Player Matchup

Cthulhu
Cthulhu
DaddyxFury
Cthulhu
Level 78
God Stats
3W - 0L
1,780 SR
Queue Stats
26W - 35L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
antony147
Hou Yi
Level 153
God Stats
3W - 3L
1,447 SR
Queue Stats
159W - 142L
1,563 Elo+
Party 3
Sylvanus
Sylvanus
fUlero10
Sylvanus
Level 126
God Stats
4W - 1L
1,485 SR
Queue Stats
171W - 177L
1,522 Elo+
Party 3
Artemis
Artemis
postnutcharity
Artemis
Level 145
God Stats
1W - 1L
1,534 SR
Queue Stats
9W - 13L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
xxSTaTiiKxSkull
Hun Batz
Level 80
God Stats
1W - 1L
1,130 SR
Queue Stats
27W - 34L
1,449 Elo+
Party 1
Team Averages
Level 116
1,475 SR
1,487 Elo+

VS

Team Averages
Level 117
1,466 SR
1,531 Elo+
King Arthur
King Arthur
AdmiralLoafy
King Arthur
Level 141
God Stats
0W - 5L
1,500 SR
Queue Stats
394W - 357L
1,514 Elo+
Solo
Ganesha
Ganesha
P4_bros
Ganesha
Level 128
God Stats
0W - 2L
1,211 SR
Queue Stats
93W - 83L
1,549 Elo+
Party 2
Hercules
Hercules
Sam102195
Hercules
Level 67
God Stats
0W - 1L
1,374 SR
Queue Stats
19W - 25L
1,556 Elo+
Solo
Chronos
Chronos
SteelThunder69
Chronos
Level 128
God Stats
11W - 8L
1,747 SR
Queue Stats
610W - 617L
1,529 Elo+
Solo
Geb
Geb
pickled_dill
Geb
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 142L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyxFury
Cthulhu
16
2 / 3 / 21
9,818
818
20,192
12,879
14,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
antony147
Hou Yi
18
10 / 2 / 10
10,608
884
20,126
11,298
5,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
fUlero10
Sylvanus
16
1 / 3 / 20
9,081
757
8,923
12,003
12,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 3 / 13
10,590
883
19,285
10,066
4,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
17
5 / 4 / 14
10,230
853
13,356
8,948
4,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdmiralLoafy
King Arthur
15
2 / 7 / 6
9,107
759
8,546
20,840
17,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
P4_bros
Ganesha
15
0 / 4 / 13
9,142
762
11,879
18,144
27,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Sam102195
Hercules
14
3 / 6 / 5
8,569
714
8,899
30,777
21,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 2
8,542
712
7,548
10,670
5,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 4 / 4
10,631
886
9,008
18,599
27,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
26
Kills
15
15
Deaths
26
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdmiralLoafy
King Arthur
2
7
6
0.71
W
Cthulhu
DaddyxFury
Cthulhu
2
3
21
4.17
L
Ganesha
P4_bros
Ganesha
0
4
13
1.63
L
Hercules
Sam102195
Hercules
3
6
5
0.92
L
2
5
2
0.6
W
Hou Yi
antony147
Hou Yi
10
2
10
7.5
W
Sylvanus
fUlero10
Sylvanus
1
3
20
3.67
L
8
4
4
2.5
W
8
3
13
4.83
W
Hun Batz
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,882
Damage
45,880
55,194
Taken
99,030
40,682
Mitigated
99,492
23,906
Healing
32,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdmiralLoafy
King Arthur
8,546
1,562
1,303
4,269
20,840
17,983
301
6,166
14,674
0
21,317
W
Cthulhu
DaddyxFury
Cthulhu
20,192
1,308
2,920
2,793
12,879
14,236
358
5,075
7,804
35,068
0
L
Ganesha
P4_bros
Ganesha
11,879
797
2,396
3,195
18,144
27,352
31
5,604
12,540
18,351
0
L
Hercules
Sam102195
Hercules
8,899
1,967
2,027
11,652
30,777
21,653
535
7,548
23,229
0
15,696
L
7,548
1,727
2,191
1,603
10,670
5,321
842
3,050
7,620
22,438
0
W
Hou Yi
antony147
Hou Yi
20,126
8,428
2,041
4,725
11,298
5,325
1,015
5,605
5,693
0
35,910
W
Sylvanus
fUlero10
Sylvanus
8,923
4,125
5,092
3,076
12,003
12,626
384
6,428
5,575
13,228
1,957
L
9,008
687
1,052
3,272
18,599
27,183
196
5,686
12,913
21,924
0
W
19,285
5,846
0
1,965
10,066
4,333
1,330
6,540
3,526
0
33,159
W
Hun Batz
13,356
3,091
897
397
8,948
4,162
1,892
4,787
4,161
0
19,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
45,991
114
Minions Killed
117
0
Camps Cleared
0
1,165,007
Distance Traveled
1,066,642
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,107
759
36
3
0
202,826
0
W
Cthulhu
9,818
818
34
3
0
258,700
0
L
Ganesha
9,142
762
1
0
0
221,169
0
L
Hercules
8,569
714
12
1
0
211,241
1
L
Chronos
8,542
712
48
4
0
207,800
0
W
Hou Yi
10,608
884
35
3
0
230,425
5
W
Sylvanus
9,081
757
5
0
0
189,409
2
L
Geb
10,631
886
20
2
0
223,606
1
W
Artemis
10,590
883
22
2
0
223,119
0
W
Hun Batz
10,230
853
18
2
0
263,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role