Player Matchup

Hel
Hel
Ima_Rep_Texas956
Hel
Level 64
God Stats
2W - 2L
1,516 SR
Queue Stats
220W - 229L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
Melancholy_Me_13
Jormungandr
Level 88
God Stats
8W - 10L
1,546 SR
Queue Stats
224W - 235L
1,516 Elo+
Party 1
King Arthur
King Arthur
xx1ShotPxx
King Arthur
Level 108
God Stats
1W - 4L
1,181 SR
Queue Stats
693W - 706L
1,444 Elo+
Solo
Team Averages
Level 87
1,414 SR
1,495 Elo+

VS

Team Averages
Level 113
1,501 SR
1,429 Elo+
Cerberus
Cerberus
Tw33kSkat3r
Cerberus
Level 133
God Stats
10W - 8L
1,453 SR
Queue Stats
12W - 16L
1,371 Elo+
Party 2
Sol
Sol
Zenthorim
Sol
Level 86
God Stats
5W - 8L
1,406 SR
Queue Stats
147W - 157L
1,432 Elo+
Party 2
Skadi
Skadi
pushyburrito
Skadi
Level 120
God Stats
4W - 2L
1,645 SR
Queue Stats
126W - 126L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 1
11,667
648
11,782
15,746
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Melancholy_Me_13
Jormungandr
15
2 / 6 / 5
11,338
630
16,282
26,504
21,640
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
xx1ShotPxx
King Arthur
14
0 / 2 / 7
10,450
581
9,793
20,355
24,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tw33kSkat3r
Cerberus
15
3 / 1 / 9
11,520
640
10,555
18,574
19,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 3 / 9
12,070
671
12,936
14,482
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 3 / 6
12,992
722
29,066
16,892
6,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
16
16
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
Jormungandr
Melancholy_Me_13
Jormungandr
2
6
5
0.75
W
Cerberus
Tw33kSkat3r
Cerberus
3
1
9
7.5
W
4
3
9
2.83
W
9
3
6
4
L
King Arthur
xx1ShotPxx
King Arthur
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
52,557
62,605
Taken
49,948
51,393
Mitigated
31,023
8,357
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,782
1,502
3,040
3,348
15,746
5,205
612
6,992
8,754
34,003
0
L
Jormungandr
Melancholy_Me_13
Jormungandr
16,282
5,068
0
0
26,504
21,640
257
9,853
16,651
45,245
0
W
Cerberus
Tw33kSkat3r
Cerberus
10,555
301
1,152
7,881
18,574
19,358
178
10,262
7,738
22,891
0
W
12,936
1,892
869
8,062
14,482
5,328
1,731
8,245
5,849
67,061
0
W
29,066
13,902
0
3,400
16,892
6,337
1,344
10,173
6,076
0
86,058
L
King Arthur
xx1ShotPxx
King Arthur
9,793
160
136
1,833
20,355
24,548
88
7,064
13,291
235
31,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
36,582
178
Minions Killed
262
2
Camps Cleared
14
899,815
Distance Traveled
980,980
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,667
648
56
3
2
255,501
2
L
Jormungandr
11,338
630
83
5
0
280,846
1
W
Cerberus
11,520
640
36
2
1
338,342
3
W
Sol
12,070
671
110
6
7
333,501
0
W
Skadi
12,992
722
116
6
6
309,137
7
L
King Arthur
10,450
581
39
2
0
363,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role