Player Matchup

Nemesis
Nemesis
Bialong99
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 52L
1,649 Elo+
Party 3
Odin
Odin
BlyatSensei
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 69L
1,547 Elo+
Party 2
Zeus
Zeus
Eusebus
Zeus
Level 28
God Stats
4W - 5L
1,369 SR
Queue Stats
207W - 199L
1,567 Elo+
Party 2
Erlang Shen
Erlang Shen
RagnaDestroyBeer
Erlang Shen
Level 29
God Stats
1W - 2L
1,201 SR
Queue Stats
164W - 138L
1,589 Elo+
Party 2
Medusa
Medusa
Vulkun501
Medusa
Level 27
God Stats
9W - 10L
1,580 SR
Queue Stats
50W - 64L
1,429 Elo+
Party 3
Team Averages
Level 22
1,430 SR
1,556 Elo+

VS

Team Averages
Level 20
1,554 SR
1,545 Elo+
Hel
Hel
Arsko_
Hel
Level 15
God Stats
5W - 2L
1,586 SR
Queue Stats
8W - 7L
1,546 Elo+
Party 4
Baba Yaga
Baba Yaga
Lalunas
Baba Yaga
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,579 Elo+
Party 1
Skadi
Skadi
MHDAyoub
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,601 Elo+
Party 4
Artio
Artio
Retpes
Artio
Level 27
God Stats
15W - 7L
1,824 SR
Queue Stats
16W - 14L
1,612 Elo+
Party 1
Chang'e
Chang'e
xXLonelyLionXx
Chang'e
Level 16
God Stats
16W - 14L
1,357 SR
Queue Stats
86W - 96L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bialong99
Nemesis
19
5 / 4 / 20
11,209
1,121
9,745
11,961
4,000
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
14 / 2 / 21
13,606
1,361
24,989
17,761
19,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Eusebus
Zeus
18
10 / 3 / 16
11,851
1,185
20,791
7,040
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
RagnaDestroyBeer
Erlang Shen
18
2 / 3 / 31
11,119
1,112
14,932
16,078
11,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Vulkun501
Medusa
19
12 / 3 / 21
13,220
1,322
27,355
11,867
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

244

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Arsko_
Hel
16
2 / 8 / 7
9,564
956
5,410
17,714
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
Lalunas
Baba Yaga
18
1 / 6 / 14
10,917
1,092
16,465
19,509
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
MHDAyoub
Skadi
16
3 / 10 / 7
9,733
973
8,031
18,217
7,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Retpes
Artio
16
5 / 9 / 10
10,967
1,097
13,816
25,786
38,214
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 10 / 5
10,340
1,034
13,489
23,284
8,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
58
43
Kills
15
15
Deaths
43
109
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hel
Arsko_
Hel
2
8
7
0.69
W
Nemesis
Bialong99
Nemesis
5
4
20
3.75
W
14
2
21
12.25
W
Zeus
Eusebus
Zeus
10
3
16
6
L
Baba Yaga
Lalunas
Baba Yaga
1
6
14
1.33
L
Skadi
MHDAyoub
Skadi
3
10
7
0.65
W
Erlang Shen
RagnaDestroyBeer
Erlang Shen
2
3
31
5.83
L
Artio
Retpes
Artio
5
9
10
1.11
W
Medusa
Vulkun501
Medusa
12
3
21
7.5
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,812
Damage
57,211
64,707
Taken
104,510
41,322
Mitigated
68,024
8,763
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Arsko_
Hel
5,410
708
2,802
2,013
17,714
5,881
0
3,538
14,176
12,262
0
W
Nemesis
Bialong99
Nemesis
9,745
1,949
0
371
11,961
4,000
0
8,813
3,148
0
22,833
W
24,989
2,980
0
3,372
17,761
19,206
0
13,516
4,245
13,646
29,888
W
Zeus
Eusebus
Zeus
20,791
2,241
0
558
7,040
1,872
0
5,647
1,393
37,174
0
L
Baba Yaga
Lalunas
Baba Yaga
16,465
2,204
0
1,778
19,509
8,237
0
5,761
13,748
36,221
0
L
Skadi
MHDAyoub
Skadi
8,031
3,526
0
494
18,217
7,015
0
5,745
12,472
0
11,798
W
Erlang Shen
RagnaDestroyBeer
Erlang Shen
14,932
6,850
0
1,612
16,078
11,993
0
12,314
3,764
0
21,281
L
Artio
Retpes
Artio
13,816
1,799
2,411
2,713
25,786
38,214
0
6,742
19,044
23,165
0
W
Medusa
Vulkun501
Medusa
27,355
13,434
0
2,850
11,867
4,251
0
8,890
2,977
0
54,253
L
13,489
1,996
5,135
3,776
23,284
8,677
0
5,574
17,710
48,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,005
Gold Earned
51,521
171
Minions Killed
166
8
Camps Cleared
3
958,589
Distance Traveled
877,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,564
956
17
2
0
139,784
0
W
Nemesis
11,209
1,121
28
3
1
212,169
0
W
Odin
13,606
1,361
32
3
0
226,245
1
W
Zeus
11,851
1,185
46
5
2
135,062
0
L
Baba Yaga
10,917
1,092
52
5
0
172,305
0
L
Skadi
9,733
973
10
1
0
162,854
0
W
Erlang Shen
11,119
1,112
7
1
0
200,247
0
L
Artio
10,967
1,097
16
2
0
213,583
0
W
Medusa
13,220
1,322
58
6
5
184,866
0
L
Chang'e
10,340
1,034
71
7
3
188,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role