing Wei
12,807
753
42
2
0
295,085
0
L
Susano
10,985
646
40
2
0
306,854
0
W
Sun Wukong
12,337
726
34
2
0
361,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role