Player Matchup

Bellona
Bellona
Jubulbz
Bellona
Level 11
God Stats
3W - 2L
1,518 SR
Queue Stats
15W - 9L
1,554 Elo+
Party 2
Medusa
Medusa
Kiitsunay
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 41L
1,654 Elo+
Solo
Thanatos
Thanatos
MBeams
Thanatos
Level 28
God Stats
4W - 1L
1,584 SR
Queue Stats
116W - 84L
1,547 Elo+
Party 2
Ares
Ares
Mr-MaitreYoda
Ares
Level 28
God Stats
6W - 5L
1,619 SR
Queue Stats
39W - 35L
1,541 Elo+
Solo
Ah Puch
Ah Puch
XSeriousSaitamaX
Ah Puch
Level 29
God Stats
1W - 0L
1,542 SR
Queue Stats
18W - 13L
1,485 Elo+
Solo
Team Averages
Level 25
1,553 SR
1,556 Elo+

VS

Team Averages
Level 26
1,555 SR
1,516 Elo+
Arachne
Arachne
AapTollie
Arachne
Level 21
God Stats
4W - 4L
1,690 SR
Queue Stats
55W - 65L
1,548 Elo+
Solo
Sobek
Sobek
Shjamloka
Sobek
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 123L
1,481 Elo+
Party 1
Neith
Neith
Thorarinnn15
Neith
Level 28
God Stats
8W - 11L
1,495 SR
Queue Stats
139W - 132L
1,492 Elo+
Party 1
Anhur
Anhur
bjarkii95
Anhur
Level 29
God Stats
19W - 19L
1,592 SR
Queue Stats
141W - 133L
1,484 Elo+
Party 1
Tiamat
Tiamat
cal1 xxx
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jubulbz
Bellona
15
3 / 1 / 1
9,302
620
3,359
8,348
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Kiitsunay
Medusa
15
9 / 2 / 3
9,273
618
15,920
9,495
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
MBeams
Thanatos
15
6 / 1 / 5
9,523
635
7,470
10,699
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 12
7,880
525
4,911
8,396
4,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 5
9,495
633
9,076
9,363
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AapTollie
Arachne
13
1 / 4 / 1
7,647
510
3,530
10,527
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Shjamloka
Sobek
10
1 / 5 / 2
6,939
463
3,425
13,920
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 1
6,858
457
3,799
8,098
2,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
bjarkii95
Anhur
11
1 / 6 / 1
6,587
439
5,318
10,626
2,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
cal1 xxx
Tiamat
11
2 / 6 / 0
7,046
470
5,670
10,423
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
25
Kills
6
6
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
AapTollie
Arachne
1
4
1
0.38
W
Bellona
Jubulbz
Bellona
3
1
1
3.5
W
Medusa
Kiitsunay
Medusa
9
2
3
5.25
W
Thanatos
MBeams
Thanatos
6
1
5
8.5
W
1
1
12
7
L
Sobek
Shjamloka
Sobek
1
5
2
0.4
L
1
5
1
0.3
W
6
1
5
8.5
L
Anhur
bjarkii95
Anhur
1
6
1
0.25
L
Tiamat
cal1 xxx
Tiamat
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,736
Damage
21,742
46,301
Taken
53,594
22,966
Mitigated
23,767
20,346
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AapTollie
Arachne
3,530
2,041
0
3,488
10,527
3,754
0
1,452
9,075
0
50,809
W
Bellona
Jubulbz
Bellona
3,359
898
0
4,118
8,348
6,846
1,182
0
8,348
0
53,088
W
Medusa
Kiitsunay
Medusa
15,920
8,143
0
1,940
9,495
3,456
1,684
2,178
7,317
0
74,307
W
Thanatos
MBeams
Thanatos
7,470
2,339
0
9,361
10,699
5,501
684
1,787
8,912
0
65,404
W
4,911
154
225
1,415
8,396
4,122
382
1,687
6,709
19,263
0
L
Sobek
Shjamloka
Sobek
3,425
1,148
0
1,800
13,920
10,695
0
3,968
9,952
11,603
0
L
3,799
1,423
0
1,877
8,098
2,380
370
2,704
5,394
0
36,623
W
9,076
129
0
3,287
9,363
3,041
540
3,509
5,854
54,820
0
L
Anhur
bjarkii95
Anhur
5,318
3,353
0
2,006
10,626
2,405
40
2,505
8,121
0
37,111
L
Tiamat
cal1 xxx
Tiamat
5,670
685
0
2,606
10,423
4,533
117
3,358
7,065
33,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,473
Gold Earned
35,077
456
Minions Killed
330
0
Camps Cleared
0
1,533,245
Distance Traveled
1,305,614
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,647
510
96
6
0
296,123
6
W
Bellona
9,302
620
121
8
0
333,533
0
W
Medusa
9,273
618
113
8
0
275,343
0
W
Thanatos
9,523
635
106
7
0
325,660
1
W
Ares
7,880
525
24
2
0
304,217
5
L
Sobek
6,939
463
18
1
0
286,995
6
L
Neith
6,858
457
75
5
0
251,886
7
W
Ah Puch
9,495
633
92
6
0
294,492
5
L
Anhur
6,587
439
62
4
0
247,993
2
L
Tiamat
7,046
470
79
5
0
222,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role