Player Matchup
Team Averages
Gold V
Average Tier
Level 122
1,659 SR
1,589
MMR
VS
Team Averages
Bronze III
Average Tier
Level 68
1,562 SR
1,500
MMR
Kuzenbo
Bronze III
Level 68
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
bingbong360
Set
12
2 / 0 / 0
6,338
1,056
3,595
3,728
2,214
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Blackthorn Hammer
+35
Physical Power
+300
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DiamondKuzenbo1
Kuzenbo
9
0 / 2 / 0
4,808
801
1,425
5,542
3,904
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Breastplate
+20
Physical Protection
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,808
801
29
5
1
125,191
0
W
6,338
1,056
83
14
5
139,191
3