Player Matchup

Izanami
Izanami
Napnapz
Izanami
Level 29
God Stats
46W - 53L
1,527 SR
Queue Stats
165W - 203L
1,312 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tony2x
Cu Chulainn
Level 124
God Stats
1W - 1L
1,279 SR
Queue Stats
213W - 247L
1,341 Elo+
Party 1
Hel
Hel
pucas32
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,328 Elo+
Solo
Team Averages
Level 53
1,435 SR
1,327 Elo+

VS

Team Averages
Level 22
1,473 SR
1,225 Elo+
Neith
Neith
BABOOSH
Neith
Level 29
God Stats
4W - 3L
1,412 SR
Queue Stats
5W - 8L
1,226 Elo+
Solo
Heimdallr
Heimdallr
Heatstrokezzzzz
Heimdallr
Level 8
God Stats
3W - 4L
1,340 SR
Queue Stats
3W - 6L
1,117 Elo+
Solo
Kuzenbo
Kuzenbo
Papa Noel5976
Kuzenbo
Level 28
God Stats
1W - 1L
1,668 SR
Queue Stats
5W - 3L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Napnapz
Izanami
20
20 / 6 / 4
17,670
768
37,936
24,615
11,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Tony2x
Cu Chulainn
17
3 / 6 / 18
15,044
654
20,221
29,802
39,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
18
4 / 4 / 13
14,314
622
9,504
10,804
10,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BABOOSH
Neith
16
8 / 13 / 3
14,439
628
21,678
30,026
13,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Heatstrokezzzzz
Heimdallr
15
2 / 9 / 6
12,833
558
14,006
19,922
9,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
16
5 / 5 / 8
15,114
657
14,349
28,093
52,928
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
27
Kills
15
16
Deaths
27
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
BABOOSH
Neith
8
13
3
0.73
L
Heimdallr
Heatstrokezzzzz
Heimdallr
2
9
6
0.56
W
Izanami
Napnapz
Izanami
20
6
4
3.67
L
Kuzenbo
5
5
8
1.8
W
Cu Chulainn
Tony2x
Cu Chulainn
3
6
18
2
W
Hel
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,661
Damage
50,033
65,221
Taken
78,041
60,804
Mitigated
75,446
11,484
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BABOOSH
Neith
21,678
14,974
0
10,175
30,026
13,307
858
5,901
23,526
0
59,535
L
Heimdallr
Heatstrokezzzzz
Heimdallr
14,006
4,927
0
40
19,922
9,211
104
2,886
16,594
0
48,328
W
Izanami
Napnapz
Izanami
37,936
28,342
0
2,468
24,615
11,447
3,095
5,281
19,334
0
107,735
L
Kuzenbo
14,349
3,601
0
3,427
28,093
52,928
104
5,552
21,315
36,356
0
W
Cu Chulainn
Tony2x
Cu Chulainn
20,221
3,046
17
3,196
29,802
39,046
301
7,701
22,101
11,360
39,836
W
Hel
9,504
3,054
3,175
2,628
10,804
10,311
530
1,970
8,834
31,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,028
Gold Earned
42,386
276
Minions Killed
192
12
Camps Cleared
5
1,217,433
Distance Traveled
934,821
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,439
628
74
3
4
269,082
0
L
Heimdallr
12,833
558
92
4
1
336,122
0
W
Izanami
17,670
768
156
7
8
386,545
2
L
Kuzenbo
15,114
657
26
1
0
329,617
3
W
Cu Chulainn
15,044
654
58
3
3
492,742
3
W
Hel
14,314
622
62
3
1
338,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role