Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
B1ownVR
Danzaburou
Level 100
God Stats
3W - 2L
1,766 SR
Queue Stats
78W - 58L
1,610 Elo+
Party 1
Poseidon
Poseidon
Droopy1943
Poseidon
Level 155
God Stats
5W - 2L
1,436 SR
Queue Stats
328W - 335L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
PKMNMTRpweachers
Baron Samedi
Level 129
God Stats
6W - 4L
1,682 SR
Queue Stats
88W - 80L
1,599 Elo+
Party 1
Ymir
Ymir
RevertOdin
Ymir
Level 15
God Stats
2W - 1L
1,548 SR
Queue Stats
15W - 9L
1,704 Elo+
Party 1
Team Averages
Level 112
1,587 SR
1,604 Elo+

VS

Team Averages
Level 72
1,590 SR
1,513 Elo+
Anubis
Anubis
BruhClient
Anubis
Level 100
God Stats
29W - 28L
1,566 SR
Queue Stats
342W - 321L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
HAPPYMAN24
Danzaburou
Level 67
God Stats
1W - 4L
1,604 SR
Queue Stats
329W - 306L
1,553 Elo+
Party 2
Cerberus
Cerberus
SYST3M9
Cerberus
Level 63
God Stats
19W - 18L
1,536 SR
Queue Stats
279W - 293L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperIceJiren
Gilgamesh
Level 42
God Stats
4W - 2L
1,890 SR
Queue Stats
103W - 125L
1,456 Elo+
Party 2
Loki
Loki
Vedde
Loki
Level 89
God Stats
4W - 7L
1,356 SR
Queue Stats
213W - 196L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 5 / 7
13,592
618
15,440
17,432
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
B1ownVR
Danzaburou
20
6 / 3 / 8
15,188
690
14,697
14,070
4,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Droopy1943
Poseidon
20
7 / 3 / 6
14,314
651
17,178
13,359
5,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PKMNMTRpweachers
Baron Samedi
20
6 / 2 / 6
13,640
620
9,981
14,696
7,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 3 / 17
12,444
566
8,505
21,697
18,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BruhClient
Anubis
17
3 / 4 / 4
11,101
505
10,235
14,777
6,197
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
HAPPYMAN24
Danzaburou
14
2 / 7 / 2
9,433
429
8,151
14,058
4,201
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
SYST3M9
Cerberus
16
4 / 5 / 5
10,203
464
7,048
18,539
13,320
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
SuperIceJiren
Gilgamesh
15
1 / 9 / 2
9,934
452
9,230
21,454
18,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Vedde
Loki
18
5 / 6 / 4
11,515
523
11,199
15,414
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
31
Kills
15
16
Deaths
31
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
5
7
2.5
W
Danzaburou
B1ownVR
Danzaburou
6
3
8
3.33
L
Anubis
BruhClient
Anubis
3
4
4
1.25
W
Poseidon
Droopy1943
Poseidon
7
3
6
3.33
L
Danzaburou
HAPPYMAN24
Danzaburou
2
7
2
0.43
W
Baron Samedi
PKMNMTRpweachers
Baron Samedi
6
2
6
4.5
W
3
3
17
3.83
L
Cerberus
SYST3M9
Cerberus
4
5
5
1.3
L
Gilgamesh
SuperIceJiren
Gilgamesh
1
9
2
0.22
L
Loki
Vedde
Loki
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,801
Damage
45,863
81,254
Taken
84,242
45,040
Mitigated
47,432
29,216
Healing
19,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,440
5,741
0
3,513
17,432
8,234
1,284
5,476
11,769
0
88,161
W
Danzaburou
B1ownVR
Danzaburou
14,697
10,386
0
7,877
14,070
4,988
4,439
2,947
11,123
0
139,358
L
Anubis
BruhClient
Anubis
10,235
977
0
6,772
14,777
6,197
0
7,464
7,313
70,422
0
W
Poseidon
Droopy1943
Poseidon
17,178
2,726
147
5,692
13,359
5,629
2,640
4,775
8,409
118,963
0
L
Danzaburou
HAPPYMAN24
Danzaburou
8,151
3,430
0
3,255
14,058
4,201
374
3,427
10,631
0
56,943
W
Baron Samedi
PKMNMTRpweachers
Baron Samedi
9,981
1,826
418
6,728
14,696
7,773
550
2,434
11,432
76,677
0
W
8,505
2,848
0
4,841
21,697
18,416
649
4,165
17,389
51,025
7,884
L
Cerberus
SYST3M9
Cerberus
7,048
488
0
4,280
18,539
13,320
0
9,368
9,171
43,158
0
L
Gilgamesh
SuperIceJiren
Gilgamesh
9,230
1,138
0
1,197
21,454
18,740
80
11,216
10,238
13,788
33,317
L
Loki
Vedde
Loki
11,199
4,220
0
4,128
15,414
4,974
0
3,674
11,740
0
70,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,178
Gold Earned
52,186
734
Minions Killed
573
0
Camps Cleared
0
2,204,305
Distance Traveled
2,024,791
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,592
618
120
5
0
475,446
1
W
Danzaburou
15,188
690
206
9
0
434,298
13
L
Anubis
11,101
505
157
7
0
326,806
3
W
Poseidon
14,314
651
179
8
0
434,153
4
L
Danzaburou
9,433
429
95
4
0
404,228
8
W
Baron Samedi
13,640
620
154
7
0
385,766
4
W
Ymir
12,444
566
75
3
0
474,642
6
L
Cerberus
10,203
464
100
5
0
436,139
2
L
Gilgamesh
9,934
452
102
5
0
408,761
0
L
Loki
11,515
523
119
5
0
448,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role