Player Matchup

Anubis
Anubis
 
Anubis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ATP3n3rgy
Arachne
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 97L
1,439 Elo+
Solo
Izanami
Izanami
CaptainPecs32
Izanami
Level 121
God Stats
7W - 3L
1,412 SR
Queue Stats
205W - 217L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
HopefulTarot
Tsukuyomi
Level 70
God Stats
0W - 1L
1,648 SR
Queue Stats
64W - 66L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Swordfury187
Kukulkan
Level 129
God Stats
1W - 1L
1,135 SR
Queue Stats
111W - 123L
1,460 Elo+
Solo
Team Averages
Level 77
1,439 SR
1,460 Elo+

VS

Team Averages
Level 76
1,493 SR
1,438 Elo+
Thor
Thor
BR kingfish225
Thor
Level 94
God Stats
6W - 2L
1,675 SR
Queue Stats
224W - 211L
1,473 Elo+
Solo
Scylla
Scylla
Bac0nPancakes
Scylla
Level 26
God Stats
2W - 2L
1,357 SR
Queue Stats
40W - 39L
1,466 Elo+
Solo
Cerberus
Cerberus
Greenrogue95
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,407 Elo+
Solo
Olorun
Olorun
Harbinger_Jenova
Olorun
Level 65
God Stats
4W - 4L
1,699 SR
Queue Stats
282W - 297L
1,386 Elo+
Solo
Charybdis
Charybdis
Revenant7755
Charybdis
Level 86
God Stats
1W - 2L
1,232 SR
Queue Stats
86W - 88L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
11 / 4 / 10
11,285
806
14,626
10,656
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ATP3n3rgy
Arachne
15
5 / 10 / 8
10,242
732
5,904
15,357
6,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
18
3 / 5 / 13
10,625
759
8,579
15,256
5,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
HopefulTarot
Tsukuyomi
16
5 / 6 / 17
10,240
731
15,516
12,166
4,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Swordfury187
Kukulkan
18
4 / 6 / 15
10,817
773
16,058
12,700
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 20
11,074
791
11,454
15,103
8,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 4 / 17
12,398
886
15,355
8,566
2,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Greenrogue95
Cerberus
19
6 / 5 / 19
11,312
808
7,958
23,210
28,019
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
11 / 6 / 12
11,971
855
12,730
14,474
5,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Revenant7755
Charybdis
17
2 / 5 / 19
10,445
746
12,272
13,530
5,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
118
28
Kills
31
31
Deaths
28
63
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
11
4
10
4
L
Arachne
ATP3n3rgy
Arachne
5
10
8
0.9
W
5
8
20
1.88
W
7
4
17
3.88
L
Izanami
3
5
13
1.9
W
Cerberus
Greenrogue95
Cerberus
6
5
19
3.1
W
11
6
12
2.83
L
Tsukuyomi
HopefulTarot
Tsukuyomi
5
6
17
2.25
W
Charybdis
Revenant7755
Charybdis
2
5
19
2.3
L
Kukulkan
Swordfury187
Kukulkan
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,683
Damage
59,769
66,135
Taken
74,883
27,654
Mitigated
49,946
17,717
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,626
0
1,063
1,782
10,656
5,114
264
6,560
3,956
25,359
0
L
Arachne
ATP3n3rgy
Arachne
5,904
4,231
1,304
1,706
15,357
6,026
97
8,100
7,257
0
12,603
W
11,454
1,288
1,454
1,386
15,103
8,346
367
7,427
7,676
0
17,114
W
15,355
611
487
1,139
8,566
2,717
583
5,411
3,155
41,851
0
L
Izanami
8,579
5,843
1,439
5,226
15,256
5,972
548
7,642
7,518
0
25,993
W
Cerberus
Greenrogue95
Cerberus
7,958
551
411
4,264
23,210
28,019
171
7,245
15,965
20,057
0
W
12,730
4,363
3,698
4,180
14,474
5,461
729
5,820
8,654
24,046
0
L
Tsukuyomi
HopefulTarot
Tsukuyomi
15,516
2,832
754
1,456
12,166
4,918
0
7,396
4,719
0
25,937
W
Charybdis
Revenant7755
Charybdis
12,272
4,285
849
1,231
13,530
5,403
3,748
4,781
8,749
0
32,487
L
Kukulkan
Swordfury187
Kukulkan
16,058
836
605
2,382
12,700
5,624
719
6,058
6,642
29,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,209
Gold Earned
57,200
135
Minions Killed
174
0
Camps Cleared
0
1,165,312
Distance Traveled
1,178,883
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,285
806
31
2
0
227,574
0
L
Arachne
10,242
732
9
1
0
221,163
0
W
Thor
11,074
791
11
1
0
233,729
1
W
Scylla
12,398
886
75
5
0
256,224
0
L
Izanami
10,625
759
49
4
0
249,084
0
W
Cerberus
11,312
808
24
2
0
268,374
0
W
Olorun
11,971
855
24
2
0
213,525
0
L
Tsukuyomi
10,240
731
21
2
0
227,517
0
W
Charybdis
10,445
746
40
3
0
207,031
2
L
Kukulkan
10,817
773
25
2
0
239,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role