Player Matchup

Medusa
Medusa
Braiz08
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Papane84
Bacchus
Level 20
God Stats
13W - 7L
1,713 SR
Queue Stats
80W - 72L
1,508 Elo+
Solo
Ra
Ra
STAR-_-LORD223
Ra
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 2
Janus
Janus
cal1 xxx
Janus
Level 26
God Stats
0W - 1L
1,736 SR
Queue Stats
33W - 24L
1,589 Elo+
Solo
Set
Set
ehab12125
Set
Level 4
God Stats
0W - 1L
1,269 SR
Queue Stats
21W - 31L
1,734 Elo+
Party 2
Team Averages
Level 15
1,497 SR
1,613 Elo+

VS

Team Averages
Level 22
1,539 SR
1,459 Elo+
Cerberus
Cerberus
ImAlwaysBlack-
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,387 Elo+
Party 1
Scylla
Scylla
Jubulbz
Scylla
Level 11
God Stats
2W - 0L
1,713 SR
Queue Stats
15W - 9L
1,532 Elo+
Party 3
Ratatoskr
Ratatoskr
MBeams
Ratatoskr
Level 28
God Stats
2W - 1L
1,436 SR
Queue Stats
116W - 84L
1,536 Elo+
Party 3
Bakasura
Bakasura
freewin0
Bakasura
Level 25
God Stats
9W - 1L
1,817 SR
Queue Stats
103W - 50L
1,641 Elo+
Solo
Chernobog
Chernobog
marlonfreude
Chernobog
Level 21
God Stats
1W - 0L
1,230 SR
Queue Stats
3W - 7L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Braiz08
Medusa
7
1 / 1 / 2
4,530
503
1,292
2,917
730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Papane84
Bacchus
7
2 / 2 / 3
4,934
548
4,022
7,128
3,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 6 / 1
3,811
423
661
4,360
1,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
cal1 xxx
Janus
10
3 / 1 / 1
5,590
621
3,781
3,975
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 0
3,916
435
1,033
4,009
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 1 / 0
4,260
473
1,563
3,662
2,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Jubulbz
Scylla
10
5 / 1 / 3
6,077
675
4,197
3,182
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
MBeams
Ratatoskr
11
4 / 0 / 4
6,340
704
4,625
6,021
2,064
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
freewin0
Bakasura
13
5 / 0 / 0
7,514
835
3,063
4,812
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
marlonfreude
Chernobog
7
0 / 4 / 0
4,532
504
1,361
4,130
1,289
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
14
15
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Braiz08
Medusa
1
1
2
2
W
Cerberus
0
1
0
0
W
Scylla
Jubulbz
Scylla
5
1
3
6.5
W
Ratatoskr
MBeams
Ratatoskr
4
0
4
6
L
Bacchus
Papane84
Bacchus
2
2
3
1.75
L
0
6
1
0.08
L
Janus
cal1 xxx
Janus
3
1
1
3.5
L
0
5
0
0
W
Bakasura
freewin0
Bakasura
5
0
0
5
W
Chernobog
marlonfreude
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,789
Damage
14,809
22,389
Taken
21,807
7,858
Mitigated
8,790
3,491
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Braiz08
Medusa
1,292
497
0
499
2,917
730
0
1,098
1,783
0
13,197
W
Cerberus
1,563
344
0
330
3,662
2,320
81
1,917
1,735
5,754
0
W
Scylla
Jubulbz
Scylla
4,197
291
0
1,245
3,182
879
718
1,325
1,743
25,909
0
W
Ratatoskr
MBeams
Ratatoskr
4,625
835
0
1,376
6,021
2,064
0
1,391
4,564
0
37,654
L
Bacchus
Papane84
Bacchus
4,022
930
0
750
7,128
3,662
0
1,342
5,427
13,740
0
L
661
148
85
165
4,360
1,093
0
1,757
2,475
9,351
0
L
Janus
cal1 xxx
Janus
3,781
273
31
1,671
3,975
765
0
437
3,400
32,796
0
L
1,033
429
0
290
4,009
1,608
0
819
3,024
0
9,398
W
Bakasura
freewin0
Bakasura
3,063
1,879
0
2,660
4,812
2,238
302
1,142
3,566
0
39,147
W
Chernobog
marlonfreude
Chernobog
1,361
885
0
620
4,130
1,289
190
2,395
1,735
0
16,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,781
Gold Earned
28,723
170
Minions Killed
303
0
Camps Cleared
0
784,369
Distance Traveled
939,812
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,530
503
27
3
0
160,371
0
W
Cerberus
4,260
473
19
2
0
160,802
0
W
Scylla
6,077
675
61
7
0
183,421
0
W
Ratatoskr
6,340
704
63
7
0
204,322
0
L
Bacchus
4,934
548
24
3
0
176,522
3
L
Ra
3,811
423
19
2
0
137,802
0
L
Janus
5,590
621
78
9
0
184,035
1
L
Set
3,916
435
22
2
0
125,639
1
W
Bakasura
7,514
835
119
13
0
243,618
2
W
Chernobog
4,532
504
41
5
0
147,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role