Player Matchup

Raijin
Raijin
Em3rson17
Raijin
Level 29
God Stats
11W - 7L
1,577 SR
Queue Stats
122W - 138L
1,574 Elo+
Solo
Cerberus
Cerberus
Scrotillius
Cerberus
Level 99
God Stats
8W - 3L
1,818 SR
Queue Stats
47W - 32L
1,670 Elo+
Party 2
Nemesis
Nemesis
Smitesuckspeen
Nemesis
Level 16
God Stats
1W - 1L
1,676 SR
Queue Stats
149W - 110L
1,741 Elo+
Party 2
Team Averages
Level 48
1,691 SR
1,661 Elo+

VS

Team Averages
Level 67
1,711 SR
1,629 Elo+
Olorun
Olorun
DSShinZoku
Olorun
Level 9
God Stats
1W - 1L
1,495 SR
Queue Stats
2W - 3L
1,549 Elo+
Solo
Fenrir
Fenrir
Goobis666
Fenrir
Level 109
God Stats
21W - 6L
1,905 SR
Queue Stats
88W - 52L
1,668 Elo+
Party 1
Athena
Athena
LibertyPrime866
Athena
Level 82
God Stats
10W - 3L
1,732 SR
Queue Stats
78W - 51L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Em3rson17
Raijin
12
5 / 4 / 12
8,234
823
11,044
5,715
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Scrotillius
Cerberus
13
9 / 0 / 12
9,028
903
10,031
10,768
10,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
8 / 1 / 9
8,463
846
10,643
5,865
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DSShinZoku
Olorun
8
0 / 10 / 3
5,808
581
2,385
11,334
2,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Goobis666
Fenrir
10
3 / 7 / 2
6,673
667
7,277
13,238
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 5 / 2
6,948
695
4,029
11,850
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
5
5
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
DSShinZoku
Olorun
0
10
3
0.15
W
Raijin
Em3rson17
Raijin
5
4
12
2.75
L
Fenrir
Goobis666
Fenrir
3
7
2
0.57
L
2
5
2
0.6
W
Cerberus
Scrotillius
Cerberus
9
0
12
15
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
13,691
22,348
Taken
36,422
15,023
Mitigated
18,133
6,018
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DSShinZoku
Olorun
2,385
1,525
208
1,095
11,334
2,380
0
7,615
3,546
11,747
0
W
Raijin
Em3rson17
Raijin
11,044
1,070
0
583
5,715
2,373
740
1,535
3,927
26,675
0
L
Fenrir
Goobis666
Fenrir
7,277
1,842
0
2,534
13,238
7,658
0
7,420
5,499
0
16,278
L
4,029
977
0
958
11,850
8,095
0
5,369
6,139
8,539
0
W
Cerberus
Scrotillius
Cerberus
10,031
1,085
0
4,708
10,768
10,109
180
3,067
7,487
23,368
0
W
10,643
4,421
0
727
5,865
2,541
675
2,190
3,446
0
21,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
19,429
128
Minions Killed
57
5
Camps Cleared
2
559,328
Distance Traveled
492,606
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,808
581
24
2
0
129,882
2
W
Raijin
8,234
823
48
5
1
168,744
0
L
Fenrir
6,673
667
18
2
1
181,925
5
L
Athena
6,948
695
15
2
1
180,799
0
W
Cerberus
9,028
903
58
6
3
202,518
1
W
Nemesis
8,463
846
22
2
1
188,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role