Player Matchup

Hades
Hades
Bacucca
Hades
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 18L
1,260 Elo+
Party 1
Tiamat
Tiamat
Rub3nz1
Tiamat
Level 5
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 6L
989 Elo+
Solo
Hachiman
Hachiman
TheodorosTDL
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,094 Elo+
Solo
Thor
Thor
Warakas
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,227 Elo+
Solo
Ymir
Ymir
crazy129neptune
Ymir
Level 25
God Stats
8W - 13L
1,384 SR
Queue Stats
28W - 40L
1,283 Elo+
Party 1
Team Averages
Level 15
1,435 SR
1,171 Elo+

VS

Team Averages
Level 26
1,562 SR
1,410 Elo+
Erlang Shen
Erlang Shen
CHANG02100
Erlang Shen
Level 28
God Stats
9W - 2L
1,505 SR
Queue Stats
65W - 76L
1,305 Elo+
Solo
Artio
Artio
Calvips
Artio
Level 17
God Stats
2W - 1L
1,730 SR
Queue Stats
12W - 18L
1,362 Elo+
Party 2
Rama
Rama
PlamyESP
Rama
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 23L
1,414 Elo+
Party 2
Persephone
Persephone
Sodnaf
Persephone
Level 27
God Stats
2W - 1L
1,461 SR
Queue Stats
17W - 25L
1,340 Elo+
Party 2
Thanatos
Thanatos
swordsound
Thanatos
Level 14
God Stats
3W - 0L
1,617 SR
Queue Stats
4W - 1L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bacucca
Hades
19
14 / 5 / 7
13,311
493
21,246
24,547
25,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
Rub3nz1
Tiamat
19
7 / 7 / 5
12,947
480
20,126
22,217
14,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
TheodorosTDL
Hachiman
16
3 / 9 / 5
10,795
400
10,825
18,005
11,599
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
Warakas
Thor
15
4 / 8 / 5
10,815
401
10,317
20,001
8,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 15
10,909
404
9,921
27,496
20,234
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHANG02100
Erlang Shen
18
5 / 9 / 15
12,480
462
13,466
26,594
22,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Calvips
Artio
17
1 / 4 / 17
12,069
447
5,803
19,870
19,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
20
10 / 4 / 6
13,804
511
27,361
19,218
6,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Sodnaf
Persephone
19
5 / 4 / 16
13,215
489
24,337
18,633
6,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
swordsound
Thanatos
19
11 / 10 / 11
13,485
499
14,736
21,743
8,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
97
29
Kills
32
33
Deaths
31
37
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hades
Bacucca
Hades
14
5
7
3.5
W
Erlang Shen
CHANG02100
Erlang Shen
5
9
15
1.39
W
Artio
Calvips
Artio
1
4
17
2.38
W
Rama
10
4
6
3.25
L
Tiamat
Rub3nz1
Tiamat
7
7
5
1.36
W
Persephone
Sodnaf
Persephone
5
4
16
3.25
L
Hachiman
TheodorosTDL
Hachiman
3
9
5
0.61
L
Thor
Warakas
Thor
4
8
5
0.81
L
1
4
15
2.13
W
Thanatos
swordsound
Thanatos
11
10
11
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,435
Damage
85,703
112,266
Taken
106,058
80,480
Mitigated
64,179
25,863
Healing
35,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bacucca
Hades
21,246
2,238
599
9,422
24,547
25,585
1,213
6,567
17,791
70,030
0
W
Erlang Shen
CHANG02100
Erlang Shen
13,466
3,998
0
2,437
26,594
22,814
1,055
8,563
18,031
15,677
39,071
W
Artio
Calvips
Artio
5,803
712
1,849
4,623
19,870
19,425
69
11,604
8,266
26,588
0
W
Rama
27,361
20,769
0
6,502
19,218
6,804
3,568
10,895
8,323
0
101,020
L
Tiamat
Rub3nz1
Tiamat
20,126
1,237
213
7,118
22,217
14,957
1,606
8,447
13,445
92,127
0
W
Persephone
Sodnaf
Persephone
24,337
1,562
400
6,490
18,633
6,515
217
9,920
8,709
86,839
0
L
Hachiman
TheodorosTDL
Hachiman
10,825
4,770
0
2,230
18,005
11,599
1,452
5,197
12,476
0
58,398
L
Thor
Warakas
Thor
10,317
1,540
0
250
20,001
8,105
0
3,838
16,061
0
65,969
L
9,921
1,417
0
6,031
27,496
20,234
386
7,768
19,382
36,322
0
W
Thanatos
swordsound
Thanatos
14,736
4,204
0
12,888
21,743
8,621
1,174
10,503
11,240
0
71,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
65,053
469
Minions Killed
481
0
Camps Cleared
0
2,302,460
Distance Traveled
2,371,266
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,311
493
118
4
0
428,817
1
W
Erlang Shen
12,480
462
75
3
0
463,391
0
W
Artio
12,069
447
45
2
0
535,668
11
W
Rama
13,804
511
115
4
0
461,327
10
L
Tiamat
12,947
480
164
6
0
438,659
1
W
Persephone
13,215
489
130
5
0
453,398
1
L
Hachiman
10,795
400
77
3
0
450,496
1
L
Thor
10,815
401
79
3
0
490,022
4
L
Ymir
10,909
404
31
1
0
494,466
2
W
Thanatos
13,485
499
116
4
0
457,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role