Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LilNobara
Artemis
Level 112
God Stats
19W - 12L
1,639 SR
Queue Stats
329W - 289L
1,423 Elo+
Solo
Vulcan
Vulcan
PhilyEagles264
Vulcan
Level 89
God Stats
4W - 1L
1,673 SR
Queue Stats
25W - 29L
1,458 Elo+
Solo
Artio
Artio
giggletitez69
Artio
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 174L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
tomas_mino
Erlang Shen
Level 117
God Stats
12W - 5L
1,585 SR
Queue Stats
329W - 332L
1,470 Elo+
Solo
Team Averages
Level 110
1,579 SR
1,473 Elo+

VS

Team Averages
Level 117
1,519 SR
1,452 Elo+
Persephone
Persephone
APenguinMyth
Persephone
Level 87
God Stats
2W - 2L
1,626 SR
Queue Stats
208W - 191L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
RubensMunhoz
Gilgamesh
Level 128
God Stats
18W - 19L
1,487 SR
Queue Stats
132W - 129L
1,452 Elo+
Solo
Neith
Neith
ThePudge-
Neith
Level 132
God Stats
1W - 2L
1,561 SR
Queue Stats
61W - 68L
1,435 Elo+
Solo
Sylvanus
Sylvanus
X0x baki x0X
Sylvanus
Level 105
God Stats
3W - 5L
1,351 SR
Queue Stats
118W - 120L
1,438 Elo+
Solo
Mercury
Mercury
epsimatcha
Mercury
Level 135
God Stats
12W - 8L
1,569 SR
Queue Stats
468W - 460L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 2 / 1
10,292
542
7,241
10,555
13,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
LilNobara
Artemis
16
4 / 3 / 2
9,853
519
12,151
13,331
4,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 1
9,201
484
9,591
11,180
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 7
8,866
467
5,177
16,095
13,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
tomas_mino
Erlang Shen
18
7 / 1 / 4
11,120
585
11,524
13,642
11,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
APenguinMyth
Persephone
16
3 / 2 / 1
9,992
526
13,200
12,998
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RubensMunhoz
Gilgamesh
15
1 / 2 / 0
8,999
474
3,444
13,989
10,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Bow

Short Bow

+15%
Attack Speed

Neith
ThePudge-
Neith
14
2 / 5 / 2
9,031
475
9,513
12,011
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
X0x baki x0X
Sylvanus
12
1 / 3 / 3
7,638
402
7,461
14,894
13,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
epsimatcha
Mercury
16
2 / 2 / 3
9,601
505
5,130
12,800
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
9
9
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
1
1.25
L
Persephone
APenguinMyth
Persephone
3
2
1
1.75
W
Artemis
LilNobara
Artemis
4
3
2
1.67
W
0
3
1
0.17
L
Gilgamesh
RubensMunhoz
Gilgamesh
1
2
0
0.5
L
Neith
ThePudge-
Neith
2
5
2
0.6
L
Sylvanus
X0x baki x0X
Sylvanus
1
3
3
0.83
L
Mercury
epsimatcha
Mercury
2
2
3
1.75
W
1
0
7
4.5
W
Erlang Shen
tomas_mino
Erlang Shen
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,684
Damage
38,748
64,803
Taken
66,692
47,503
Mitigated
38,956
22,634
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,241
1,187
0
3,725
10,555
13,228
46
1,197
9,358
0
62,678
L
Persephone
APenguinMyth
Persephone
13,200
876
100
3,530
12,998
5,716
1,070
7,415
5,581
72,421
0
W
Artemis
LilNobara
Artemis
12,151
6,553
0
5,173
13,331
4,694
1,407
3,840
9,491
0
83,404
W
9,591
2,508
0
3,338
11,180
4,866
86
8,131
3,049
60,445
0
L
Gilgamesh
RubensMunhoz
Gilgamesh
3,444
358
0
5,346
13,989
10,595
0
725
13,264
0
49,767
L
Neith
ThePudge-
Neith
9,513
4,434
28
2,757
12,011
4,329
0
1,277
10,734
0
61,787
L
Sylvanus
X0x baki x0X
Sylvanus
7,461
2,565
1,908
4,036
14,894
13,173
0
3,253
11,641
24,392
9,182
L
Mercury
epsimatcha
Mercury
5,130
2,745
0
444
12,800
5,143
0
2,098
10,702
0
70,995
W
5,177
523
246
2,773
16,095
13,642
162
4,514
11,581
25,728
0
W
Erlang Shen
tomas_mino
Erlang Shen
11,524
6,742
0
7,379
13,642
11,073
1,119
2,451
11,191
0
86,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,332
Gold Earned
45,261
586
Minions Killed
503
0
Camps Cleared
0
1,856,836
Distance Traveled
1,727,571
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,292
542
134
7
0
397,415
3
L
Persephone
9,992
526
136
7
0
343,631
3
W
Artemis
9,853
519
149
8
0
325,827
3
W
Vulcan
9,201
484
120
6
0
359,743
1
L
Gilgamesh
8,999
474
94
5
0
357,245
3
L
Neith
9,031
475
120
6
0
308,755
1
L
Sylvanus
7,638
402
48
3
0
299,109
9
L
Mercury
9,601
505
105
6
0
418,831
0
W
Artio
8,866
467
50
3
0
375,041
0
W
Erlang Shen
11,120
585
133
7
0
398,810
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role