Player Matchup

Raijin
Raijin
HectorBlue
Raijin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 78L
1,593 Elo+
Party 1
Sobek
Sobek
Lebarbs
Sobek
Level 126
God Stats
12W - 10L
1,496 SR
Queue Stats
683W - 704L
1,498 Elo+
Solo
Hel
Hel
MrTwistty
Hel
Level 144
God Stats
12W - 5L
1,756 SR
Queue Stats
334W - 339L
1,482 Elo+
Solo
Ares
Ares
Trintix21
Ares
Level 104
God Stats
1W - 0L
1,441 SR
Queue Stats
130W - 151L
1,413 Elo+
Party 1
Hercules
Hercules
Xenorith
Hercules
Level 124
God Stats
4W - 0L
1,798 SR
Queue Stats
317W - 368L
1,474 Elo+
Solo
Team Averages
Level 131
1,598 SR
1,492 Elo+

VS

Team Averages
Level 99
1,568 SR
1,623 Elo+
Persephone
Persephone
 
Persephone
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Truechill521
Kali
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Skadi
Skadi
armyofjune
Skadi
Level 106
God Stats
4W - 1L
1,761 SR
Queue Stats
201W - 138L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
madestructo10
Zhong Kui
Level 116
God Stats
2W - 1L
1,569 SR
Queue Stats
153W - 149L
1,511 Elo+
Solo
Hercules
Hercules
trentd2199
Hercules
Level 71
God Stats
0W - 1L
1,511 SR
Queue Stats
9W - 7L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HectorBlue
Raijin
20
11 / 4 / 15
13,114
874
23,451
15,754
9,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Lebarbs
Sobek
17
3 / 7 / 16
11,034
736
15,002
28,535
41,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 2 / 19
12,823
855
19,216
19,329
13,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
19
3 / 3 / 26
12,350
823
11,052
24,577
37,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Xenorith
Hercules
17
3 / 5 / 16
11,291
753
12,202
29,016
32,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 8 / 12
10,236
682
12,783
15,073
11,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 7 / 11
10,498
700
9,263
13,631
5,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
20
8 / 6 / 10
12,119
808
29,752
16,199
6,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
madestructo10
Zhong Kui
17
4 / 6 / 14
10,904
727
22,374
19,224
12,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
trentd2199
Hercules
18
5 / 3 / 14
10,634
709
10,879
26,828
23,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
82
30
Kills
21
21
Deaths
30
92
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
8
12
0.88
W
Raijin
HectorBlue
Raijin
11
4
15
4.63
W
Sobek
Lebarbs
Sobek
3
7
16
1.57
W
10
2
19
9.75
W
Ares
3
3
26
5.33
L
3
7
11
1.21
W
Hercules
Xenorith
Hercules
3
5
16
2.2
L
Skadi
8
6
10
2.17
L
Zhong Kui
madestructo10
Zhong Kui
4
6
14
1.83
L
Hercules
trentd2199
Hercules
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,923
Damage
85,051
117,211
Taken
90,955
134,295
Mitigated
59,180
59,809
Healing
26,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,783
997
937
1,435
15,073
11,201
536
9,411
5,318
25,709
0
W
Raijin
HectorBlue
Raijin
23,451
3,102
3,827
1,624
15,754
9,863
1,918
6,408
9,346
46,073
0
W
Sobek
Lebarbs
Sobek
15,002
521
1,002
5,826
28,535
41,380
208
9,138
19,397
27,606
0
W
19,216
865
23,575
13,001
19,329
13,148
1,557
6,785
12,544
34,857
0
W
Ares
11,052
1,252
1,465
2,416
24,577
37,897
942
6,463
18,114
16,991
0
L
9,263
3,477
710
1,590
13,631
5,661
765
11,138
2,273
0
13,077
W
Hercules
Xenorith
Hercules
12,202
2,899
1,520
5,553
29,016
32,007
647
6,363
22,653
0
23,411
L
Skadi
29,752
14,350
880
2,352
16,199
6,862
1,118
11,742
4,119
0
68,217
L
Zhong Kui
madestructo10
Zhong Kui
22,374
3,335
743
4,969
19,224
12,412
720
13,426
5,650
37,703
0
L
Hercules
trentd2199
Hercules
10,879
2,735
1,276
11,732
26,828
23,044
158
21,338
4,872
0
14,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,612
Gold Earned
54,391
144
Minions Killed
132
0
Camps Cleared
0
1,378,778
Distance Traveled
1,233,888
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,236
682
20
1
0
221,064
2
W
Raijin
13,114
874
59
4
0
234,890
0
W
Sobek
11,034
736
21
1
0
255,702
1
W
Hel
12,823
855
39
3
0
345,744
1
W
Ares
12,350
823
7
0
0
293,272
0
L
Kali
10,498
700
14
1
0
249,725
0
W
Hercules
11,291
753
18
1
0
249,170
0
L
Skadi
12,119
808
76
5
0
242,739
1
L
Zhong Kui
10,904
727
16
1
0
242,385
1
L
Hercules
10,634
709
6
0
0
277,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role