Player Matchup

Thor
Thor
AnzuTTT-UwU-
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,330 Elo+
Solo
Merlin
Merlin
LucarosRax
Merlin
Level 30
God Stats
0W - 1L
1,585 SR
Queue Stats
5W - 4L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Porteiiro
Kukulkan
Level 8
God Stats
12W - 11L
1,564 SR
Queue Stats
12W - 12L
1,527 Elo+
Solo
Izanami
Izanami
SlippySenior
Izanami
Level 18
God Stats
0W - 5L
1,018 SR
Queue Stats
7W - 16L
1,338 Elo+
Solo
Cerberus
Cerberus
capitaomath
Cerberus
Level 17
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 2L
1,311 Elo+
Solo
Team Averages
Level 16
1,388 SR
1,383 Elo+

VS

Team Averages
Level 14
1,446 SR
1,285 Elo+
Medusa
Medusa
LeKorvo
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,404 Elo+
Solo
Nox
Nox
Ralwan
Nox
Level 14
God Stats
30W - 18L
1,500 SR
Queue Stats
81W - 67L
1,128 Elo+
Party 1
Fenrir
Fenrir
SmiLeezin
Fenrir
Level 5
God Stats
2W - 2L
1,215 SR
Queue Stats
72W - 65L
1,106 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
biguda
Morgan Le Fay
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 37L
1,323 Elo+
Solo
Anubis
Anubis
uramechi21
Anubis
Level 28
God Stats
35W - 38L
1,516 SR
Queue Stats
305W - 323L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 6
10,106
919
5,361
19,656
5,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
LucarosRax
Merlin
17
4 / 3 / 7
11,428
1,039
17,783
14,409
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Porteiiro
Kukulkan
17
5 / 7 / 5
11,054
1,005
15,758
12,919
4,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SlippySenior
Izanami
17
2 / 6 / 7
10,481
953
12,006
17,544
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
capitaomath
Cerberus
17
2 / 5 / 8
10,539
958
7,023
23,806
27,753
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

93

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LeKorvo
Medusa
19
3 / 1 / 23
11,552
1,050
9,885
9,517
3,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Ralwan
Nox
19
10 / 4 / 17
12,653
1,150
15,295
12,752
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SmiLeezin
Fenrir
19
8 / 6 / 18
12,543
1,140
18,105
17,192
9,594
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
biguda
Morgan Le Fay
18
7 / 3 / 15
12,034
1,094
22,247
11,913
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
uramechi21
Anubis
19
6 / 1 / 16
11,920
1,084
16,799
9,939
4,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
123
15
Kills
34
34
Deaths
15
33
Assists
89
Player
Kills
Deaths
Assists
KDA
L
2
13
6
0.38
W
Medusa
LeKorvo
Medusa
3
1
23
14.5
L
Merlin
LucarosRax
Merlin
4
3
7
2.5
L
Kukulkan
Porteiiro
Kukulkan
5
7
5
1.07
W
Nox
Ralwan
Nox
10
4
17
4.63
L
Izanami
SlippySenior
Izanami
2
6
7
0.92
W
Fenrir
SmiLeezin
Fenrir
8
6
18
2.83
W
Morgan Le Fay
biguda
Morgan Le Fay
7
3
15
4.83
L
Cerberus
capitaomath
Cerberus
2
5
8
1.2
W
Anubis
uramechi21
Anubis
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,931
Damage
82,331
88,334
Taken
61,313
48,597
Mitigated
26,154
6,109
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,361
746
0
0
19,656
5,921
0
10,630
9,026
0
18,938
W
Medusa
LeKorvo
Medusa
9,885
4,281
0
790
9,517
3,132
0
6,082
3,435
0
36,464
L
Merlin
LucarosRax
Merlin
17,783
711
98
2,496
14,409
5,160
0
8,879
5,530
41,820
0
L
Kukulkan
Porteiiro
Kukulkan
15,758
1,369
0
656
12,919
4,648
0
7,056
5,863
35,689
0
W
Nox
Ralwan
Nox
15,295
1,068
0
379
12,752
4,412
0
9,622
3,130
28,538
0
L
Izanami
SlippySenior
Izanami
12,006
7,316
0
1,783
17,544
5,115
0
12,646
4,898
0
37,934
W
Fenrir
SmiLeezin
Fenrir
18,105
4,558
0
435
17,192
9,594
0
9,665
7,149
0
23,709
W
Morgan Le Fay
biguda
Morgan Le Fay
22,247
1,130
334
1,869
11,913
4,156
0
8,071
3,842
46,167
0
L
Cerberus
capitaomath
Cerberus
7,023
1,061
0
1,076
23,806
27,753
0
15,130
8,676
18,524
0
W
Anubis
uramechi21
Anubis
16,799
394
85
3,627
9,939
4,860
0
7,124
2,815
39,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,608
Gold Earned
60,702
206
Minions Killed
210
5
Camps Cleared
5
980,259
Distance Traveled
1,058,738
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,106
919
25
2
1
173,418
0
W
Medusa
11,552
1,050
59
5
1
211,867
0
L
Merlin
11,428
1,039
55
5
1
203,040
0
L
Kukulkan
11,054
1,005
50
5
0
240,677
0
W
Nox
12,653
1,150
44
4
1
192,050
0
L
Izanami
10,481
953
53
5
1
162,800
1
W
Fenrir
12,543
1,140
7
1
1
222,844
0
W
Morgan Le Fay
12,034
1,094
50
5
2
216,449
0
L
Cerberus
10,539
958
23
2
2
200,324
1
W
Anubis
11,920
1,084
50
5
0
215,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role